Player Matchup

King Arthur
King Arthur
CRAZZY M0NKEY64
King Arthur
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 23L
1,594 Elo+
Party 2
Sylvanus
Sylvanus
IM TO CLUTCH22
Sylvanus
Level 96
God Stats
4W - 3L
1,779 SR
Queue Stats
11W - 8L
1,673 Elo+
Party 2
Kukulkan
Kukulkan
Ju2tLik3Jordan
Kukulkan
Level 59
God Stats
6W - 3L
1,639 SR
Queue Stats
6W - 3L
1,868 Elo+
Party 2
Apollo
Apollo
Pumbas-
Apollo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 100L
1,266 Elo+
Solo
Thanatos
Thanatos
YoungSavage017
Thanatos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,618 Elo+
Party 2
Team Averages
Level 110
1,584 SR
1,604 Elo+

VS

Team Averages
Level 128
1,632 SR
1,511 Elo+
Danzaburou
Danzaburou
AzureZniper
Danzaburou
Level 145
God Stats
7W - 3L
1,722 SR
Queue Stats
64W - 62L
1,622 Elo+
Party 1
Bacchus
Bacchus
Kegsneggs22
Bacchus
Level 109
God Stats
21W - 21L
1,355 SR
Queue Stats
64W - 72L
1,407 Elo+
Solo
Fenrir
Fenrir
Prophetaki
Fenrir
Level 102
God Stats
10W - 14L
1,475 SR
Queue Stats
57W - 88L
1,424 Elo+
Party 1
King Arthur
King Arthur
Vic0624
King Arthur
Level 129
God Stats
14W - 6L
1,754 SR
Queue Stats
85W - 107L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
YSMuffinz
Aphrodite
Level 154
God Stats
8W - 5L
1,852 SR
Queue Stats
85W - 78L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRAZZY M0NKEY64
King Arthur
17
2 / 7 / 9
11,310
665
21,134
29,589
30,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
18
1 / 5 / 11
12,224
719
11,390
21,957
32,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
19
5 / 8 / 5
13,042
767
17,227
16,247
7,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Pumbas-
Apollo
20
6 / 3 / 5
13,282
781
19,413
16,251
7,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
16
0 / 9 / 4
9,919
583
9,996
17,706
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzureZniper
Danzaburou
20
10 / 2 / 12
14,860
874
22,921
18,616
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Kegsneggs22
Bacchus
20
6 / 2 / 18
14,132
831
15,978
18,531
24,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Prophetaki
Fenrir
18
2 / 4 / 7
11,962
704
10,900
16,817
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Vic0624
King Arthur
19
6 / 4 / 14
12,710
748
18,138
29,544
34,106
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
YSMuffinz
Aphrodite
20
8 / 2 / 21
14,409
848
20,706
24,583
13,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
14
Kills
32
32
Deaths
14
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AzureZniper
Danzaburou
10
2
12
8
L
King Arthur
CRAZZY M0NKEY64
King Arthur
2
7
9
0.93
L
Sylvanus
1
5
11
1.3
L
Kukulkan
5
8
5
0.94
W
Bacchus
Kegsneggs22
Bacchus
6
2
18
7.5
W
Fenrir
Prophetaki
Fenrir
2
4
7
1.38
L
Apollo
Pumbas-
Apollo
6
3
5
2.83
W
King Arthur
Vic0624
King Arthur
6
4
14
3.25
W
Aphrodite
YSMuffinz
Aphrodite
8
2
21
9.25
L
Thanatos
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,160
Damage
88,643
101,750
Taken
108,091
86,429
Mitigated
87,389
19,156
Healing
53,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AzureZniper
Danzaburou
22,921
12,274
0
8,192
18,616
8,787
5,363
7,000
11,616
0
72,743
L
King Arthur
CRAZZY M0NKEY64
King Arthur
21,134
1,213
0
115
29,589
30,927
1
9,388
19,925
0
42,855
L
Sylvanus
11,390
2,289
4,423
5,155
21,957
32,292
0
8,435
13,167
24,601
0
L
Kukulkan
17,227
384
445
936
16,247
7,614
62
6,488
8,920
46,263
0
W
Bacchus
Kegsneggs22
Bacchus
15,978
876
1,195
1,528
18,531
24,249
431
5,423
12,868
34,117
0
W
Fenrir
Prophetaki
Fenrir
10,900
2,634
0
2,912
16,817
6,873
1,050
2,468
14,349
0
40,392
L
Apollo
Pumbas-
Apollo
19,413
11,584
0
2,532
16,251
7,361
1,294
5,641
10,486
0
66,102
W
King Arthur
Vic0624
King Arthur
18,138
2,141
0
4,389
29,544
34,106
110
6,358
23,186
0
45,072
W
Aphrodite
YSMuffinz
Aphrodite
20,706
2,724
16,527
18,974
24,583
13,374
573
8,667
15,916
53,356
0
L
Thanatos
9,996
1,806
0
5,550
17,706
8,235
1,648
6,713
10,865
0
26,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
68,073
328
Minions Killed
376
5
Camps Cleared
10
1,395,665
Distance Traveled
1,640,425
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,860
874
127
7
1
285,436
2
L
King Arthur
11,310
665
47
3
0
287,074
1
L
Sylvanus
12,224
719
30
2
0
232,496
1
L
Kukulkan
13,042
767
73
4
0
280,185
0
W
Bacchus
14,132
831
53
3
0
361,828
2
W
Fenrir
11,962
704
61
4
1
318,482
0
L
Apollo
13,282
781
137
8
3
309,082
3
W
King Arthur
12,710
748
65
4
4
326,237
0
W
Aphrodite
14,409
848
70
4
4
348,442
0
L
Thanatos
9,919
583
41
2
2
286,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role