Player Matchup

Ymir
Ymir
ChristoDP
Ymir
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
327W - 325L
1,472 Elo+
Solo
Nox
Nox
Grevn
Nox
Level 39
God Stats
17W - 7L
1,764 SR
Queue Stats
151W - 132L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Madball666
Nu Wa
Level 146
God Stats
34W - 38L
1,511 SR
Queue Stats
243W - 269L
1,474 Elo+
Solo
Pele
Pele
Xariom
Pele
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
monkeykeys
Ah Muzen Cab
Level 112
God Stats
70W - 79L
1,264 SR
Queue Stats
197W - 209L
1,293 Elo+
Solo
Team Averages
Level 91
1,508 SR
1,454 Elo+

VS

Team Averages
Level 79
1,587 SR
1,601 Elo+
The Morrigan
The Morrigan
Aketeah
The Morrigan
Level 137
God Stats
8W - 6L
1,633 SR
Queue Stats
69W - 43L
1,690 Elo+
Party 1
Jing Wei
Jing Wei
DarkAngelmon
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,654 Elo+
Party 1
Xing Tian
Xing Tian
EnoughEgo
Xing Tian
Level 115
God Stats
0W - 3L
1,628 SR
Queue Stats
72W - 49L
1,693 Elo+
Party 1
Nu Wa
Nu Wa
Géminisenamorada
Nu Wa
Level 48
God Stats
219W - 209L
1,417 SR
Queue Stats
434W - 450L
1,414 Elo+
Solo
Thor
Thor
ZOMBIE4ALEX
Thor
Level 78
God Stats
3W - 3L
1,756 SR
Queue Stats
55W - 54L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 1 / 24
11,773
1,070
9,048
11,871
14,435
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
Grevn
Nox
19
5 / 4 / 21
12,429
1,130
15,958
10,508
4,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
19
4 / 3 / 20
11,933
1,085
16,975
8,413
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Xariom
Pele
19
11 / 9 / 15
13,504
1,228
24,621
22,162
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
monkeykeys
Ah Muzen Cab
20
12 / 3 / 16
14,121
1,284
30,515
12,825
5,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

193

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aketeah
The Morrigan
17
5 / 6 / 6
11,844
1,077
13,572
14,210
6,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
DarkAngelmon
Jing Wei
18
4 / 8 / 11
12,010
1,092
11,062
23,417
9,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
EnoughEgo
Xing Tian
18
0 / 5 / 14
11,875
1,080
12,875
31,618
27,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 6 / 11
9,949
904
5,914
11,898
4,244
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
11 / 10 / 5
13,392
1,217
18,527
22,826
10,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
67
35
Kills
20
20
Deaths
35
96
Assists
47
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aketeah
The Morrigan
5
6
6
1.33
W
Ymir
3
1
24
15
L
Jing Wei
DarkAngelmon
Jing Wei
4
8
11
1.19
L
Xing Tian
EnoughEgo
Xing Tian
0
5
14
1.4
W
Nox
Grevn
Nox
5
4
21
3.88
L
0
6
11
0.92
W
Nu Wa
4
3
20
4.67
W
Pele
Xariom
Pele
11
9
15
2.06
L
11
10
5
1.35
W
Ah Muzen Cab
monkeykeys
Ah Muzen Cab
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,117
Damage
61,950
65,779
Taken
103,969
34,054
Mitigated
57,095
17,277
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aketeah
The Morrigan
13,572
829
0
0
14,210
6,067
0
4,644
9,563
48,368
0
W
Ymir
9,048
1,141
0
1,929
11,871
14,435
0
6,990
4,881
19,849
0
L
Jing Wei
DarkAngelmon
Jing Wei
11,062
9,844
0
2,364
23,417
9,468
0
9,670
13,747
0
32,184
L
Xing Tian
EnoughEgo
Xing Tian
12,875
620
0
5,989
31,618
27,195
0
11,080
20,538
42,516
0
W
Nox
Grevn
Nox
15,958
1,260
0
0
10,508
4,154
0
4,612
5,896
26,619
0
L
5,914
1,695
0
596
11,898
4,244
0
6,256
5,642
13,307
0
W
Nu Wa
16,975
3,409
2,197
2,487
8,413
3,019
0
4,018
4,395
71,643
0
W
Pele
Xariom
Pele
24,621
7,182
0
5,970
22,162
7,350
0
10,160
12,002
656
49,435
L
18,527
3,630
0
0
22,826
10,121
0
10,984
11,842
0
35,940
W
Ah Muzen Cab
monkeykeys
Ah Muzen Cab
30,515
13,469
0
4,694
12,825
5,096
0
6,702
6,123
0
66,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,760
Gold Earned
59,070
267
Minions Killed
246
11
Camps Cleared
5
995,387
Distance Traveled
1,067,980
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,844
1,077
79
7
3
210,469
0
W
Ymir
11,773
1,070
16
1
0
205,448
1
L
Jing Wei
12,010
1,092
47
4
1
234,173
1
L
Xing Tian
11,875
1,080
67
6
0
262,892
3
W
Nox
12,429
1,130
32
3
1
224,637
0
L
Nu Wa
9,949
904
19
2
0
170,895
0
W
Nu Wa
11,933
1,085
84
8
6
194,272
1
W
Pele
13,504
1,228
52
5
1
184,311
0
L
Thor
13,392
1,217
34
3
1
189,551
3
W
Ah Muzen Cab
14,121
1,284
83
8
3
186,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role