Player Matchup

Hercules
Hercules
Fatal_Nxghtmares
Hercules
Level 5
God Stats
3W - 3L
1,248 SR
Queue Stats
12W - 11L
1,093 Elo+
Solo
Kukulkan
Kukulkan
Nicorogeles2115
Kukulkan
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 16L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
toothed_farmer8
Danzaburou
Level 16
God Stats
11W - 9L
1,398 SR
Queue Stats
39W - 30L
1,589 Elo+
Party 2
Team Averages
Level 10
1,382 SR
1,368 Elo+

VS

Team Averages
Level 31
1,627 SR
1,534 Elo+
Danzaburou
Danzaburou
Jus_Music_
Danzaburou
Level 12
God Stats
1W - 1L
1,690 SR
Queue Stats
5W - 7L
1,469 Elo+
Party 1
Scylla
Scylla
PVOPJ
Scylla
Level 48
God Stats
1W - 1L
1,690 SR
Queue Stats
45W - 37L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
iM_CHU-LE-TA
Kuzenbo
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 114L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 8
10,222
730
8,472
12,937
10,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
14
2 / 1 / 16
9,790
699
6,806
5,034
1,833
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
toothed_farmer8
Danzaburou
15
10 / 0 / 7
11,214
801
11,668
6,350
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jus_Music_
Danzaburou
10
0 / 9 / 1
7,560
540
3,096
12,637
4,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PVOPJ
Scylla
11
2 / 8 / 0
8,502
607
5,471
9,966
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
iM_CHU-LE-TA
Kuzenbo
10
0 / 4 / 2
8,334
595
5,148
12,045
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
21
Kills
2
2
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Danzaburou
Jus_Music_
Danzaburou
0
9
1
0.06
W
Kukulkan
2
1
16
10
L
Scylla
PVOPJ
Scylla
2
8
0
0.25
L
Kuzenbo
iM_CHU-LE-TA
Kuzenbo
0
4
2
0.25
W
Danzaburou
toothed_farmer8
Danzaburou
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
13,715
24,321
Taken
34,648
14,516
Mitigated
21,834
6,611
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,472
2,095
0
2,819
12,937
10,397
27
5,033
7,515
0
22,159
L
Danzaburou
Jus_Music_
Danzaburou
3,096
891
427
1,538
12,637
4,568
0
2,096
10,541
0
30,179
W
Kukulkan
6,806
884
0
500
5,034
1,833
429
2,519
2,465
33,711
0
L
Scylla
PVOPJ
Scylla
5,471
634
429
749
9,966
3,374
0
1,680
8,286
20,749
0
L
Kuzenbo
iM_CHU-LE-TA
Kuzenbo
5,148
2,223
820
1,850
12,045
13,892
0
3,225
8,820
18,392
0
W
Danzaburou
toothed_farmer8
Danzaburou
11,668
4,125
378
2,914
6,350
2,286
1,776
2,736
3,578
0
66,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
24,396
192
Minions Killed
110
0
Camps Cleared
0
739,702
Distance Traveled
626,867
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,222
730
29
2
0
267,004
0
L
Danzaburou
7,560
540
42
3
0
178,789
0
W
Kukulkan
9,790
699
56
4
0
221,123
3
L
Scylla
8,502
607
46
3
0
188,748
0
L
Kuzenbo
8,334
595
22
2
0
259,330
3
W
Danzaburou
11,214
801
107
8
0
251,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role