Player Matchup

Freya
Freya
Jhalhegi
Freya
Level 12
God Stats
0W - 1L
1,467 SR
Queue Stats
5W - 13L
1,296 Elo+
Solo
Neith
Neith
Milando
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Solo
Jing Wei
Jing Wei
The-Big_Dog82
Jing Wei
Level 29
God Stats
2W - 5L
1,377 SR
Queue Stats
205W - 246L
1,382 Elo+
Solo
Mulan
Mulan
cawhi
Mulan
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
cunceal
Cthulhu
Level 26
God Stats
55W - 40L
1,627 SR
Queue Stats
173W - 145L
1,545 Elo+
Party 1
Team Averages
Level 15
1,494 SR
1,389 Elo+

VS

Team Averages
Level 22
1,588 SR
1,441 Elo+
Geb
Geb
Celtic Hammer01
Geb
Level 29
God Stats
37W - 27L
1,577 SR
Queue Stats
90W - 86L
1,449 Elo+
Solo
Medusa
Medusa
ChildOfGarfield
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 115L
1,238 Elo+
Solo
Danzaburou
Danzaburou
Thee Christ
Danzaburou
Level 21
God Stats
10W - 3L
1,730 SR
Queue Stats
50W - 34L
1,520 Elo+
Solo
Loki
Loki
Wainauski
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,539 Elo+
Solo
Nu Wa
Nu Wa
xYouthnRevoltx
Nu Wa
Level 27
God Stats
45W - 30L
1,635 SR
Queue Stats
147W - 166L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jhalhegi
Freya
16
1 / 12 / 3
9,905
900
8,744
24,042
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Milando
Neith
14
0 / 4 / 1
8,875
807
2,632
6,915
2,120
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
The-Big_Dog82
Jing Wei
16
1 / 7 / 2
9,924
902
4,811
21,603
7,081
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
cawhi
Mulan
14
1 / 10 / 2
9,140
831
6,905
17,732
15,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
cunceal
Cthulhu
15
4 / 5 / 1
10,303
937
10,830
23,656
19,864
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 19
11,674
1,061
9,118
7,460
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
4 / 5 / 17
10,663
969
13,381
9,793
4,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Thee Christ
Danzaburou
18
12 / 0 / 16
13,759
1,251
26,231
6,582
2,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
19
13 / 2 / 13
12,254
1,114
20,594
9,957
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 0 / 23
12,265
1,115
17,778
5,550
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
126
7
Kills
38
38
Deaths
7
9
Assists
88
Player
Kills
Deaths
Assists
KDA
W
2
0
19
11.5
W
4
5
17
2.5
L
Freya
Jhalhegi
Freya
1
12
3
0.21
L
Neith
Milando
Neith
0
4
1
0.13
L
Jing Wei
The-Big_Dog82
Jing Wei
1
7
2
0.29
W
Danzaburou
Thee Christ
Danzaburou
12
0
16
20
W
Loki
13
2
13
9.75
L
Mulan
cawhi
Mulan
1
10
2
0.2
L
Cthulhu
cunceal
Cthulhu
4
5
1
0.9
W
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
87,102
93,948
Taken
39,342
53,268
Mitigated
20,789
11,650
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,118
360
0
1,097
7,460
7,107
0
3,140
4,245
26,330
0
W
13,381
8,113
0
0
9,793
4,222
0
5,189
4,529
0
22,331
L
Freya
Jhalhegi
Freya
8,744
4,079
0
4,795
24,042
8,537
0
7,313
16,729
22,889
0
L
Neith
Milando
Neith
2,632
975
0
150
6,915
2,120
0
2,252
4,663
0
10,196
L
Jing Wei
The-Big_Dog82
Jing Wei
4,811
3,236
255
2,133
21,603
7,081
0
6,061
15,542
0
23,823
W
Danzaburou
Thee Christ
Danzaburou
26,231
13,760
0
1,972
6,582
2,968
0
3,179
3,328
0
54,741
W
Loki
20,594
8,468
0
1,168
9,957
4,171
0
5,223
4,684
0
26,435
L
Mulan
cawhi
Mulan
6,905
1,625
0
950
17,732
15,666
0
5,364
12,368
0
12,012
L
Cthulhu
cunceal
Cthulhu
10,830
635
288
3,079
23,656
19,864
0
5,906
17,750
30,084
0
W
17,778
6,386
268
1,268
5,550
2,321
0
2,843
2,707
34,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,147
Gold Earned
60,615
130
Minions Killed
184
3
Camps Cleared
4
689,708
Distance Traveled
1,093,347
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,674
1,061
30
3
1
262,441
0
W
Medusa
10,663
969
26
2
0
191,578
0
L
Freya
9,905
900
31
3
1
155,677
0
L
Neith
8,875
807
19
2
1
86,754
0
L
Jing Wei
9,924
902
38
3
0
181,530
0
W
Danzaburou
13,759
1,251
80
7
3
179,824
0
W
Loki
12,254
1,114
16
1
0
229,428
0
L
Mulan
9,140
831
3
0
0
106,630
1
L
Cthulhu
10,303
937
39
4
1
159,117
2
W
Nu Wa
12,265
1,115
32
3
0
230,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role