Player Matchup

Cupid
Cupid
ConfusedEgirl
Cupid
Level 82
God Stats
0W - 1L
1,501 SR
Queue Stats
135W - 150L
1,355 Elo+
Party 2
Mercury
Mercury
LIL2will
Mercury
Level 134
God Stats
5W - 3L
1,500 SR
Queue Stats
169W - 170L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
Superjavan64
Cthulhu
Level 28
God Stats
17W - 12L
1,500 SR
Queue Stats
74W - 68L
1,255 Elo+
Party 2
Nemesis
Nemesis
TMill5000
Nemesis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 135L
1,323 Elo+
Party 1
Sol
Sol
TextbookStoner
Sol
Level 55
God Stats
35W - 42L
1,542 SR
Queue Stats
364W - 419L
1,328 Elo+
Party 1
Team Averages
Level 65
1,509 SR
1,323 Elo+

VS

Team Averages
Level 47
1,619 SR
1,403 Elo+
Ratatoskr
Ratatoskr
Brajcich
Ratatoskr
Level 42
God Stats
2W - 0L
1,686 SR
Queue Stats
15W - 18L
1,358 Elo+
Solo
Hera
Hera
ConkerBD
Hera
Level 34
God Stats
10W - 10L
1,591 SR
Queue Stats
42W - 53L
1,469 Elo+
Party 3
Ymir
Ymir
Gareesuhn
Ymir
Level 58
God Stats
5W - 9L
1,546 SR
Queue Stats
34W - 50L
1,289 Elo+
Party 3
Achilles
Achilles
HeckinKewt
Achilles
Level 68
God Stats
6W - 11L
1,500 SR
Queue Stats
813W - 831L
1,467 Elo+
Party 3
Medusa
Medusa
navster10
Medusa
Level 31
God Stats
25W - 11L
1,773 SR
Queue Stats
306W - 320L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,294
488
6,819
9,055
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
LIL2will
Mercury
17
9 / 2 / 3
10,364
610
7,670
13,980
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Superjavan64
Cthulhu
14
3 / 3 / 3
8,435
496
5,514
12,391
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
TMill5000
Nemesis
14
1 / 4 / 4
8,023
472
7,454
11,976
4,577
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 3
7,229
425
3,480
11,336
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Brajcich
Ratatoskr
16
1 / 5 / 3
9,489
558
3,221
12,069
4,850
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
5 / 2 / 4
10,571
622
10,423
5,140
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
16
3 / 2 / 8
10,480
616
6,780
12,541
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
HeckinKewt
Achilles
16
3 / 3 / 1
9,801
577
9,121
14,738
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
navster10
Medusa
17
6 / 4 / 1
10,709
630
12,209
12,034
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
18
18
Deaths
16
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Brajcich
Ratatoskr
1
5
3
0.5
L
2
4
4
1
W
Hera
5
2
4
3.5
W
Ymir
3
2
8
3.5
W
Achilles
HeckinKewt
Achilles
3
3
1
1.17
L
Mercury
LIL2will
Mercury
9
2
3
5.25
L
Cthulhu
Superjavan64
Cthulhu
3
3
3
1.5
L
Nemesis
TMill5000
Nemesis
1
4
4
0.75
L
0
5
3
0.3
W
Medusa
navster10
Medusa
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,937
Damage
41,754
58,738
Taken
56,522
24,594
Mitigated
33,892
14,331
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Brajcich
Ratatoskr
3,221
723
0
3,691
12,069
4,850
1,344
2,205
9,864
0
60,600
L
6,819
2,981
256
1,940
9,055
2,575
898
2,142
6,881
0
39,513
W
Hera
10,423
1,492
231
1,864
5,140
1,907
1,853
858
4,282
58,115
0
W
Ymir
6,780
743
963
2,209
12,541
10,107
140
2,701
9,840
43,329
0
W
Achilles
HeckinKewt
Achilles
9,121
2,671
0
4,044
14,738
12,297
1,847
2,038
12,700
99
50,775
L
Mercury
LIL2will
Mercury
7,670
3,344
0
4,480
13,980
5,802
0
4,221
9,594
0
67,322
L
Cthulhu
Superjavan64
Cthulhu
5,514
243
223
1,159
12,391
7,872
210
4,546
7,754
16,763
0
L
Nemesis
TMill5000
Nemesis
7,454
2,190
150
2,156
11,976
4,577
0
1,267
10,214
0
37,036
L
3,480
599
0
3,967
11,336
3,768
1,047
4,626
6,393
36,249
0
W
Medusa
navster10
Medusa
12,209
5,307
632
3,231
12,034
4,731
2,385
1,192
10,842
0
77,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,345
Gold Earned
51,050
357
Minions Killed
542
0
Camps Cleared
0
1,621,685
Distance Traveled
1,614,485
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,489
558
115
7
0
308,198
4
L
Cupid
8,294
488
71
4
0
296,202
5
W
Hera
10,571
622
129
8
0
350,258
0
W
Ymir
10,480
616
61
4
0
341,353
2
W
Achilles
9,801
577
106
6
0
313,767
0
L
Mercury
10,364
610
116
7
0
410,292
3
L
Cthulhu
8,435
496
32
2
0
325,968
0
L
Nemesis
8,023
472
71
4
0
304,806
0
L
Sol
7,229
425
67
4
0
284,417
4
W
Medusa
10,709
630
131
8
0
300,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role