Player Matchup

Hercules
Hercules
Gold III
SNPRFROST
Hercules
Gold III
Level 151
God Stats
2W - 0L
1,968 SR
Queue Stats
20W - 5L
1,808 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Spy7792
Ne Zha
Gold III
Level 129
God Stats
1W - 0L
1,677 SR
Queue Stats
19W - 5L
1,808 MMR
Party 1
Nox
Nox
Gold III
Tainted Mocha
Nox
Gold III
Level 158
God Stats
3W - 2L
1,860 SR
Queue Stats
20W - 5L
1,808 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,835 SR
1,808 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,832 SR
1,751 MMR
Neith
Neith
Platinum III
DJ xN I C E
Neith
Platinum III
Level 138
God Stats
19W - 16L
1,673 SR
Queue Stats
255W - 272L
1,736 MMR
Solo
Achilles
Achilles
Gold II
Tiegurz
Achilles
Gold II
Level 111
God Stats
10W - 6L
1,826 SR
Queue Stats
28W - 41L
1,765 MMR
Solo
Sol
Sol
Platinum V
Varinity
Sol
Platinum V
Level 69
God Stats
6W - 7L
1,996 SR
Queue Stats
62W - 66L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SNPRFROST
Hercules
20
5 / 7 / 12
17,289
617
26,353
33,314
45,510
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Spy7792
Ne Zha
20
12 / 10 / 9
19,463
695
23,552
31,633
17,476
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 16
18,282
653
23,081
13,690
7,823
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
DanzaburouAphroditeCthulhuSobekHeimdallr

VS

Bans
Cu ChulainnKhepriScyllaGebVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
17,915
640
18,698
24,051
9,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Tiegurz
Achilles
20
12 / 5 / 5
17,880
639
26,291
42,012
55,314
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 12 / 11
16,084
574
17,770
27,791
8,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
47
22
Kills
19
19
Deaths
22
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
W
Hercules
SNPRFROST
Hercules
5
7
12
1.57
W
Ne Zha
Spy7792
Ne Zha
12
10
9
1.65
W
5
2
16
6.5
L
Achilles
Tiegurz
Achilles
12
5
5
2.9
L
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,986
Damage
62,759
78,637
Taken
93,854
70,809
Mitigated
72,848
28,839
Healing
30,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,698
9,045
0
12,729
24,051
9,429
2,748
7,475
16,176
0
160,814
W
Hercules
SNPRFROST
Hercules
26,353
9,919
0
13,520
33,314
45,510
1,212
8,630
24,334
0
56,093
W
Ne Zha
Spy7792
Ne Zha
23,552
12,850
0
12,775
31,633
17,476
1,482
6,168
25,179
0
107,999
W
23,081
1,542
0
2,544
13,690
7,823
1,863
3,218
10,247
152,869
0
L
Achilles
Tiegurz
Achilles
26,291
6,750
0
8,539
42,012
55,314
45
10,768
29,953
0
75,931
L
17,770
4,634
0
9,178
27,791
8,105
825
4,963
22,603
80,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
51,879
309
Minions Killed
334
0
Camps Cleared
0
1,545,631
Distance Traveled
1,414,216
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,915
640
228
8
0
467,297
3
W
Hercules
17,289
617
48
2
0
515,681
1
W
Ne Zha
19,463
695
100
4
0
487,962
3
W
Nox
18,282
653
161
6
0
541,988
6
L
Achilles
17,880
639
46
2
0
514,867
2
L
Sol
16,084
574
60
2
0
432,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role