Player Matchup

Arachne
Arachne
ArozeRellik
Arachne
Level 8
God Stats
27W - 11L
1,665 SR
Queue Stats
195W - 173L
1,511 Elo+
Party 2
Bellona
Bellona
LBxXOSPXx
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Rexi2155
Ymir
Level 6
God Stats
1W - 2L
1,305 SR
Queue Stats
5W - 9L
1,422 Elo+
Solo
Nu Wa
Nu Wa
XGN Quinn
Nu Wa
Level 85
God Stats
172W - 117L
1,753 SR
Queue Stats
212W - 186L
1,721 Elo+
Party 2
Jing Wei
Jing Wei
XGN Rider
Jing Wei
Level 25
God Stats
2W - 1L
1,566 SR
Queue Stats
2W - 1L
1,527 Elo+
Party 2
Team Averages
Level 27
1,558 SR
1,536 Elo+

VS

Team Averages
Level 14
1,538 SR
1,390 Elo+
Pele
Pele
AKMFLoki
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,315 Elo+
Solo
Arachne
Arachne
Gain Garbo
Arachne
Level 21
God Stats
4W - 2L
1,702 SR
Queue Stats
355W - 350L
1,486 Elo+
Party 1
Merlin
Merlin
GinyuSpecial
Merlin
Level 22
God Stats
13W - 10L
1,500 SR
Queue Stats
311W - 333L
1,441 Elo+
Party 1
Ra
Ra
NamesJBreezy96
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,230 Elo+
Solo
Cthulhu
Cthulhu
NxteTheGreat
Cthulhu
Level 13
God Stats
4W - 6L
1,486 SR
Queue Stats
92W - 117L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArozeRellik
Arachne
19
20 / 5 / 12
14,126
1,284
24,680
18,588
8,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
LBxXOSPXx
Bellona
17
0 / 7 / 25
10,336
940
5,994
14,562
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
18
1 / 0 / 22
11,687
1,062
4,258
7,521
9,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
XGN Quinn
Nu Wa
20
8 / 0 / 29
12,872
1,170
19,612
6,589
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
XGN Rider
Jing Wei
19
14 / 1 / 24
13,271
1,206
22,128
6,118
2,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
3 / 7 / 6
10,760
978
10,994
15,954
6,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Gain Garbo
Arachne
15
5 / 10 / 1
10,309
937
8,184
18,439
7,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
16
2 / 9 / 5
10,339
940
13,842
15,436
6,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 9 / 6
9,512
865
6,232
12,552
7,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
NxteTheGreat
Cthulhu
17
3 / 8 / 7
10,697
972
7,280
20,468
14,865
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
38
43
Kills
13
13
Deaths
43
112
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
3
7
6
0.86
W
Arachne
ArozeRellik
Arachne
20
5
12
5.2
L
Arachne
Gain Garbo
Arachne
5
10
1
0.55
L
Merlin
2
9
5
0.5
W
Bellona
LBxXOSPXx
Bellona
0
7
25
1.79
L
0
9
6
0.33
L
Cthulhu
NxteTheGreat
Cthulhu
3
8
7
0.81
W
Ymir
1
0
22
12
W
Nu Wa
XGN Quinn
Nu Wa
8
0
29
22.5
W
Jing Wei
XGN Rider
Jing Wei
14
1
24
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,672
Damage
46,532
53,378
Taken
82,849
35,465
Mitigated
42,172
9,469
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,994
1,478
0
1,519
15,954
6,332
0
5,248
10,581
0
25,824
W
Arachne
ArozeRellik
Arachne
24,680
17,396
514
5,684
18,588
8,425
0
8,246
10,342
0
35,257
L
Arachne
Gain Garbo
Arachne
8,184
5,781
0
1,476
18,439
7,308
0
5,036
13,328
0
24,650
L
Merlin
13,842
1,215
0
665
15,436
6,037
0
3,261
12,125
39,488
0
W
Bellona
LBxXOSPXx
Bellona
5,994
2,661
0
448
14,562
12,551
0
6,753
7,809
0
12,994
L
6,232
904
0
847
12,552
7,630
0
4,323
8,204
23,212
0
L
Cthulhu
NxteTheGreat
Cthulhu
7,280
290
0
0
20,468
14,865
0
6,002
14,346
20,455
0
W
Ymir
4,258
154
0
821
7,521
9,237
0
5,147
2,374
26,090
0
W
Nu Wa
XGN Quinn
Nu Wa
19,612
3,554
600
650
6,589
2,783
0
3,993
2,596
40,529
0
W
Jing Wei
XGN Rider
Jing Wei
22,128
17,926
0
752
6,118
2,469
0
3,215
2,903
0
29,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,292
Gold Earned
51,617
147
Minions Killed
172
5
Camps Cleared
6
956,123
Distance Traveled
773,790
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,760
978
27
2
0
145,999
0
W
Arachne
14,126
1,284
11
1
1
207,876
1
L
Arachne
10,309
937
29
3
4
170,090
0
L
Merlin
10,339
940
58
5
2
177,532
0
W
Bellona
10,336
940
18
2
1
193,108
2
L
Ra
9,512
865
35
3
0
115,933
0
L
Cthulhu
10,697
972
23
2
0
164,236
0
W
Ymir
11,687
1,062
50
5
2
172,294
0
W
Nu Wa
12,872
1,170
46
4
1
180,140
0
W
Jing Wei
13,271
1,206
22
2
0
202,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role