Player Matchup

Bellona
Bellona
EmperorDiavolo
Bellona
Level 17
God Stats
8W - 5L
1,605 SR
Queue Stats
10W - 9L
1,438 Elo+
Party 1
Heimdallr
Heimdallr
Flare427
Heimdallr
Level 8
God Stats
4W - 7L
1,500 SR
Queue Stats
251W - 245L
1,498 Elo+
Party 1
Nemesis
Nemesis
QuaintByrdman718
Nemesis
Level 16
God Stats
3W - 1L
1,733 SR
Queue Stats
350W - 329L
1,257 Elo+
Solo
Yemoja
Yemoja
Steeeeeeeeeeeven
Yemoja
Level 13
God Stats
54W - 27L
1,636 SR
Queue Stats
334W - 332L
1,517 Elo+
Party 1
Discordia
Discordia
ThePicklePicker
Discordia
Level 144
God Stats
3W - 1L
1,521 SR
Queue Stats
236W - 222L
1,602 Elo+
Party 1
Team Averages
Level 40
1,599 SR
1,462 Elo+

VS

Team Averages
Level 37
1,541 SR
1,370 Elo+
Kukulkan
Kukulkan
AnnDLoki
Kukulkan
Level 30
God Stats
1W - 1L
1,663 SR
Queue Stats
54W - 141L
1,300 Elo+
Party 3
Bacchus
Bacchus
CluesFromCamp
Bacchus
Level 14
God Stats
3W - 5L
1,582 SR
Queue Stats
3W - 6L
1,468 Elo+
Party 2
Bellona
Bellona
EZROW
Bellona
Level 31
God Stats
50W - 101L
1,383 SR
Queue Stats
62W - 144L
1,300 Elo+
Party 3
Cthulhu
Cthulhu
Feddward
Cthulhu
Level 21
God Stats
0W - 1L
1,727 SR
Queue Stats
11W - 11L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
HouseMD2011
Danzaburou
Level 88
God Stats
15W - 29L
1,347 SR
Queue Stats
64W - 97L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
8,392
494
8,369
12,092
9,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Flare427
Heimdallr
12
1 / 4 / 4
7,492
441
5,483
13,433
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 0 / 4
10,222
601
10,097
9,236
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 0 / 4
8,860
521
3,804
8,263
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ThePicklePicker
Discordia
17
10 / 0 / 5
10,361
609
12,129
7,016
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnnDLoki
Kukulkan
11
0 / 5 / 0
6,523
384
865
5,687
1,935
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
9
0 / 6 / 4
6,414
377
3,987
13,210
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
EZROW
Bellona
11
1 / 8 / 3
7,063
415
4,086
11,058
7,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Feddward
Cthulhu
13
4 / 3 / 2
7,601
447
4,721
12,240
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
HouseMD2011
Danzaburou
14
4 / 5 / 0
8,703
512
11,774
12,499
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
27
Kills
9
10
Deaths
27
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AnnDLoki
Kukulkan
0
5
0
0
L
Bacchus
0
6
4
0.33
L
Bellona
EZROW
Bellona
1
8
3
0.31
W
3
6
0
0.5
L
Cthulhu
Feddward
Cthulhu
4
3
2
1.67
W
Heimdallr
Flare427
Heimdallr
1
4
4
0.75
L
Danzaburou
HouseMD2011
Danzaburou
4
5
0
0.8
W
10
0
4
12
W
3
0
4
5
W
Discordia
ThePicklePicker
Discordia
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,882
Damage
25,433
50,040
Taken
54,694
26,342
Mitigated
29,912
16,511
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AnnDLoki
Kukulkan
865
379
0
595
5,687
1,935
728
4,552
1,135
17,245
0
L
Bacchus
3,987
483
0
2,654
13,210
6,756
0
2,191
11,019
9,670
0
L
Bellona
EZROW
Bellona
4,086
2,648
0
1,680
11,058
7,033
438
3,305
7,703
0
28,409
W
8,369
3,050
0
2,811
12,092
9,341
420
3,485
8,307
0
39,197
L
Cthulhu
Feddward
Cthulhu
4,721
1,125
0
4,051
12,240
10,118
0
1,435
10,221
28,692
0
W
Heimdallr
Flare427
Heimdallr
5,483
2,158
0
4,130
13,433
4,926
689
1,026
12,407
0
46,427
L
Danzaburou
HouseMD2011
Danzaburou
11,774
4,602
0
2,761
12,499
4,070
0
4,450
8,049
0
58,197
W
10,097
5,723
0
3,770
9,236
3,835
496
1,765
7,371
0
64,001
W
3,804
1,140
3,030
1,824
8,263
5,731
534
323
7,940
27,652
0
W
Discordia
ThePicklePicker
Discordia
12,129
1,681
0
946
7,016
2,509
195
2,549
4,442
72,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,327
Gold Earned
36,304
416
Minions Killed
271
0
Camps Cleared
0
1,643,374
Distance Traveled
1,405,025
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,523
384
40
2
0
174,093
0
L
Bacchus
6,414
377
15
1
0
353,211
3
L
Bellona
7,063
415
68
4
0
284,991
2
W
Bellona
8,392
494
76
4
0
316,962
3
L
Cthulhu
7,601
447
48
3
0
303,845
0
W
Heimdallr
7,492
441
67
4
0
314,608
2
L
Danzaburou
8,703
512
100
6
0
288,885
0
W
Nemesis
10,222
601
109
6
0
382,836
5
W
Yemoja
8,860
521
54
3
0
309,981
0
W
Discordia
10,361
609
110
6
0
318,987
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role