Player Matchup

Geb
Geb
Akai Sankakuto
Geb
Level 104
God Stats
10W - 9L
1,613 SR
Queue Stats
95W - 82L
1,523 Elo+
Party 3
Skadi
Skadi
BALLERLIFE365
Skadi
Level 87
God Stats
60W - 49L
1,684 SR
Queue Stats
266W - 259L
1,523 Elo+
Party 3
Loki
Loki
Dashvids21
Loki
Level 42
God Stats
26W - 28L
1,742 SR
Queue Stats
76W - 73L
1,618 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Safaia no Kiba
Cu Chulainn
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 57L
1,770 Elo+
Party 1
Merlin
Merlin
Tetsu no Kiba
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 80L
1,645 Elo+
Party 1
Team Averages
Level 90
1,608 SR
1,615 Elo+

VS

Team Averages
Level 66
1,545 SR
1,563 Elo+
Thanatos
Thanatos
AngryPhantom27
Thanatos
Level 47
God Stats
2W - 1L
1,816 SR
Queue Stats
3W - 6L
1,828 Elo+
Party 2
Danzaburou
Danzaburou
CorruptPhantom23
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KapuaKapua
Cu Chulainn
Level 69
God Stats
14W - 15L
1,412 SR
Queue Stats
131W - 86L
1,378 Elo+
Solo
Ra
Ra
PhantomRage7367
Ra
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Sobek
Sobek
PhantomWolf4161
Sobek
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 9
7,747
484
4,670
12,637
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 1 / 6
8,965
560
10,983
9,879
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 3 / 7
8,028
502
5,902
10,871
3,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Safaia no Kiba
Cu Chulainn
13
4 / 3 / 4
7,994
500
6,692
8,480
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 2 / 2
9,353
585
11,703
10,231
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
5 / 9 / 4
7,899
494
6,648
12,200
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
CorruptPhantom23
Danzaburou
7
0 / 3 / 2
5,688
356
720
3,199
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
KapuaKapua
Cu Chulainn
13
3 / 3 / 3
7,998
500
7,953
11,805
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 6 / 4
7,526
470
9,049
10,249
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 4 / 3
7,522
470
5,116
14,681
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
25
Kills
12
12
Deaths
25
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Thanatos
5
9
4
0.78
W
8
1
6
11
L
Danzaburou
CorruptPhantom23
Danzaburou
0
3
2
0.33
W
2
3
7
1.83
L
Cu Chulainn
KapuaKapua
Cu Chulainn
3
3
3
1.5
L
2
6
4
0.67
L
2
4
3
0.88
W
Cu Chulainn
Safaia no Kiba
Cu Chulainn
4
3
4
2
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
29,486
52,098
Taken
52,134
23,088
Mitigated
27,927
20,068
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,670
528
1,314
2,560
12,637
7,133
448
5,329
7,208
15,336
0
L
Thanatos
6,648
873
384
5,049
12,200
3,879
0
2,809
9,391
0
19,744
W
10,983
4,760
784
4,899
9,879
2,955
2,525
3,018
6,836
0
53,737
L
Danzaburou
CorruptPhantom23
Danzaburou
720
388
0
189
3,199
922
0
364
2,835
0
9,571
W
5,902
2,367
0
4,292
10,871
3,317
502
1,587
9,209
0
52,626
L
Cu Chulainn
KapuaKapua
Cu Chulainn
7,953
1,131
0
1,367
11,805
7,350
0
4,118
7,687
0
46,149
L
9,049
563
1,054
1,918
10,249
4,136
0
6,165
4,084
42,361
0
L
5,116
477
475
3,956
14,681
11,640
0
3,840
10,841
19,596
0
W
Cu Chulainn
Safaia no Kiba
Cu Chulainn
6,692
1,285
366
1,716
8,480
5,942
592
1,507
6,753
4,740
26,644
W
11,703
412
627
3,510
10,231
3,741
1,004
2,724
7,332
58,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,087
Gold Earned
36,633
351
Minions Killed
231
0
Camps Cleared
0
1,441,420
Distance Traveled
1,239,986
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,747
484
13
1
0
310,056
0
L
Thanatos
7,899
494
21
1
0
265,998
0
W
Skadi
8,965
560
83
5
0
266,147
0
L
Danzaburou
5,688
356
13
1
0
97,269
0
W
Loki
8,028
502
90
6
0
301,475
1
L
Cu Chulainn
7,998
500
89
6
0
297,153
4
L
Ra
7,526
470
87
5
0
270,957
0
L
Sobek
7,522
470
21
1
0
308,609
0
W
Cu Chulainn
7,994
500
67
4
0
285,383
0
W
Merlin
9,353
585
98
6
0
278,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role