Player Matchup

Merlin
Merlin
Klynt
Merlin
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 20L
1,591 Elo+
Solo
King Arthur
King Arthur
SinOfWrath1x
King Arthur
Level 26
God Stats
0W - 1L
1,209 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo
Nemesis
Nemesis
chesito67
Nemesis
Level 26
God Stats
41W - 29L
1,545 SR
Queue Stats
161W - 151L
1,600 Elo+
Solo
Olorun
Olorun
ludafish502
Olorun
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 24L
1,387 Elo+
Solo
Heimdallr
Heimdallr
sanskyle
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,457 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,503 Elo+

VS

Team Averages
Level 39
1,454 SR
1,540 Elo+
Scylla
Scylla
Happynight564
Scylla
Level 29
God Stats
4W - 3L
1,561 SR
Queue Stats
45W - 40L
1,522 Elo+
Party 1
Neith
Neith
Pekashu
Neith
Level 25
God Stats
2W - 2L
1,125 SR
Queue Stats
18W - 15L
1,442 Elo+
Party 1
Awilix
Awilix
Wuzten
Awilix
Level 113
God Stats
2W - 3L
1,297 SR
Queue Stats
109W - 80L
1,546 Elo+
Party 1
Yemoja
Yemoja
Xakumba
Yemoja
Level 12
God Stats
2W - 0L
1,669 SR
Queue Stats
8W - 7L
1,471 Elo+
Party 1
Vulcan
Vulcan
YuriTheWolf
Vulcan
Level 17
God Stats
6W - 6L
1,616 SR
Queue Stats
42W - 31L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Klynt
Merlin
15
1 / 2 / 5
9,334
933
11,261
6,225
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
SinOfWrath1x
King Arthur
15
0 / 2 / 6
8,755
876
4,456
17,559
9,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
chesito67
Nemesis
15
2 / 0 / 2
9,239
924
4,726
11,263
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
14
1 / 9 / 3
8,755
876
4,640
14,040
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
sanskyle
Heimdallr
15
2 / 6 / 3
9,257
926
6,218
13,428
4,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

207

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
9,870
987
7,956
5,001
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Pekashu
Neith
15
5 / 0 / 8
10,067
1,007
8,160
4,665
1,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Wuzten
Awilix
16
6 / 3 / 9
10,438
1,044
10,234
10,331
4,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Xakumba
Yemoja
16
0 / 2 / 15
9,480
948
5,627
9,566
7,167
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
17
4 / 0 / 12
10,373
1,037
25,129
3,239
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
6
Kills
19
19
Deaths
6
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Merlin
Klynt
Merlin
1
2
5
1.75
W
Neith
Pekashu
Neith
5
0
8
9
L
King Arthur
SinOfWrath1x
King Arthur
0
2
6
1.5
W
Awilix
Wuzten
Awilix
6
3
9
3.5
W
Yemoja
Xakumba
Yemoja
0
2
15
3.75
W
Vulcan
4
0
12
10
L
Nemesis
chesito67
Nemesis
2
0
2
3
L
Olorun
1
9
3
0.28
L
Heimdallr
sanskyle
Heimdallr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
57,106
62,515
Taken
32,802
24,942
Mitigated
16,864
6,741
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,956
607
0
1,482
5,001
1,879
0
1,933
2,871
22,860
0
L
Merlin
Klynt
Merlin
11,261
699
0
401
6,225
2,082
0
2,821
3,270
35,744
0
W
Neith
Pekashu
Neith
8,160
2,040
0
525
4,665
1,859
0
2,584
2,041
0
16,379
L
King Arthur
SinOfWrath1x
King Arthur
4,456
548
0
4,108
17,559
9,949
0
8,865
8,230
0
12,950
W
Awilix
Wuzten
Awilix
10,234
3,201
0
0
10,331
4,643
0
3,248
7,083
0
15,411
W
Yemoja
Xakumba
Yemoja
5,627
1,294
1,920
820
9,566
7,167
0
6,194
3,196
14,002
0
W
Vulcan
25,129
10,451
0
0
3,239
1,316
0
1,824
1,359
53,983
0
L
Nemesis
chesito67
Nemesis
4,726
1,903
0
462
11,263
3,551
0
7,909
2,978
0
19,155
L
Olorun
4,640
1,580
224
1,380
14,040
4,702
0
9,951
3,733
17,715
0
L
Heimdallr
sanskyle
Heimdallr
6,218
588
0
166
13,428
4,658
0
7,592
5,592
397
21,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
50,228
184
Minions Killed
170
4
Camps Cleared
6
963,898
Distance Traveled
1,037,514
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,870
987
42
4
1
180,958
0
L
Merlin
9,334
933
63
6
0
182,440
0
W
Neith
10,067
1,007
15
2
2
173,805
0
L
King Arthur
8,755
876
9
1
1
208,557
0
W
Awilix
10,438
1,044
9
1
2
223,429
1
W
Yemoja
9,480
948
22
2
0
228,299
2
W
Vulcan
10,373
1,037
82
8
1
231,023
1
L
Nemesis
9,239
924
40
4
0
223,383
0
L
Olorun
8,755
876
37
4
2
164,045
0
L
Heimdallr
9,257
926
35
4
1
185,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role