Player Matchup

Hun Batz
Hun Batz
CheeksLicker
Hun Batz
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 5L
2,091 Elo+
Party 1
Neith
Neith
InvictusLrT
Neith
Level 119
God Stats
5W - 4L
1,720 SR
Queue Stats
349W - 197L
1,938 Elo+
Party 1
Scylla
Scylla
MR MUFFIN OPS
Scylla
Level 26
God Stats
66W - 13L
1,824 SR
Queue Stats
141W - 55L
1,883 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProbablyHigh930
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 8L
1,938 Elo+
Party 1
Ymir
Ymir
Rankedfeeder433
Ymir
Level 17
God Stats
7W - 0L
2,002 SR
Queue Stats
57W - 8L
1,988 Elo+
Party 1
Team Averages
Level 39
1,709 SR
1,968 Elo+

VS

Team Averages
Level 24
1,541 SR
1,657 Elo+
Hachiman
Hachiman
Cwissspy213
Hachiman
Level 25
God Stats
2W - 2L
1,703 SR
Queue Stats
82W - 77L
1,553 Elo+
Solo
Nemesis
Nemesis
HahaBottom
Nemesis
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
48W - 50L
1,701 Elo+
Solo
Vulcan
Vulcan
IITyphoonll
Vulcan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 220L
1,627 Elo+
Solo
Chaac
Chaac
MrDedInside
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 25L
1,887 Elo+
Solo
Ra
Ra
ShootTheMesenger
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CheeksLicker
Hun Batz
11
2 / 1 / 1
6,008
601
3,291
7,491
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 1
6,491
649
6,696
7,247
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 0
5,545
555
2,353
5,968
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ProbablyHigh930
Cu Chulainn
12
4 / 1 / 0
6,713
671
8,741
8,520
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 4
5,938
594
3,890
7,237
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cwissspy213
Hachiman
9
2 / 2 / 1
5,703
570
4,516
7,950
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
HahaBottom
Nemesis
10
2 / 2 / 0
5,989
599
4,089
5,825
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
10
1 / 3 / 0
5,845
585
5,506
4,932
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 1
5,517
552
5,019
10,104
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 2
5,459
546
4,525
6,531
2,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
13
Kills
7
7
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CheeksLicker
Hun Batz
2
1
1
2.5
L
Hachiman
Cwissspy213
Hachiman
2
2
1
1.25
L
Nemesis
HahaBottom
Nemesis
2
2
0
1
L
Vulcan
1
3
0
0.33
W
3
2
1
1.75
W
2
2
0
1
L
1
3
1
0.5
W
Cu Chulainn
ProbablyHigh930
Cu Chulainn
4
1
0
4
W
2
1
4
4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
23,655
36,463
Taken
35,342
14,749
Mitigated
14,513
13,873
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CheeksLicker
Hun Batz
3,291
668
0
3,238
7,491
2,344
0
549
6,917
0
33,997
L
Hachiman
Cwissspy213
Hachiman
4,516
1,932
0
2,577
7,950
1,946
0
961
6,989
0
26,001
L
Nemesis
HahaBottom
Nemesis
4,089
1,696
0
328
5,825
3,265
0
412
5,322
0
34,744
L
Vulcan
5,506
2,907
0
654
4,932
1,630
264
2,599
2,091
35,370
0
W
6,696
3,624
0
2,907
7,247
2,131
0
2,305
4,942
0
47,619
W
2,353
0
0
1,960
5,968
1,827
0
4,596
1,372
27,300
0
L
5,019
1,897
0
4,304
10,104
5,476
0
343
9,253
0
25,311
W
Cu Chulainn
ProbablyHigh930
Cu Chulainn
8,741
2,573
0
3,680
8,520
5,217
0
0
8,112
2,048
36,836
W
3,890
616
0
2,088
7,237
3,230
0
2,581
4,656
12,245
0
L
4,525
974
259
1,743
6,531
2,196
259
2,316
4,215
26,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
28,513
336
Minions Killed
282
0
Camps Cleared
0
1,042,342
Distance Traveled
941,375
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,008
601
80
8
0
226,324
7
L
Hachiman
5,703
570
50
5
0
168,547
3
L
Nemesis
5,989
599
75
8
0
213,712
4
L
Vulcan
5,845
585
67
7
0
194,800
0
W
Neith
6,491
649
89
9
0
172,710
1
W
Scylla
5,545
555
62
6
0
201,711
2
L
Chaac
5,517
552
49
5
0
189,346
1
W
Cu Chulainn
6,713
671
82
8
0
223,813
1
W
Ymir
5,938
594
23
2
0
217,784
2
L
Ra
5,459
546
41
4
0
174,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role