Player Matchup

Janus
Janus
BegginForMoah
Janus
Level 28
God Stats
11W - 21L
1,450 SR
Queue Stats
162W - 158L
1,595 Elo+
Party 2
Ganesha
Ganesha
JobaDillow
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,570 Elo+
Party 3
Ares
Ares
PoloKente
Ares
Level 28
God Stats
20W - 20L
1,540 SR
Queue Stats
426W - 426L
1,559 Elo+
Solo
Athena
Athena
YouLikeThatBoi
Athena
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 25L
1,619 Elo+
Party 2
Rama
Rama
xAu79
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 67L
1,576 Elo+
Party 3
Team Averages
Level 26
1,498 SR
1,584 Elo+

VS

Team Averages
Level 29
1,617 SR
1,603 Elo+
Xbalanque
Xbalanque
Blazifox
Xbalanque
Level 25
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 2L
1,893 Elo+
Party 1
Achilles
Achilles
CucciPoo
Achilles
Level 29
God Stats
5W - 7L
1,519 SR
Queue Stats
25W - 26L
1,482 Elo+
Solo
Agni
Agni
MazeOMadness
Agni
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
52W - 50L
1,590 Elo+
Solo
Loki
Loki
TheDarkWithin3
Loki
Level 15
God Stats
2W - 3L
1,447 SR
Queue Stats
3W - 5L
1,526 Elo+
Party 1
Ymir
Ymir
halofan163
Ymir
Level 48
God Stats
1W - 1L
1,746 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,526
593
1,686
2,582
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
JobaDillow
Ganesha
6
0 / 3 / 4
4,799
436
1,806
6,035
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
11
3 / 2 / 1
6,525
593
2,937
6,096
4,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
5 / 0 / 2
7,087
644
2,690
5,385
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
xAu79
Rama
8
0 / 4 / 4
5,639
513
5,450
7,092
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blazifox
Xbalanque
7
3 / 3 / 2
5,005
455
5,260
5,717
1,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
CucciPoo
Achilles
11
2 / 3 / 0
6,041
549
3,934
6,229
4,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
3,674
334
283
902
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 0
5,171
470
1,426
5,582
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 2 / 5
5,330
485
3,616
7,045
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
9
9
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Xbalanque
Blazifox
Xbalanque
3
3
2
1.33
L
Achilles
CucciPoo
Achilles
2
3
0
0.67
W
Ganesha
JobaDillow
Ganesha
0
3
4
0.67
L
0
1
0
0
W
Ares
3
2
1
1.75
L
2
2
0
1
W
5
0
2
6
L
2
2
5
2.25
W
Rama
xAu79
Rama
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,569
Damage
14,519
27,190
Taken
25,475
11,844
Mitigated
10,195
4,020
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,686
121
0
1,229
2,582
689
320
530
1,998
36,576
0
L
Xbalanque
Blazifox
Xbalanque
5,260
3,683
0
1,000
5,717
1,571
0
1,954
3,763
0
16,326
L
Achilles
CucciPoo
Achilles
3,934
1,683
0
68
6,229
4,029
803
3,135
3,094
0
29,383
W
Ganesha
JobaDillow
Ganesha
1,806
147
0
375
6,035
2,301
0
1,330
4,705
8,204
0
L
283
0
0
358
902
204
0
412
490
2,202
0
W
Ares
2,937
200
0
410
6,096
4,731
204
268
5,828
24,780
0
L
1,426
527
0
997
5,582
1,469
0
1,425
4,157
0
22,405
W
2,690
1,102
0
334
5,385
2,148
51
0
5,385
38,859
0
L
3,616
1,166
0
1,168
7,045
2,922
0
2,193
4,852
10,991
0
W
Rama
xAu79
Rama
5,450
4,567
0
1,672
7,092
1,975
0
1,717
5,375
0
26,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
25,221
261
Minions Killed
152
0
Camps Cleared
0
1,006,399
Distance Traveled
818,421
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,526
593
81
7
0
218,410
0
L
Xbalanque
5,005
455
33
3
0
184,523
1
L
Achilles
6,041
549
58
5
0
201,673
2
W
Ganesha
4,799
436
7
1
0
159,618
2
L
Agni
3,674
334
2
0
0
26,798
0
W
Ares
6,525
593
35
3
0
185,706
2
L
Loki
5,171
470
48
4
0
208,840
1
W
Athena
7,087
644
92
8
0
249,903
3
L
Ymir
5,330
485
11
1
0
196,587
3
W
Rama
5,639
513
46
4
0
192,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role