Player Matchup

Nemesis
Nemesis
DangerDisciple
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 118L
1,463 Elo+
Party 2
Anubis
Anubis
Its_Jonnnnnnn
Anubis
Level 104
God Stats
24W - 16L
1,823 SR
Queue Stats
412W - 431L
1,575 Elo+
Solo
Chaac
Chaac
MagicalBoss0523
Chaac
Level 79
God Stats
1W - 3L
1,247 SR
Queue Stats
26W - 26L
1,180 Elo+
Party 3
Janus
Janus
Pouletpitt69
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,239 Elo+
Party 3
Cernunnos
Cernunnos
venlenon
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,514 Elo+
Party 2
Team Averages
Level 70
1,514 SR
1,394 Elo+

VS

Team Averages
Level 96
1,435 SR
1,364 Elo+
Discordia
Discordia
FireByMissFire1
Discordia
Level 68
God Stats
9W - 4L
1,437 SR
Queue Stats
31W - 36L
1,436 Elo+
Party 1
Merlin
Merlin
I_am_Starlord
Merlin
Level 67
God Stats
20W - 13L
1,444 SR
Queue Stats
51W - 39L
1,458 Elo+
Solo
Pele
Pele
Xain777
Pele
Level 139
God Stats
17W - 17L
1,491 SR
Queue Stats
85W - 65L
1,351 Elo+
Party 1
Athena
Athena
warlord49
Athena
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 25L
1,223 Elo+
Party 1
Arachne
Arachne
xk1llerxk1ttyx
Arachne
Level 85
God Stats
5W - 12L
1,305 SR
Queue Stats
144W - 159L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
9,131
913
9,580
14,411
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 1
10,024
1,002
7,093
6,346
2,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 4
8,930
893
5,666
10,800
9,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 6 / 3
10,204
1,020
6,259
10,742
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
venlenon
Cernunnos
16
2 / 6 / 4
10,077
1,008
10,379
17,144
6,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

125

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FireByMissFire1
Discordia
17
7 / 1 / 10
10,809
1,081
12,004
6,001
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 15
10,595
1,060
11,207
5,583
2,047
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Xain777
Pele
15
1 / 3 / 9
9,171
917
6,052
7,474
2,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
warlord49
Athena
16
6 / 4 / 12
10,946
1,095
10,990
12,080
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
11 / 2 / 11
11,726
1,173
15,726
14,042
5,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
10
Kills
28
28
Deaths
10
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Discordia
FireByMissFire1
Discordia
7
1
10
12
W
3
0
15
10.5
L
5
4
1
1.38
L
0
5
4
0.4
L
3
6
3
0.75
W
Pele
Xain777
Pele
1
3
9
1.83
L
Cernunnos
venlenon
Cernunnos
2
6
4
0.67
W
Athena
warlord49
Athena
6
4
12
3
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,977
Damage
55,979
59,443
Taken
45,180
28,782
Mitigated
19,371
7,032
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,580
3,619
0
2,180
14,411
6,001
0
9,170
5,241
0
22,495
W
Discordia
FireByMissFire1
Discordia
12,004
1,344
0
0
6,001
2,269
0
2,151
3,850
34,219
0
W
11,207
475
0
0
5,583
2,047
0
2,121
3,462
38,765
0
L
7,093
187
0
0
6,346
2,752
0
3,765
2,581
28,741
0
L
5,666
1,120
0
1,301
10,800
9,790
0
5,557
5,243
0
19,247
L
6,259
604
0
1,264
10,742
3,734
0
6,039
4,703
21,418
0
W
Pele
Xain777
Pele
6,052
1,892
0
578
7,474
2,353
0
2,339
4,319
0
16,329
L
Cernunnos
venlenon
Cernunnos
10,379
4,797
0
2,287
17,144
6,505
0
9,670
7,474
0
40,987
W
Athena
warlord49
Athena
10,990
3,224
0
1,359
12,080
6,955
0
3,033
8,841
22,561
0
W
15,726
13,571
0
3,596
14,042
5,747
0
3,708
10,334
0
23,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
53,247
213
Minions Killed
205
4
Camps Cleared
7
788,942
Distance Traveled
928,002
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,131
913
30
3
0
182,331
0
W
Discordia
10,809
1,081
54
5
0
189,896
1
W
Merlin
10,595
1,060
90
9
0
178,070
1
L
Anubis
10,024
1,002
55
6
0
146,513
1
L
Chaac
8,930
893
27
3
0
152,655
0
L
Janus
10,204
1,020
40
4
2
145,780
0
W
Pele
9,171
917
14
1
4
170,552
1
L
Cernunnos
10,077
1,008
61
6
2
161,663
0
W
Athena
10,946
1,095
26
3
2
173,599
0
W
Arachne
11,726
1,173
21
2
1
215,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role