Player Matchup

Bacchus
Bacchus
AnEpicGamertag
Bacchus
Level 91
God Stats
23W - 23L
1,559 SR
Queue Stats
75W - 90L
1,459 Elo+
Party 1
He Bo
He Bo
Jezzy7973
He Bo
Level 71
God Stats
2W - 8L
1,493 SR
Queue Stats
727W - 670L
1,438 Elo+
Solo
Medusa
Medusa
SUP3RH4WK
Medusa
Level 68
God Stats
12W - 8L
1,647 SR
Queue Stats
236W - 258L
1,413 Elo+
Party 1
Osiris
Osiris
TimmyZwendel
Osiris
Level 97
God Stats
12W - 11L
1,420 SR
Queue Stats
245W - 236L
1,453 Elo+
Party 1
Hel
Hel
jaiisava
Hel
Level 69
God Stats
10W - 15L
1,460 SR
Queue Stats
98W - 128L
1,453 Elo+
Solo
Team Averages
Level 79
1,516 SR
1,443 Elo+

VS

Team Averages
Level 75
1,392 SR
1,489 Elo+
Odin
Odin
Devil_Pheonix_ZR
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 131L
1,855 Elo+
Solo
Terra
Terra
Luxarty
Terra
Level 63
God Stats
9W - 8L
1,289 SR
Queue Stats
228W - 262L
1,246 Elo+
Party 2
Hou Yi
Hou Yi
MateoEvan
Hou Yi
Level 65
God Stats
4W - 5L
1,177 SR
Queue Stats
19W - 19L
1,506 Elo+
Party 3
Discordia
Discordia
skinnymskeisha
Discordia
Level 82
God Stats
29W - 27L
1,260 SR
Queue Stats
668W - 630L
1,514 Elo+
Party 2
Thanatos
Thanatos
z-El-_-Diablo-z
Thanatos
Level 102
God Stats
6W - 3L
1,733 SR
Queue Stats
31W - 44L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,237
524
4,249
7,496
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Jezzy7973
He Bo
2
0 / 1 / 0
3,587
359
35
528
121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SUP3RH4WK
Medusa
7
0 / 4 / 2
4,763
476
3,484
6,941
1,611
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
11
2 / 1 / 0
5,898
590
3,580
5,131
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 3 / 0
5,475
548
1,304
6,684
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,483
448
1,731
6,472
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Luxarty
Terra
7
0 / 1 / 4
4,761
476
864
5,568
3,093
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
MateoEvan
Hou Yi
9
2 / 1 / 3
5,355
536
5,213
6,302
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
skinnymskeisha
Discordia
11
3 / 0 / 4
6,163
616
3,927
2,099
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
6 / 1 / 1
6,769
677
4,908
7,588
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
11
11
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
0
2
0
0
L
He Bo
Jezzy7973
He Bo
0
1
0
0
W
Terra
Luxarty
Terra
0
1
4
2
W
Hou Yi
MateoEvan
Hou Yi
2
1
3
3.5
L
Medusa
SUP3RH4WK
Medusa
0
4
2
0.25
L
Osiris
2
1
0
2
L
1
3
0
0.33
W
Discordia
skinnymskeisha
Discordia
3
0
4
5
W
Thanatos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,652
Damage
16,643
26,780
Taken
28,029
11,637
Mitigated
12,410
7,155
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,249
340
274
945
7,496
3,885
81
674
6,822
14,222
0
W
1,731
691
0
1,150
6,472
4,417
140
216
6,256
0
14,326
L
He Bo
Jezzy7973
He Bo
35
35
0
0
528
121
0
290
238
1,201
0
W
Terra
Luxarty
Terra
864
0
364
2,197
5,568
3,093
308
1,892
3,676
3,304
0
W
Hou Yi
MateoEvan
Hou Yi
5,213
2,127
0
3,126
6,302
1,839
832
2,540
3,762
0
29,727
L
Medusa
SUP3RH4WK
Medusa
3,484
832
369
1,804
6,941
1,611
78
642
6,299
0
21,588
L
Osiris
3,580
1,332
0
1,155
5,131
4,093
514
0
4,871
1,410
28,478
L
1,304
0
52
2,556
6,684
1,927
842
3,185
3,499
22,347
0
W
Discordia
skinnymskeisha
Discordia
3,927
244
0
750
2,099
495
732
248
1,851
25,780
0
W
Thanatos
4,908
1,144
0
6,110
7,588
2,566
252
908
6,680
0
38,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
27,531
175
Minions Killed
211
0
Camps Cleared
0
705,228
Distance Traveled
886,565
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,237
524
22
2
0
196,203
0
W
Odin
4,483
448
24
2
0
175,827
2
L
He Bo
3,587
359
2
0
0
20,173
0
W
Terra
4,761
476
8
1
0
165,945
0
W
Hou Yi
5,355
536
56
6
0
169,955
1
L
Medusa
4,763
476
42
4
0
149,591
2
L
Osiris
5,898
590
61
6
0
188,911
0
L
Hel
5,475
548
48
5
0
150,350
1
W
Discordia
6,163
616
43
4
0
172,844
1
W
Thanatos
6,769
677
80
8
0
201,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role