Player Matchup

Thor
Thor
Herald84
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
NGK Yami
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,337 Elo+
Party 2
Athena
Athena
PlumbOrca2027
Athena
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 65L
1,158 Elo+
Party 2
Jormungandr
Jormungandr
Stoical 22
Jormungandr
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Toochdoon
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,399 Elo+

VS

Team Averages
Level 19
1,384 SR
1,424 Elo+
Pele
Pele
CaptCarnage64
Pele
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
45W - 77L
1,348 Elo+
Party 1
Ra
Ra
Epicness201
Ra
Level 22
God Stats
0W - 3L
1,347 SR
Queue Stats
27W - 31L
1,452 Elo+
Solo
Apollo
Apollo
IanUniverse1297
Apollo
Level 18
God Stats
28W - 25L
1,276 SR
Queue Stats
77W - 68L
1,444 Elo+
Solo
Chaac
Chaac
Kingtutu1995
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 71L
1,377 Elo+
Party 1
Medusa
Medusa
LcreeperMAN
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
2 / 4 / 0
3,801
634
584
3,788
1,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
NGK Yami
Chang'e
5
1 / 4 / 2
3,470
578
1,161
3,713
725
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
3 / 0 / 3
4,304
717
1,368
3,121
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
Stoical 22
Jormungandr
5
0 / 0 / 1
3,411
569
716
2,093
617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Toochdoon
Danzaburou
6
2 / 0 / 4
4,005
668
1,876
2,505
552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,182
530
549
3,469
730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
2 / 2 / 3
3,730
622
1,855
3,010
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
4 / 2 / 1
4,215
703
2,515
2,922
843
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 2 / 0
3,671
612
1,104
3,353
2,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
1
0 / 0 / 0
2,649
442
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
7
8
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
2
3
1.75
W
Thor
2
4
0
0.5
L
4
2
1
2.25
L
1
2
0
0.5
L
Medusa
0
0
0
0
W
Chang'e
NGK Yami
Chang'e
1
4
2
0.5
W
3
0
3
4.5
W
Jormungandr
Stoical 22
Jormungandr
0
0
1
0.5
W
Danzaburou
Toochdoon
Danzaburou
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,705
Damage
6,023
15,220
Taken
12,754
4,586
Mitigated
4,716
3,686
Healing
1,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
549
240
0
388
3,469
730
0
461
3,008
60
9,330
L
1,855
393
35
782
3,010
814
201
681
2,254
9,380
0
W
Thor
584
0
0
100
3,788
1,361
0
1,014
2,620
0
6,910
L
2,515
1,317
0
0
2,922
843
670
730
2,167
0
10,057
L
1,104
158
0
183
3,353
2,329
155
1,373
1,980
0
8,585
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
NGK Yami
Chang'e
1,161
312
126
314
3,713
725
0
239
3,426
8,090
0
W
1,368
444
272
1,034
3,121
1,331
222
0
3,096
11,000
0
W
Jormungandr
Stoical 22
Jormungandr
716
455
0
9
2,093
617
0
0
2,068
10,038
0
W
Danzaburou
Toochdoon
Danzaburou
1,876
819
234
1,597
2,505
552
516
410
2,085
0
11,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,991
Gold Earned
17,447
91
Minions Killed
80
0
Camps Cleared
0
532,948
Distance Traveled
415,241
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,182
530
20
3
0
123,693
0
L
Ra
3,730
622
22
4
0
85,234
0
W
Thor
3,801
634
8
1
0
100,197
1
L
Apollo
4,215
703
18
3
0
107,500
0
L
Chaac
3,671
612
20
3
0
98,814
0
L
Medusa
2,649
442
0
0
0
0
0
W
Chang'e
3,470
578
11
2
0
107,788
0
W
Athena
4,304
717
28
5
0
117,212
0
W
Jormungandr
3,411
569
26
4
0
98,290
1
W
Danzaburou
4,005
668
18
3
0
109,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role