Player Matchup

Agni
Agni
Diamond IV
DampPocketLint
Agni
Diamond IV
Level 129
God Stats
7W - 9L
1,613 SR
Queue Stats
925W - 902L
2,109 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Shootable
Sun Wukong
Diamond V
Level 156
God Stats
27W - 24L
1,471 SR
Queue Stats
637W - 599L
2,041 MMR
Party 1
Ares
Ares
Platinum II
Whatchamacalit
Ares
Platinum II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 97L
1,992 MMR
Party 2
Da Ji
Da Ji
Diamond V
trioculate
Da Ji
Diamond V
Level 157
God Stats
1W - 2L
1,716 SR
Queue Stats
394W - 364L
2,132 MMR
Party 2
Heimdallr
Heimdallr
Platinum I
zZDKVZz
Heimdallr
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,560 SR
1,955 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,705 SR
2,035 MMR
Ymir
Ymir
Platinum V
Coganon
Ymir
Platinum V
Level 159
God Stats
19W - 8L
1,773 SR
Queue Stats
187W - 179L
1,964 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Mоss
Erlang Shen
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum II
RodrigoVG
Zeus
Platinum II
Level 157
God Stats
3W - 1L
1,569 SR
Queue Stats
442W - 434L
1,917 MMR
Solo
Izanami
Izanami
Grandmaster
Sizkk
Izanami
Grandmaster
Level 147
God Stats
54W - 24L
1,868 SR
Queue Stats
59W - 32L
2,693 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
bigweinerkuzenbo
Cu Chulainn
Diamond V
Level 149
God Stats
9W - 5L
1,817 SR
Queue Stats
39W - 26L
2,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
10,728
511
9,160
14,237
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Shootable
Sun Wukong
19
2 / 1 / 3
11,282
537
12,410
21,568
13,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 8 / 5
9,204
438
7,499
19,834
19,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
16
2 / 6 / 4
9,712
462
7,104
15,110
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
zZDKVZz
Heimdallr
17
2 / 5 / 5
10,389
495
11,756
14,429
6,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Nu WaPersephoneSetNemesisJanus

VS

Bans
DanzaburouScyllaYemojaChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coganon
Ymir
16
2 / 2 / 14
11,658
555
7,934
17,006
18,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Mоss
Erlang Shen
17
6 / 4 / 6
12,381
590
6,878
17,065
12,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
20
6 / 2 / 10
13,398
638
16,670
8,227
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Sizkk
Izanami
20
8 / 4 / 10
14,127
673
21,366
17,596
9,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
bigweinerkuzenbo
Cu Chulainn
19
4 / 0 / 4
13,019
620
13,250
16,926
18,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
12
Kills
26
26
Deaths
12
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
Coganon
Ymir
2
2
14
4.5
L
4
6
2
0.83
W
Erlang Shen
Mоss
Erlang Shen
6
4
6
2.25
W
Zeus
6
2
10
5.5
L
Sun Wukong
Shootable
Sun Wukong
2
1
3
3.5
W
Izanami
Sizkk
Izanami
8
4
10
3.25
L
2
8
5
0.56
W
Cu Chulainn
bigweinerkuzenbo
Cu Chulainn
4
0
4
6
L
Da Ji
2
6
4
0.67
L
Heimdallr
zZDKVZz
Heimdallr
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,929
Damage
66,098
85,178
Taken
76,820
51,186
Mitigated
63,294
19,033
Healing
25,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Coganon
Ymir
7,934
1,568
0
4,010
17,006
18,334
387
5,143
11,863
32,694
0
L
9,160
945
0
2,274
14,237
4,748
0
3,991
10,170
73,467
0
W
Erlang Shen
Mоss
Erlang Shen
6,878
3,706
0
7,184
17,065
12,481
2,280
3,257
13,808
0
80,678
W
Zeus
16,670
2,004
366
2,406
8,227
3,785
2,425
2,664
5,563
95,871
0
L
Sun Wukong
Shootable
Sun Wukong
12,410
2,462
0
8,537
21,568
13,789
0
5,748
15,656
0
79,423
W
Izanami
Sizkk
Izanami
21,366
15,806
0
4,466
17,596
9,740
6,853
5,491
12,105
0
132,042
L
7,499
135
0
1,544
19,834
19,637
0
7,507
12,171
22,524
0
W
Cu Chulainn
bigweinerkuzenbo
Cu Chulainn
13,250
1,833
0
6,720
16,926
18,954
3,152
625
16,301
7,711
74,324
L
Da Ji
7,104
1,388
0
3,698
15,110
6,228
0
4,524
10,501
0
58,607
L
Heimdallr
zZDKVZz
Heimdallr
11,756
8,136
0
2,980
14,429
6,784
447
4,523
9,874
0
80,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
64,583
584
Minions Killed
684
0
Camps Cleared
0
2,005,651
Distance Traveled
2,196,267
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,658
555
43
2
0
427,564
12
L
Agni
10,728
511
133
6
0
373,840
4
W
Erlang Shen
12,381
590
117
6
0
466,395
6
W
Zeus
13,398
638
166
8
0
365,309
4
L
Sun Wukong
11,282
537
159
8
0
445,169
6
W
Izanami
14,127
673
205
10
0
431,575
8
L
Ares
9,204
438
24
1
0
369,061
6
W
Cu Chulainn
13,019
620
153
7
0
505,424
2
L
Da Ji
9,712
462
114
5
0
439,795
5
L
Heimdallr
10,389
495
154
7
0
377,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role