Player Matchup

Odin
Odin
MaoConDog
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,674 Elo+
Party 1
Osiris
Osiris
NoiLuvr78
Osiris
Level 45
God Stats
3W - 2L
1,839 SR
Queue Stats
145W - 141L
1,591 Elo+
Party 1
Persephone
Persephone
SaturnLXI
Persephone
Level 18
God Stats
6W - 9L
1,453 SR
Queue Stats
29W - 40L
1,293 Elo+
Party 1
Hachiman
Hachiman
deadmeme19
Hachiman
Level 12
God Stats
1W - 1L
1,681 SR
Queue Stats
10W - 7L
1,622 Elo+
Party 1
Ymir
Ymir
denaeir
Ymir
Level 7
God Stats
8W - 5L
1,764 SR
Queue Stats
9W - 6L
1,681 Elo+
Party 1
Team Averages
Level 17
1,647 SR
1,572 Elo+

VS

Team Averages
Level 24
1,440 SR
1,684 Elo+
Thanatos
Thanatos
AlmightyJustin4
Thanatos
Level 28
God Stats
8W - 17L
1,359 SR
Queue Stats
387W - 388L
1,583 Elo+
Solo
Tyr
Tyr
Cwingex3
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ForGreatEvil
Ah Muzen Cab
Level 44
God Stats
4W - 1L
1,340 SR
Queue Stats
11W - 8L
1,687 Elo+
Party 2
Sylvanus
Sylvanus
Zahkon
Sylvanus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,687 Elo+
Party 2
Nemesis
Nemesis
minoots
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,962 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 7 / 4
9,653
483
11,120
15,719
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
NoiLuvr78
Osiris
17
7 / 5 / 1
11,170
559
16,041
16,748
17,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
SaturnLXI
Persephone
13
0 / 8 / 4
8,272
414
7,443
12,480
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
deadmeme19
Hachiman
12
2 / 6 / 0
7,651
383
4,937
12,805
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
denaeir
Ymir
13
0 / 6 / 5
8,598
430
8,015
16,652
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
9 / 2 / 9
11,746
587
11,145
16,403
9,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 5 / 6
11,419
571
7,678
18,625
16,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ForGreatEvil
Ah Muzen Cab
17
11 / 3 / 8
10,959
548
23,025
12,258
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Zahkon
Sylvanus
15
2 / 1 / 17
10,681
534
6,287
11,231
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
minoots
Nemesis
17
4 / 4 / 10
10,853
543
9,062
16,292
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
13
Kills
32
32
Deaths
15
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
2
9
6.75
W
6
5
6
1.8
W
Ah Muzen Cab
ForGreatEvil
Ah Muzen Cab
11
3
8
5
L
Odin
4
7
4
0.86
L
Osiris
NoiLuvr78
Osiris
7
5
1
1.5
L
Persephone
SaturnLXI
Persephone
0
8
4
0.25
W
Sylvanus
Zahkon
Sylvanus
2
1
17
10.5
L
Hachiman
deadmeme19
Hachiman
2
6
0
0.33
L
Ymir
denaeir
Ymir
0
6
5
0.42
W
Nemesis
minoots
Nemesis
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,556
Damage
57,197
74,404
Taken
74,809
41,160
Mitigated
50,783
12,165
Healing
36,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,145
3,770
0
12,823
16,403
9,963
1,316
1,438
14,965
0
88,283
W
7,678
1,146
0
5,193
18,625
16,681
587
2,276
16,349
0
70,086
W
Ah Muzen Cab
ForGreatEvil
Ah Muzen Cab
23,025
7,558
0
4,814
12,258
5,824
3,422
2,994
9,264
0
72,795
L
Odin
11,120
5,300
0
1,756
15,719
6,565
0
1,322
14,397
0
30,330
L
Osiris
NoiLuvr78
Osiris
16,041
6,027
0
3,385
16,748
17,100
583
362
16,386
0
71,953
L
Persephone
SaturnLXI
Persephone
7,443
1,025
38
2,102
12,480
3,148
68
364
12,110
33,840
0
W
Sylvanus
Zahkon
Sylvanus
6,287
1,879
4,862
4,676
11,231
10,550
1,342
4,084
6,740
22,541
0
L
Hachiman
deadmeme19
Hachiman
4,937
2,063
0
2,666
12,805
3,638
0
1,385
11,420
0
33,352
L
Ymir
denaeir
Ymir
8,015
901
0
2,218
16,652
10,709
0
2,854
13,798
36,982
0
W
Nemesis
minoots
Nemesis
9,062
3,308
0
4,631
16,292
7,765
5,523
4,666
11,626
0
50,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,344
Gold Earned
55,658
397
Minions Killed
485
0
Camps Cleared
0
1,757,649
Distance Traveled
1,902,071
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,746
587
132
7
0
437,180
1
W
Tyr
11,419
571
116
6
0
365,182
0
W
Ah Muzen Cab
10,959
548
94
5
0
356,145
4
L
Odin
9,653
483
57
3
0
373,430
0
L
Osiris
11,170
559
122
6
0
373,867
0
L
Persephone
8,272
414
62
3
0
325,575
0
W
Sylvanus
10,681
534
44
2
0
359,677
5
L
Hachiman
7,651
383
74
4
0
334,170
0
L
Ymir
8,598
430
82
4
0
350,607
2
W
Nemesis
10,853
543
99
5
0
383,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role