Player Matchup

Nemesis
Nemesis
DeadZombieGutz3
Nemesis
Level 25
God Stats
3W - 6L
1,387 SR
Queue Stats
27W - 24L
1,498 Elo+
Solo
Cerberus
Cerberus
Zpacer_Puaz_XXV
Cerberus
Level 23
God Stats
4W - 5L
1,415 SR
Queue Stats
43W - 65L
1,428 Elo+
Party 1
Neith
Neith
madmax3125
Neith
Level 24
God Stats
13W - 12L
1,828 SR
Queue Stats
61W - 72L
1,407 Elo+
Solo
Pele
Pele
x100NinjaBabies
Pele
Level 29
God Stats
5W - 3L
1,644 SR
Queue Stats
42W - 91L
1,332 Elo+
Solo
Hou Yi
Hou Yi
xI Astro lx
Hou Yi
Level 28
God Stats
5W - 2L
1,327 SR
Queue Stats
29W - 51L
1,512 Elo+
Party 1
Team Averages
Level 26
1,520 SR
1,435 Elo+

VS

Team Averages
Level 24
1,399 SR
1,293 Elo+
Zeus
Zeus
Daddy Zeus8O
Zeus
Level 27
God Stats
4W - 12L
1,213 SR
Queue Stats
46W - 68L
1,276 Elo+
Party 2
Nemesis
Nemesis
Darth Bingo
Nemesis
Level 27
God Stats
1W - 0L
1,769 SR
Queue Stats
10W - 6L
1,550 Elo+
Solo
Neith
Neith
Gamb0lShroud
Neith
Level 22
God Stats
15W - 10L
1,180 SR
Queue Stats
89W - 73L
1,052 Elo+
Solo
Cupid
Cupid
ModernReaper999
Cupid
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
46W - 53L
1,292 Elo+
Party 2
Ravana
Ravana
TH0R ODlNS0N
Ravana
Level 26
God Stats
7W - 11L
1,333 SR
Queue Stats
100W - 132L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 5
9,871
429
13,036
18,800
6,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
16
7 / 7 / 5
10,159
442
7,640
26,461
15,569
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
2
0 / 0 / 0
6,128
266
0
0
0
20
13 / 5 / 2
14,275
621
12,653
18,218
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
16
4 / 8 / 6
10,349
450
10,332
17,523
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 5
10,537
458
8,069
14,941
3,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Darth Bingo
Nemesis
20
10 / 0 / 4
15,400
670
16,412
12,245
10,134
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 4 / 6
12,223
531
14,693
12,372
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 9 / 9
10,839
471
9,060
19,999
6,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
19
6 / 9 / 5
12,660
550
11,457
16,684
6,635
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
28
Kills
29
29
Deaths
31
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
9
5
0.61
W
Nemesis
Darth Bingo
Nemesis
10
0
4
12
L
4
9
5
0.72
W
8
4
6
2.75
W
2
9
9
0.72
W
Ravana
6
9
5
0.94
L
Cerberus
7
7
5
1.36
L
Neith
0
0
0
0
L
13
5
2
2.8
L
Hou Yi
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,661
Damage
59,691
81,002
Taken
76,241
34,895
Mitigated
31,890
21,407
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,069
3,029
0
3,118
14,941
3,854
896
3,485
11,456
47,787
0
W
Nemesis
Darth Bingo
Nemesis
16,412
9,292
0
2,541
12,245
10,134
1,359
1,093
11,152
0
147,565
L
13,036
5,947
294
3,450
18,800
6,569
300
1,546
17,254
0
47,602
W
14,693
7,885
0
4,540
12,372
4,417
1,000
1,727
10,645
266
47,685
W
9,060
4,656
84
6,923
19,999
6,850
1,921
2,733
17,266
0
51,911
W
Ravana
11,457
6,317
0
3,062
16,684
6,635
156
2,257
14,427
0
81,253
L
Cerberus
7,640
557
80
6,300
26,461
15,569
823
3,556
22,905
34,811
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
12,653
4,789
0
5,926
18,218
7,772
346
528
17,690
0
107,912
L
Hou Yi
10,332
3,658
915
4,442
17,523
4,985
1,897
2,705
14,818
0
57,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
61,659
431
Minions Killed
554
0
Camps Cleared
0
1,491,574
Distance Traveled
1,801,939
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,537
458
71
3
0
263,714
0
W
Nemesis
15,400
670
211
9
0
504,892
3
L
Nemesis
9,871
429
62
3
0
376,586
4
W
Neith
12,223
531
79
3
0
332,036
0
W
Cupid
10,839
471
87
4
0
335,462
0
W
Ravana
12,660
550
106
5
0
365,835
0
L
Cerberus
10,159
442
83
4
0
381,350
2
L
Neith
6,128
266
0
0
0
0
0
L
Pele
14,275
621
184
8
0
418,673
2
L
Hou Yi
10,349
450
102
4
0
314,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role