Player Matchup

Thor
Thor
PhoneSalesman
Thor
Level 3
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Hercules
Hercules
Squid Muffins
Hercules
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,338 Elo+
Party 2
Ah Puch
Ah Puch
Trinda123
Ah Puch
Level 10
God Stats
3W - 2L
1,922 SR
Queue Stats
86W - 101L
1,819 Elo+
Solo
Ra
Ra
WartOnMyAth
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
WastedRon
Danzaburou
Level 17
God Stats
57W - 48L
1,811 SR
Queue Stats
206W - 185L
1,618 Elo+
Solo
Team Averages
Level 12
1,681 SR
1,543 Elo+

VS

Team Averages
Level 25
1,478 SR
1,695 Elo+
Sylvanus
Sylvanus
Nhamer11
Sylvanus
Level 17
God Stats
2W - 2L
1,362 SR
Queue Stats
35W - 36L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
Rexeroni
Sun Wukong
Level 29
God Stats
5W - 2L
1,694 SR
Queue Stats
149W - 78L
1,773 Elo+
Solo
Hou Yi
Hou Yi
The_OG_Gamer1337
Hou Yi
Level 69
God Stats
2W - 2L
1,160 SR
Queue Stats
110W - 94L
1,555 Elo+
Party 1
Set
Set
chindiesel77
Set
Level 4
God Stats
2W - 0L
1,676 SR
Queue Stats
7W - 3L
1,981 Elo+
Party 1
Olorun
Olorun
toolboy86rick
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 1
10,740
430
7,213
22,963
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Squid Muffins
Hercules
13
2 / 4 / 6
9,785
391
8,512
18,604
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Trinda123
Ah Puch
18
0 / 4 / 0
10,906
436
9,207
12,759
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 8 / 3
11,057
442
15,849
16,919
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
WastedRon
Danzaburou
16
1 / 5 / 0
10,454
418
7,818
15,465
5,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nhamer11
Sylvanus
16
2 / 6 / 2
11,440
458
7,815
14,869
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Rexeroni
Sun Wukong
20
9 / 0 / 3
15,425
617
18,781
21,726
22,401
Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

20
3 / 0 / 10
13,382
535
9,972
17,745
7,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
16 / 2 / 2
15,729
629
29,363
21,265
10,190
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 3 / 1
10,554
422
2,867
6,580
2,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
30
32
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Nhamer11
Sylvanus
2
6
2
0.5
L
2
11
1
0.23
W
Sun Wukong
Rexeroni
Sun Wukong
9
0
3
10.5
L
Hercules
Squid Muffins
Hercules
2
4
6
1.25
W
3
0
10
8
L
Ah Puch
Trinda123
Ah Puch
0
4
0
0
L
6
8
3
0.94
L
Danzaburou
WastedRon
Danzaburou
1
5
0
0.2
W
16
2
2
8.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,599
Damage
68,798
86,710
Taken
82,185
33,519
Mitigated
50,718
26,582
Healing
36,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Nhamer11
Sylvanus
7,815
2,484
1,736
3,526
14,869
8,441
2,850
6,141
8,728
51,470
10,494
L
7,213
2,431
0
3,963
22,963
7,971
284
805
22,078
0
72,539
W
Sun Wukong
Rexeroni
Sun Wukong
18,781
5,316
0
11,417
21,726
22,401
1,237
5,683
15,477
0
116,889
L
Hercules
Squid Muffins
Hercules
8,512
3,589
354
6,680
18,604
9,386
447
4,405
14,199
89
29,246
W
9,972
5,206
0
9,655
17,745
7,076
4,435
5,467
12,234
0
91,280
L
Ah Puch
Trinda123
Ah Puch
9,207
391
0
3,634
12,759
4,740
0
0
12,759
70,337
0
L
15,849
1,982
2,479
6,387
16,919
5,578
296
2,938
13,981
77,504
0
L
Danzaburou
WastedRon
Danzaburou
7,818
2,927
0
3,085
15,465
5,844
0
2,047
13,338
0
56,714
W
29,363
14,310
0
8,319
21,265
10,190
3,888
5,965
15,234
0
130,907
W
2,867
1,745
74
1,677
6,580
2,610
582
1,142
5,398
35,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,942
Gold Earned
66,530
551
Minions Killed
721
0
Camps Cleared
0
1,918,877
Distance Traveled
1,995,697
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,440
458
93
4
0
324,125
2
L
Thor
10,740
430
119
5
0
392,505
1
W
Sun Wukong
15,425
617
218
9
0
530,173
4
L
Hercules
9,785
391
52
2
0
378,473
1
W
Hou Yi
13,382
535
140
6
0
401,157
0
L
Ah Puch
10,906
436
141
6
0
405,425
4
L
Ra
11,057
442
122
5
0
357,386
3
L
Danzaburou
10,454
418
117
5
0
385,088
4
W
Set
15,729
629
183
7
0
489,726
2
W
Olorun
10,554
422
87
3
0
250,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role