Player Matchup

Aphrodite
Aphrodite
Damsel Hyde
Aphrodite
Level 16
God Stats
66W - 88L
1,567 SR
Queue Stats
503W - 747L
1,551 Elo+
Party 2
Pele
Pele
DoomcecMaster
Pele
Level 155
God Stats
19W - 12L
1,784 SR
Queue Stats
488W - 406L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
IGotWorms1313
Danzaburou
Level 18
God Stats
2W - 1L
1,192 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo
Team Averages
Level 63
1,514 SR
1,588 Elo+

VS

Team Averages
Level 43
1,416 SR
1,608 Elo+
Cthulhu
Cthulhu
DanielHeals
Cthulhu
Level 81
God Stats
44W - 34L
1,591 SR
Queue Stats
374W - 268L
1,684 Elo+
Party 1
Medusa
Medusa
ZackeyX
Medusa
Level 23
God Stats
64W - 59L
1,480 SR
Queue Stats
536W - 471L
1,632 Elo+
Party 1
The Morrigan
The Morrigan
doGfloW27
The Morrigan
Level 25
God Stats
1W - 6L
1,176 SR
Queue Stats
285W - 314L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Damsel Hyde
Aphrodite
17
0 / 3 / 7
13,536
521
4,452
12,435
7,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 7 / 1
15,740
605
23,784
26,914
13,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
IGotWorms1313
Danzaburou
17
1 / 8 / 4
14,037
540
8,416
19,718
7,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DanielHeals
Cthulhu
20
10 / 2 / 8
17,243
663
28,660
23,894
35,442
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
ZackeyX
Medusa
19
3 / 4 / 10
15,795
608
9,413
15,362
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
doGfloW27
The Morrigan
20
5 / 4 / 8
16,817
647
12,275
11,292
3,832
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
18
18
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Damsel Hyde
Aphrodite
0
3
7
1.17
W
Cthulhu
DanielHeals
Cthulhu
10
2
8
7
L
9
7
1
1.36
L
Danzaburou
IGotWorms1313
Danzaburou
1
8
4
0.38
W
Medusa
ZackeyX
Medusa
3
4
10
2
W
The Morrigan
doGfloW27
The Morrigan
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,652
Damage
50,348
59,067
Taken
50,548
28,157
Mitigated
47,085
18,359
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Damsel Hyde
Aphrodite
4,452
535
5,885
6,019
12,435
7,221
41
8,754
3,649
30,812
0
W
Cthulhu
DanielHeals
Cthulhu
28,660
1,073
698
1,806
23,894
35,442
0
2,486
21,123
98,073
0
L
23,784
3,818
0
4,843
26,914
13,621
775
15,876
10,892
0
104,940
L
Danzaburou
IGotWorms1313
Danzaburou
8,416
2,297
0
1,612
19,718
7,315
92
14,187
5,261
0
49,568
W
Medusa
ZackeyX
Medusa
9,413
4,798
0
2,669
15,362
7,811
2,255
1,356
13,910
0
69,316
W
The Morrigan
doGfloW27
The Morrigan
12,275
777
1,270
2,666
11,292
3,832
470
259
10,991
105,703
2,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
49,855
251
Minions Killed
323
0
Camps Cleared
0
1,280,782
Distance Traveled
1,413,978
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,536
521
52
2
0
411,475
0
W
Cthulhu
17,243
663
97
4
0
507,602
1
L
Pele
15,740
605
147
6
0
458,629
5
L
Danzaburou
14,037
540
52
2
0
410,678
0
W
Medusa
15,795
608
85
3
0
449,532
0
W
The Morrigan
16,817
647
141
5
0
456,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role