Player Matchup

Ymir
Ymir
Gryph0nTM
Ymir
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
318W - 243L
1,565 Elo+
Party 3
Cthulhu
Cthulhu
KingRedH0wler
Cthulhu
Level 67
God Stats
6W - 1L
1,744 SR
Queue Stats
44W - 29L
1,730 Elo+
Party 3
Thanatos
Thanatos
Persies
Thanatos
Level 59
God Stats
6W - 3L
1,796 SR
Queue Stats
50W - 43L
1,643 Elo+
Solo
Neith
Neith
TheBobby98
Neith
Level 98
God Stats
28W - 32L
1,677 SR
Queue Stats
214W - 226L
1,514 Elo+
Party 2
Vulcan
Vulcan
TheGoldenToast
Vulcan
Level 126
God Stats
5W - 9L
1,679 SR
Queue Stats
165W - 160L
1,513 Elo+
Party 2
Team Averages
Level 94
1,679 SR
1,593 Elo+

VS

Team Averages
Level 98
1,552 SR
1,462 Elo+
Cernunnos
Cernunnos
Meishhy
Cernunnos
Level 118
God Stats
7W - 10L
1,469 SR
Queue Stats
130W - 121L
1,517 Elo+
Solo
Fenrir
Fenrir
SittingDuckmin
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 195L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
Velithor
Aphrodite
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 95L
1,442 Elo+
Party 1
Chang'e
Chang'e
pakyita25
Chang'e
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,369 Elo+
Solo
Osiris
Osiris
sithlordsasuke
Osiris
Level 45
God Stats
5W - 4L
1,792 SR
Queue Stats
18W - 20L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 1 / 7
9,942
585
9,474
11,674
6,015
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
12
2 / 4 / 9
8,292
488
7,012
12,008
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Persies
Thanatos
15
9 / 1 / 6
10,345
609
6,497
11,241
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
16
1 / 1 / 5
9,905
583
3,543
9,310
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 1 / 9
9,464
557
11,725
7,054
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Meishhy
Cernunnos
13
3 / 4 / 2
8,032
472
8,405
11,696
3,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 3 / 2
7,521
442
4,441
12,728
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Velithor
Aphrodite
11
0 / 5 / 4
7,519
442
2,765
11,369
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
pakyita25
Chang'e
12
2 / 8 / 1
7,884
464
7,887
12,067
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 0
7,825
460
2,082
9,515
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
22
Kills
8
8
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
7
7.5
W
Cthulhu
2
4
9
1.63
L
Cernunnos
Meishhy
Cernunnos
3
4
2
1
W
Thanatos
Persies
Thanatos
9
1
6
12
L
1
3
2
0.67
W
Neith
1
1
5
3.5
W
6
1
9
10.5
L
Aphrodite
Velithor
Aphrodite
0
5
4
0.4
L
Chang'e
pakyita25
Chang'e
2
8
1
0.31
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,251
Damage
25,580
51,287
Taken
57,375
23,128
Mitigated
28,263
25,999
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,474
946
0
2,374
11,674
6,015
0
839
10,831
67,808
0
W
Cthulhu
7,012
277
333
1,410
12,008
6,701
330
2,953
8,938
24,826
0
L
Cernunnos
Meishhy
Cernunnos
8,405
4,811
0
3,890
11,696
3,121
0
6,904
4,792
0
54,461
W
Thanatos
Persies
Thanatos
6,497
1,105
0
14,009
11,241
4,137
0
2,712
8,379
0
58,919
L
4,441
767
0
3,755
12,728
5,236
0
5,465
7,263
0
46,865
W
Neith
3,543
1,755
0
6,786
9,310
3,669
3,516
746
8,533
0
54,994
W
11,725
3,160
0
1,087
7,054
2,606
2,564
2,864
3,954
56,131
0
L
Aphrodite
Velithor
Aphrodite
2,765
346
2,204
4,604
11,369
8,238
21
6,931
4,438
19,267
0
L
Chang'e
pakyita25
Chang'e
7,887
784
1,051
2,963
12,067
3,901
0
7,159
4,908
43,017
0
L
2,082
464
0
1,115
9,515
7,767
192
1,752
7,763
0
45,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
38,781
436
Minions Killed
389
0
Camps Cleared
0
1,755,435
Distance Traveled
1,666,688
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,942
585
106
6
0
331,386
3
W
Cthulhu
8,292
488
31
2
0
357,228
5
L
Cernunnos
8,032
472
95
6
0
289,991
7
W
Thanatos
10,345
609
102
6
0
392,269
9
L
Fenrir
7,521
442
86
5
0
377,067
7
W
Neith
9,905
583
107
6
0
314,169
3
W
Vulcan
9,464
557
90
5
0
360,383
5
L
Aphrodite
7,519
442
46
3
0
333,991
3
L
Chang'e
7,884
464
77
5
0
316,883
6
L
Osiris
7,825
460
85
5
0
348,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role