Player Matchup

Chaac
Chaac
ELDerekos
Chaac
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
454W - 289L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ferriswheel214
Tsukuyomi
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
163W - 149L
1,394 Elo+
Party 1
Zeus
Zeus
Spicyltalian
Zeus
Level 28
God Stats
13W - 9L
1,674 SR
Queue Stats
156W - 134L
1,480 Elo+
Party 1
Team Averages
Level 20
1,558 SR
1,458 Elo+

VS

Team Averages
Level 14
1,403 SR
1,303 Elo+
Izanami
Izanami
BrokeCo11egeKid
Izanami
Level 22
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 2
Neith
Neith
Mikealves24
Neith
Level 13
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Sol
Sol
vargas1738
Sol
Level 8
God Stats
5W - 19L
1,405 SR
Queue Stats
37W - 55L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ELDerekos
Chaac
14
11 / 0 / 10
11,226
802
9,071
14,043
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Ferriswheel214
Tsukuyomi
13
6 / 2 / 13
10,652
761
8,469
12,416
4,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 5 / 13
10,894
778
14,908
8,814
2,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 1
9,396
671
6,448
14,715
5,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 6 / 1
8,951
639
3,640
10,676
3,734
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 8 / 4
8,089
578
4,095
12,592
7,857
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
7
7
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
10
1
0.45
W
Chaac
ELDerekos
Chaac
11
0
10
16
W
Tsukuyomi
Ferriswheel214
Tsukuyomi
6
2
13
6.25
L
3
6
1
0.58
W
7
5
13
2.7
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
14,183
35,273
Taken
37,983
19,268
Mitigated
16,838
9,355
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,448
4,728
0
1,299
14,715
5,247
0
5,448
9,092
0
40,724
W
Chaac
ELDerekos
Chaac
9,071
1,726
0
4,855
14,043
11,691
1,170
1,449
12,594
0
29,967
W
Tsukuyomi
Ferriswheel214
Tsukuyomi
8,469
2,003
0
1,613
12,416
4,895
224
1,049
11,367
0
44,748
L
3,640
369
0
488
10,676
3,734
0
3,389
7,162
0
8,417
W
14,908
3,698
939
1,948
8,814
2,682
1,604
1,617
7,197
45,480
0
L
4,095
1,465
0
742
12,592
7,857
0
6,071
6,371
15,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
26,436
151
Minions Killed
99
0
Camps Cleared
0
718,619
Distance Traveled
506,015
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,396
671
72
5
0
173,368
0
W
Chaac
11,226
802
37
3
0
246,097
1
W
Tsukuyomi
10,652
761
56
4
0
271,109
1
L
Neith
8,951
639
12
1
0
190,824
0
W
Zeus
10,894
778
58
4
0
201,413
0
L
Sol
8,089
578
15
1
0
141,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role