Player Matchup

Horus
Horus
Platinum IV
BryceLikesMeat
Horus
Platinum IV
Level 156
God Stats
1W - 2L
1,715 SR
Queue Stats
359W - 343L
1,831 MMR
Solo
King Arthur
King Arthur
Platinum IV
CarlosRyder
King Arthur
Platinum IV
Level 158
God Stats
7W - 14L
1,553 SR
Queue Stats
377W - 351L
1,750 MMR
Party 2
Agni
Agni
Gold II
Joúska
Agni
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 136L
1,821 MMR
Party 2
Nemesis
Nemesis
Gold I
kibasatori
Nemesis
Gold I
Level 160
God Stats
1W - 3L
1,335 SR
Queue Stats
192W - 196L
1,821 MMR
Solo
Jing Wei
Jing Wei
Gold II
zBeBa
Jing Wei
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,521 SR
1,745 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,622 SR
1,807 MMR
Apollo
Apollo
Platinum IV
Alacritic
Apollo
Platinum IV
Level 158
God Stats
3W - 2L
1,755 SR
Queue Stats
125W - 101L
1,823 MMR
Solo
Fenrir
Fenrir
Platinum IV
Redracon
Fenrir
Platinum IV
Level 149
God Stats
3W - 5L
1,594 SR
Queue Stats
89W - 72L
1,988 MMR
Party 1
Guan Yu
Guan Yu
Gold V
WatsonAmelia
Guan Yu
Gold V
Level 80
God Stats
3W - 1L
1,293 SR
Queue Stats
39W - 18L
1,635 MMR
Party 1
The Morrigan
The Morrigan
Platinum III
Xilenced
The Morrigan
Platinum III
Level 160
God Stats
15W - 8L
1,695 SR
Queue Stats
406W - 385L
1,810 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
cocochrispy
Kuzenbo
Platinum III
Level 144
God Stats
2W - 1L
1,773 SR
Queue Stats
167W - 159L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 6
8,883
386
5,873
22,956
20,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
CarlosRyder
King Arthur
18
2 / 6 / 1
10,828
471
15,662
32,273
29,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Agni
Joúska
Agni
17
5 / 8 / 3
11,410
496
21,252
19,515
7,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
kibasatori
Nemesis
16
4 / 10 / 4
10,475
455
12,826
22,759
11,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
zBeBa
Jing Wei
18
2 / 5 / 1
11,098
483
9,502
18,487
7,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TsukuyomiNu WaSetPersephoneDanzaburou

VS

Bans
JanusCu ChulainnPoseidonCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alacritic
Apollo
20
9 / 2 / 7
15,730
684
23,510
22,679
10,721
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Redracon
Fenrir
20
13 / 5 / 11
14,631
636
23,161
23,724
14,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
WatsonAmelia
Guan Yu
20
6 / 0 / 12
14,132
614
25,203
24,430
35,945
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Xilenced
The Morrigan
20
8 / 4 / 8
13,537
589
13,476
15,496
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
cocochrispy
Kuzenbo
17
3 / 3 / 20
12,695
552
11,284
22,006
25,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
13
Kills
39
39
Deaths
14
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alacritic
Apollo
9
2
7
6.25
L
0
10
6
0.3
L
King Arthur
CarlosRyder
King Arthur
2
6
1
0.42
L
Agni
Joúska
Agni
5
8
3
0.81
W
Fenrir
Redracon
Fenrir
13
5
11
3.7
W
Guan Yu
WatsonAmelia
Guan Yu
6
0
12
12
W
The Morrigan
Xilenced
The Morrigan
8
4
8
3
W
Kuzenbo
cocochrispy
Kuzenbo
3
3
20
4.33
L
Nemesis
kibasatori
Nemesis
4
10
4
0.6
L
Jing Wei
zBeBa
Jing Wei
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,115
Damage
96,634
115,990
Taken
108,335
76,552
Mitigated
95,320
28,712
Healing
59,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alacritic
Apollo
23,510
20,044
0
15,760
22,679
10,721
6,677
2,613
20,066
0
131,130
L
5,873
3,167
3,695
3,802
22,956
20,163
70
7,023
15,152
0
24,665
L
King Arthur
CarlosRyder
King Arthur
15,662
1,267
0
11,445
32,273
29,743
0
4,483
27,133
0
83,517
L
Agni
Joúska
Agni
21,252
1,843
0
3,701
19,515
7,660
131
4,387
15,053
88,205
0
W
Fenrir
Redracon
Fenrir
23,161
9,157
0
8,293
23,724
14,777
3,316
5,592
17,982
0
102,722
W
Guan Yu
WatsonAmelia
Guan Yu
25,203
3,008
8,463
16,817
24,430
35,945
2,713
3,417
20,048
0
95,478
W
The Morrigan
Xilenced
The Morrigan
13,476
3,327
0
3,118
15,496
8,161
2,290
7,268
8,206
90,809
9,766
W
Kuzenbo
cocochrispy
Kuzenbo
11,284
3,336
0
7,158
22,006
25,716
809
5,693
15,334
34,577
0
L
Nemesis
kibasatori
Nemesis
12,826
4,973
0
2,644
22,759
11,885
361
5,787
16,646
0
74,204
L
Jing Wei
zBeBa
Jing Wei
9,502
7,433
0
3,425
18,487
7,101
1,060
915
17,572
0
89,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,694
Gold Earned
70,725
575
Minions Killed
662
0
Camps Cleared
0
2,153,160
Distance Traveled
2,304,545
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,730
684
202
9
0
420,410
2
L
Horus
8,883
386
28
1
0
447,814
8
L
King Arthur
10,828
471
136
6
0
417,896
8
L
Agni
11,410
496
150
7
0
398,487
8
W
Fenrir
14,631
636
123
5
0
479,594
8
W
Guan Yu
14,132
614
158
7
0
512,626
7
W
The Morrigan
13,537
589
146
6
0
427,455
5
W
Kuzenbo
12,695
552
33
1
0
464,460
6
L
Nemesis
10,475
455
110
5
0
438,019
0
L
Jing Wei
11,098
483
151
7
0
450,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role