Player Matchup

Xing Tian
Xing Tian
Chookiecns
Xing Tian
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 127L
1,365 Elo+
Solo
Ne Zha
Ne Zha
Elodaine
Ne Zha
Level 26
God Stats
2W - 1L
1,734 SR
Queue Stats
19W - 21L
1,674 Elo+
Solo
Anhur
Anhur
blackmagic5
Anhur
Level 29
God Stats
14W - 11L
1,610 SR
Queue Stats
56W - 57L
1,551 Elo+
Solo
Hun Batz
Hun Batz
kittenmittens69
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,794 Elo+
Solo
Ra
Ra
zoro76xx
Ra
Level 17
God Stats
5W - 4L
1,579 SR
Queue Stats
49W - 75L
1,415 Elo+
Solo
Team Averages
Level 26
1,585 SR
1,560 Elo+

VS

Team Averages
Level 25
1,569 SR
1,591 Elo+
Bastet
Bastet
AlexCTYC
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 195L
1,685 Elo+
Party 1
Agni
Agni
CPTDeadpoolio
Agni
Level 24
God Stats
1W - 4L
1,612 SR
Queue Stats
179W - 157L
1,611 Elo+
Party 1
Chang'e
Chang'e
CannibalVector
Chang'e
Level 23
God Stats
3W - 8L
1,544 SR
Queue Stats
90W - 104L
1,596 Elo+
Party 1
Cerberus
Cerberus
Wurrukatte
Cerberus
Level 29
God Stats
20W - 13L
1,690 SR
Queue Stats
113W - 149L
1,372 Elo+
Solo
Jing Wei
Jing Wei
parasiticXskies
Jing Wei
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 140L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chookiecns
Xing Tian
12
0 / 0 / 4
7,318
457
3,404
9,226
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Elodaine
Ne Zha
15
5 / 2 / 2
9,003
563
9,075
8,417
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 3 / 2
7,607
475
7,113
8,552
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
18
8 / 0 / 0
10,552
660
6,000
7,592
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
6,981
436
524
6,949
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlexCTYC
Bastet
14
6 / 2 / 0
8,758
547
6,442
11,373
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 2 / 0
8,695
543
5,076
5,364
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 0
6,923
433
2,580
9,434
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Wurrukatte
Cerberus
10
0 / 5 / 1
6,579
411
1,354
9,206
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Jing Wei
14
1 / 1 / 1
8,194
512
6,194
8,991
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
9
9
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
AlexCTYC
Bastet
6
2
0
3
L
2
2
0
1
L
0
6
0
0
W
Xing Tian
Chookiecns
Xing Tian
0
0
4
2
W
Ne Zha
Elodaine
Ne Zha
5
2
2
3
L
Cerberus
Wurrukatte
Cerberus
0
5
1
0.1
W
3
3
2
1.33
W
Hun Batz
8
0
0
8
L
Jing Wei
1
1
1
1.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
21,646
40,736
Taken
44,368
15,967
Mitigated
15,001
11,492
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AlexCTYC
Bastet
6,442
1,960
0
4,598
11,373
3,626
0
437
10,861
0
57,526
L
5,076
0
0
1,555
5,364
1,622
0
378
4,986
55,311
0
L
2,580
180
0
2,742
9,434
4,712
0
0
9,009
32,087
0
W
Xing Tian
Chookiecns
Xing Tian
3,404
674
0
3,213
9,226
4,313
180
604
8,622
20,414
0
W
Ne Zha
Elodaine
Ne Zha
9,075
2,870
0
1,834
8,417
4,257
1,038
2,477
5,940
0
46,666
L
Cerberus
Wurrukatte
Cerberus
1,354
60
0
2,247
9,206
2,444
0
926
8,280
11,155
0
W
7,113
2,970
0
1,690
8,552
2,253
350
750
7,802
0
44,336
W
Hun Batz
6,000
2,319
0
3,846
7,592
2,900
0
741
6,797
0
82,332
L
Jing Wei
6,194
4,482
0
4,739
8,991
2,597
0
2,187
6,754
0
60,209
W
524
89
104
805
6,949
2,244
0
3,906
2,565
34,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
39,149
441
Minions Killed
428
0
Camps Cleared
0
1,525,570
Distance Traveled
1,378,712
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,758
547
91
6
0
337,056
0
L
Agni
8,695
543
113
7
0
259,204
3
L
Chang'e
6,923
433
70
4
0
264,621
7
W
Xing Tian
7,318
457
29
2
0
303,837
11
W
Ne Zha
9,003
563
89
6
0
303,119
0
L
Cerberus
6,579
411
34
2
0
256,219
4
W
Anhur
7,607
475
86
5
0
268,686
1
W
Hun Batz
10,552
660
168
11
0
361,324
3
L
Jing Wei
8,194
512
120
8
0
261,612
3
W
Ra
6,981
436
69
4
0
288,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role