Player Matchup

Cernunnos
Cernunnos
MasterSkillet
Cernunnos
Level 8
God Stats
1W - 4L
1,528 SR
Queue Stats
9W - 14L
1,282 Elo+
Party 1
Hades
Hades
TopherStudios
Hades
Level 14
God Stats
9W - 17L
1,414 SR
Queue Stats
27W - 38L
1,342 Elo+
Party 1
Da Ji
Da Ji
Visbi
Da Ji
Level 68
God Stats
2W - 2L
1,575 SR
Queue Stats
57W - 69L
1,380 Elo+
Party 1
Team Averages
Level 30
1,506 SR
1,335 Elo+

VS

Team Averages
Level 61
1,599 SR
1,668 Elo+
Ra
Ra
Jetstreams
Ra
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 35L
1,653 Elo+
Solo
Sylvanus
Sylvanus
YamiWalker
Sylvanus
Level 103
God Stats
6W - 3L
1,537 SR
Queue Stats
169W - 220L
1,591 Elo+
Party 2
Neith
Neith
zandatsu191
Neith
Level 16
God Stats
1W - 0L
1,760 SR
Queue Stats
12W - 8L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MasterSkillet
Cernunnos
13
1 / 3 / 1
8,861
591
7,536
13,873
3,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 1
9,125
608
5,543
12,885
6,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Visbi
Da Ji
11
0 / 6 / 3
8,640
576
6,853
12,680
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
11,050
737
10,087
7,191
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
YamiWalker
Sylvanus
14
2 / 0 / 11
9,893
660
8,353
12,452
12,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 2 / 6
10,462
697
12,544
9,307
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Cernunnos
MasterSkillet
Cernunnos
1
3
1
0.5
L
2
5
1
0.5
L
Da Ji
Visbi
Da Ji
0
6
3
0.25
W
Sylvanus
YamiWalker
Sylvanus
2
0
11
7.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
30,984
39,438
Taken
28,950
15,816
Mitigated
18,895
6,864
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,087
1,970
1,131
2,000
7,191
3,072
61
1,174
5,942
69,019
0
L
Cernunnos
MasterSkillet
Cernunnos
7,536
4,708
0
1,302
13,873
3,793
0
6,112
7,593
0
28,341
L
5,543
522
1,104
4,458
12,885
6,788
0
5,258
7,349
36,477
0
L
Da Ji
Visbi
Da Ji
6,853
827
0
0
12,680
5,235
0
6,231
6,304
0
27,714
W
Sylvanus
YamiWalker
Sylvanus
8,353
2,448
2,402
3,801
12,452
12,321
1,224
1,945
10,397
29,746
4,524
W
12,544
4,797
1,066
2,792
9,307
3,502
1,210
2,194
7,013
0
38,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
31,405
140
Minions Killed
209
0
Camps Cleared
0
727,463
Distance Traveled
732,323
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,050
737
104
7
0
256,895
3
L
Cernunnos
8,861
591
46
3
0
268,177
0
L
Hades
9,125
608
52
3
0
229,340
0
L
Da Ji
8,640
576
42
3
0
229,946
1
W
Sylvanus
9,893
660
54
4
0
258,331
2
W
Neith
10,462
697
51
3
0
217,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role