Player Matchup

Anhur
Anhur
CurtieGato
Anhur
Level 116
God Stats
19W - 9L
1,681 SR
Queue Stats
268W - 188L
1,591 Elo+
Party 2
Raijin
Raijin
McJoshyJoshJosh3
Raijin
Level 97
God Stats
6W - 0L
1,963 SR
Queue Stats
53W - 32L
1,655 Elo+
Party 2
Camazotz
Camazotz
canthitabilities
Camazotz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 37L
1,680 Elo+
Party 2
Ganesha
Ganesha
getwetgary
Ganesha
Level 17
God Stats
3W - 0L
1,793 SR
Queue Stats
78W - 34L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
m2theistaken
Cabrakan
Level 143
God Stats
13W - 2L
1,295 SR
Queue Stats
350W - 173L
1,628 Elo+
Party 2
Team Averages
Level 106
1,646 SR
1,616 Elo+

VS

Team Averages
Level 100
1,563 SR
1,723 Elo+
Sobek
Sobek
CaptainBeastin
Sobek
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,859 Elo+
Party 3
Merlin
Merlin
HabitualFlow
Merlin
Level 125
God Stats
22W - 19L
1,827 SR
Queue Stats
115W - 96L
1,654 Elo+
Party 1
Chang'e
Chang'e
TeamMate69
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,859 Elo+
Party 3
Anhur
Anhur
Vote4GebBush
Anhur
Level 147
God Stats
22W - 13L
1,802 SR
Queue Stats
129W - 143L
1,640 Elo+
Party 3
Fenrir
Fenrir
itsDominicM
Fenrir
Level 46
God Stats
1W - 5L
1,186 SR
Queue Stats
142W - 142L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 1 / 2
8,295
488
3,631
9,586
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 4 / 5
9,639
567
14,845
12,731
5,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
9 / 5 / 3
9,803
577
12,043
18,759
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
getwetgary
Ganesha
11
0 / 3 / 7
7,489
441
3,478
11,499
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
m2theistaken
Cabrakan
16
3 / 1 / 6
9,751
574
8,367
11,157
12,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,050
415
2,752
10,123
8,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
3 / 4 / 4
8,318
489
12,829
11,159
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
TeamMate69
Chang'e
13
3 / 4 / 3
8,258
486
5,694
11,815
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 2 / 1
9,010
530
8,406
10,643
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
5 / 7 / 4
8,767
516
8,574
16,007
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
19
Kills
14
14
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Anhur
2
1
2
3
L
Merlin
3
4
4
1.25
W
5
4
5
1.88
L
Chang'e
TeamMate69
Chang'e
3
4
3
1.13
L
3
2
1
1.75
W
9
5
3
2.1
W
Ganesha
getwetgary
Ganesha
0
3
7
1.17
L
Fenrir
5
7
4
1
W
Cabrakan
m2theistaken
Cabrakan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,364
Damage
38,255
63,732
Taken
59,747
35,241
Mitigated
28,676
27,984
Healing
23,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,752
225
0
3,148
10,123
8,172
0
6,061
4,062
26,269
0
W
Anhur
3,631
1,531
0
5,745
9,586
3,045
84
1,606
7,980
0
51,590
L
Merlin
12,829
497
0
3,598
11,159
4,236
884
6,201
4,958
53,204
0
W
14,845
2,018
0
4,576
12,731
5,803
0
5,060
7,671
69,466
0
L
Chang'e
TeamMate69
Chang'e
5,694
453
1,911
4,259
11,815
7,297
0
4,949
6,866
32,762
0
L
8,406
5,187
0
4,680
10,643
3,051
152
2,027
8,616
0
59,160
W
12,043
3,905
0
10,590
18,759
6,296
0
4,806
13,953
0
61,802
W
Ganesha
getwetgary
Ganesha
3,478
359
0
2,271
11,499
8,041
354
6,133
5,366
17,183
0
L
Fenrir
8,574
3,140
0
5,734
16,007
5,920
0
7,452
8,555
0
48,600
W
Cabrakan
m2theistaken
Cabrakan
8,367
1,115
0
4,802
11,157
12,056
26
3,670
7,487
61,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,977
Gold Earned
41,403
465
Minions Killed
406
0
Camps Cleared
0
1,540,836
Distance Traveled
1,466,949
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,050
415
55
3
0
268,071
0
W
Anhur
8,295
488
114
7
0
300,515
4
L
Merlin
8,318
489
93
5
0
270,210
0
W
Raijin
9,639
567
117
7
0
310,008
2
L
Chang'e
8,258
486
47
3
0
318,802
7
L
Anhur
9,010
530
120
7
0
287,963
7
W
Camazotz
9,803
577
102
6
0
344,304
8
W
Ganesha
7,489
441
2
0
0
301,606
7
L
Fenrir
8,767
516
91
5
0
321,903
2
W
Cabrakan
9,751
574
130
8
0
284,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role