Player Matchup

Skadi
Skadi
KoSmoS_Chrome
Skadi
Level 145
God Stats
7W - 2L
1,753 SR
Queue Stats
149W - 140L
1,633 Elo+
Party 1
Scylla
Scylla
dj69693
Scylla
Level 43
God Stats
1W - 0L
1,254 SR
Queue Stats
7W - 4L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
grimjow-jacrjac
Amaterasu
Level 106
God Stats
4W - 0L
1,857 SR
Queue Stats
127W - 115L
1,617 Elo+
Party 1
Team Averages
Level 98
1,621 SR
1,610 Elo+

VS

Team Averages
Level 70
1,599 SR
1,421 Elo+
Ravana
Ravana
WallyDrager
Ravana
Level 118
God Stats
8W - 5L
1,648 SR
Queue Stats
64W - 60L
1,586 Elo+
Solo
Chiron
Chiron
iCx PIvotable
Chiron
Level 53
God Stats
4W - 6L
1,651 SR
Queue Stats
414W - 478L
1,541 Elo+
Solo
Nu Wa
Nu Wa
绵绵心中无远道丶
Nu Wa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 4
12,700
794
20,722
12,444
4,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
dj69693
Scylla
17
4 / 5 / 8
11,623
726
7,009
11,384
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
grimjow-jacrjac
Amaterasu
3
0 / 0 / 0
7,715
482
0
1,047
316

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
1 / 0 / 2
8,624
539
1,370
1,499
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 8 / 3
11,305
707
8,764
19,945
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 3
10,717
670
8,216
14,470
3,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
6
7
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
2
4
6.5
L
Ravana
1
0
2
2
W
Scylla
dj69693
Scylla
4
5
8
1.6
W
Amaterasu
grimjow-jacrjac
Amaterasu
0
0
0
0
L
4
8
3
0.69
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,731
Damage
18,350
24,875
Taken
35,914
8,001
Mitigated
11,679
2,314
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,722
8,697
0
345
12,444
4,272
2,609
4,323
8,121
0
81,603
L
Ravana
1,370
301
0
64
1,499
987
0
49
1,427
0
15,746
W
Scylla
dj69693
Scylla
7,009
690
0
1,969
11,384
3,413
898
2,879
8,505
46,945
0
W
Amaterasu
grimjow-jacrjac
Amaterasu
0
0
0
0
1,047
316
0
1,047
0
0
0
L
8,764
4,016
304
7,922
19,945
6,843
677
3,476
16,231
0
49,342
L
8,216
1,632
0
1,253
14,470
3,849
525
3,240
11,148
40,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
30,646
176
Minions Killed
156
0
Camps Cleared
0
578,639
Distance Traveled
574,264
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,700
794
108
7
0
292,510
2
L
Ravana
8,624
539
28
2
0
127,154
2
W
Scylla
11,623
726
68
4
0
286,129
0
W
Amaterasu
7,715
482
0
0
0
0
0
L
Chiron
11,305
707
69
4
0
248,573
3
L
Nu Wa
10,717
670
59
4
0
198,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role