Player Matchup

Anubis
Anubis
Aquawoody
Anubis
Level 63
God Stats
29W - 16L
1,798 SR
Queue Stats
298W - 275L
1,516 Elo+
Party 2
Izanami
Izanami
Damianiac
Izanami
Level 68
God Stats
19W - 17L
1,548 SR
Queue Stats
597W - 559L
1,496 Elo+
Party 2
Osiris
Osiris
Rexxar18
Osiris
Level 104
God Stats
13W - 9L
1,607 SR
Queue Stats
211W - 235L
1,474 Elo+
Solo
Khepri
Khepri
Wolfstone64
Khepri
Level 68
God Stats
34W - 31L
1,551 SR
Queue Stats
177W - 177L
1,475 Elo+
Party 2
Fenrir
Fenrir
bemble
Fenrir
Level 68
God Stats
142W - 113L
1,491 SR
Queue Stats
455W - 418L
1,501 Elo+
Party 2
Team Averages
Level 74
1,599 SR
1,493 Elo+

VS

Team Averages
Level 88
1,525 SR
1,454 Elo+
Guan Yu
Guan Yu
GhostMozart17
Guan Yu
Level 115
God Stats
18W - 13L
1,713 SR
Queue Stats
270W - 272L
1,445 Elo+
Party 3
Cupid
Cupid
InvertedWounds
Cupid
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 227L
1,468 Elo+
Party 1
Fenrir
Fenrir
Kheld
Fenrir
Level 110
God Stats
0W - 5L
1,500 SR
Queue Stats
130W - 132L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
asdawdawda
Zhong Kui
Level 46
God Stats
2W - 6L
1,304 SR
Queue Stats
16W - 25L
1,439 Elo+
Solo
Nemesis
Nemesis
emperador16
Nemesis
Level 108
God Stats
12W - 14L
1,609 SR
Queue Stats
166W - 167L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aquawoody
Anubis
10
2 / 0 / 2
5,680
568
3,176
3,466
1,731
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Damianiac
Izanami
9
3 / 1 / 4
5,753
575
6,937
6,707
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Rexxar18
Osiris
11
0 / 0 / 0
5,777
578
1,403
2,271
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
9
2 / 0 / 5
5,794
579
2,510
5,002
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
bemble
Fenrir
10
5 / 0 / 2
5,794
579
2,702
4,880
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
0 / 0 / 0
5,278
528
1,160
3,066
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 1
4,212
421
2,729
6,268
1,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Kheld
Fenrir
8
1 / 3 / 0
4,936
494
2,749
6,574
1,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
asdawdawda
Zhong Kui
8
0 / 3 / 0
4,778
478
2,481
5,849
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
emperador16
Nemesis
8
0 / 2 / 0
4,681
468
2,327
5,274
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aquawoody
Anubis
2
0
2
3
W
Izanami
Damianiac
Izanami
3
1
4
5
L
Guan Yu
0
0
0
0
L
0
4
1
0.13
L
Fenrir
Kheld
Fenrir
1
3
0
0.33
W
Osiris
Rexxar18
Osiris
0
0
0
0
W
Khepri
2
0
5
4.5
L
Zhong Kui
asdawdawda
Zhong Kui
0
3
0
0
W
Fenrir
bemble
Fenrir
5
0
2
6
L
Nemesis
emperador16
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
11,446
22,326
Taken
27,031
9,317
Mitigated
10,022
8,844
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aquawoody
Anubis
3,176
434
0
2,009
3,466
1,731
378
1,665
1,801
26,260
0
W
Izanami
Damianiac
Izanami
6,937
4,510
0
3,863
6,707
2,038
1,264
0
6,707
0
37,475
L
Guan Yu
1,160
44
170
1,280
3,066
2,068
0
0
3,066
0
20,198
L
2,729
1,982
962
2,246
6,268
1,085
0
834
5,434
0
17,936
L
Fenrir
Kheld
Fenrir
2,749
554
0
1,752
6,574
1,761
0
1,026
5,548
0
10,114
W
Osiris
Rexxar18
Osiris
1,403
187
0
500
2,271
1,880
0
0
2,161
0
26,683
W
Khepri
2,510
531
0
1,869
5,002
2,136
147
0
5,002
13,694
0
L
Zhong Kui
asdawdawda
Zhong Kui
2,481
220
0
1,376
5,849
2,661
0
2,799
3,050
22,567
0
W
Fenrir
bemble
Fenrir
2,702
504
0
603
4,880
1,532
0
816
4,018
0
27,531
L
Nemesis
emperador16
Nemesis
2,327
414
0
833
5,274
2,447
0
1,027
4,247
0
21,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,798
Gold Earned
23,885
252
Minions Killed
201
0
Camps Cleared
0
916,166
Distance Traveled
959,294
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,680
568
45
5
0
177,849
3
W
Izanami
5,753
575
74
7
0
158,978
2
L
Guan Yu
5,278
528
49
5
0
211,845
4
L
Cupid
4,212
421
29
3
0
158,123
0
L
Fenrir
4,936
494
23
2
0
202,564
1
W
Osiris
5,777
578
68
7
0
186,198
2
W
Khepri
5,794
579
17
2
0
181,944
3
L
Zhong Kui
4,778
478
53
5
0
175,865
0
W
Fenrir
5,794
579
48
5
0
211,197
0
L
Nemesis
4,681
468
47
5
0
210,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role