Player Matchup

Nemesis
Nemesis
ATNCraven
Nemesis
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
214W - 238L
1,552 Elo+
Party 1
Chaac
Chaac
DnJ8488
Chaac
Level 85
God Stats
13W - 5L
1,750 SR
Queue Stats
24W - 23L
1,416 Elo+
Party 2
He Bo
He Bo
SKUII-HACK
He Bo
Level 11
God Stats
3W - 4L
1,450 SR
Queue Stats
10W - 15L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Sh1nb0u
Danzaburou
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 93L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
YangsMilkers
Jormungandr
Level 27
God Stats
8W - 6L
1,726 SR
Queue Stats
118W - 105L
1,648 Elo+
Party 1
Team Averages
Level 33
1,585 SR
1,506 Elo+

VS

Team Averages
Level 14
1,450 SR
1,287 Elo+
Nu Wa
Nu Wa
BoostedKawi
Nu Wa
Level 18
God Stats
3W - 4L
1,483 SR
Queue Stats
15W - 8L
1,190 Elo+
Party 3
Olorun
Olorun
Kuzi3
Olorun
Level 28
God Stats
2W - 2L
1,723 SR
Queue Stats
177W - 178L
1,534 Elo+
Solo
Fenrir
Fenrir
TVOminous
Fenrir
Level 8
God Stats
0W - 3L
1,338 SR
Queue Stats
14W - 10L
1,190 Elo+
Party 3
Guan Yu
Guan Yu
Yeb JxksPaxs
Guan Yu
Level 3
God Stats
1W - 3L
1,219 SR
Queue Stats
16W - 20L
1,125 Elo+
Solo
Loki
Loki
Zedmos07
Loki
Level 15
God Stats
8W - 5L
1,488 SR
Queue Stats
10W - 12L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ATNCraven
Nemesis
10
1 / 1 / 2
6,541
436
2,520
9,298
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
DnJ8488
Chaac
12
5 / 2 / 5
7,783
519
7,377
10,084
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
13
6 / 5 / 1
7,799
520
4,666
9,728
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sh1nb0u
Danzaburou
12
2 / 2 / 3
7,089
473
4,178
7,229
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
YangsMilkers
Jormungandr
12
3 / 1 / 2
7,395
493
2,572
8,038
3,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
8,901
593
12,812
9,758
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Kuzi3
Olorun
11
2 / 3 / 0
6,392
426
5,970
6,328
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
TVOminous
Fenrir
10
2 / 5 / 1
6,834
456
1,863
7,090
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Yeb JxksPaxs
Guan Yu
3
0 / 2 / 0
4,535
302
471
2,303
694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
10
1 / 4 / 1
6,500
433
1,360
7,217
4,395
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
11
11
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ATNCraven
Nemesis
1
1
2
2
L
6
4
3
1.88
W
Chaac
DnJ8488
Chaac
5
2
5
3.75
L
Olorun
Kuzi3
Olorun
2
3
0
0.67
W
He Bo
6
5
1
1.3
W
Danzaburou
Sh1nb0u
Danzaburou
2
2
3
1.75
L
Fenrir
TVOminous
Fenrir
2
5
1
0.5
W
Jormungandr
YangsMilkers
Jormungandr
3
1
2
4
L
Guan Yu
Yeb JxksPaxs
Guan Yu
0
2
0
0
L
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
22,476
44,377
Taken
32,696
17,039
Mitigated
13,813
15,715
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ATNCraven
Nemesis
2,520
708
0
4,188
9,298
2,426
0
3,345
5,629
0
35,933
L
12,812
2,981
0
2,451
9,758
2,900
292
3,352
6,062
48,718
0
W
Chaac
DnJ8488
Chaac
7,377
1,830
0
5,169
10,084
5,951
0
2,832
7,064
0
35,374
L
Olorun
Kuzi3
Olorun
5,970
1,953
0
1,534
6,328
2,024
132
1,571
4,757
29,531
0
W
He Bo
4,666
139
0
3,138
9,728
2,737
166
4,381
5,045
29,389
0
W
Danzaburou
Sh1nb0u
Danzaburou
4,178
1,301
0
1,982
7,229
2,155
112
3,931
3,088
0
24,583
L
Fenrir
TVOminous
Fenrir
1,863
633
0
0
7,090
3,800
0
995
5,987
0
29,869
W
Jormungandr
YangsMilkers
Jormungandr
2,572
446
0
1,238
8,038
3,770
258
2,994
4,769
32,756
0
L
Guan Yu
Yeb JxksPaxs
Guan Yu
471
296
0
12
2,303
694
0
107
2,060
0
2,495
L
Loki
1,360
377
0
230
7,217
4,395
113
759
6,150
0
19,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,607
Gold Earned
33,162
284
Minions Killed
217
0
Camps Cleared
0
1,268,294
Distance Traveled
1,138,749
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,541
436
71
5
0
303,698
2
L
Nu Wa
8,901
593
77
5
0
249,768
5
W
Chaac
7,783
519
58
4
0
273,707
0
L
Olorun
6,392
426
44
3
0
239,982
5
W
He Bo
7,799
520
55
4
0
238,975
4
W
Danzaburou
7,089
473
45
3
0
239,257
0
L
Fenrir
6,834
456
56
4
0
294,642
0
W
Jormungandr
7,395
493
55
4
0
212,657
1
L
Guan Yu
4,535
302
4
0
0
127,184
0
L
Loki
6,500
433
36
2
0
227,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role