Player Matchup

Hercules
Hercules
Duplex Mayhem
Hercules
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 103L
1,498 Elo+
Solo
Izanami
Izanami
FifthRocket88
Izanami
Level 30
God Stats
2W - 6L
1,395 SR
Queue Stats
84W - 101L
1,518 Elo+
Solo
Kali
Kali
ViperHound19
Kali
Level 29
God Stats
1W - 1L
1,343 SR
Queue Stats
28W - 42L
1,523 Elo+
Solo
Cthulhu
Cthulhu
bluejuju012
Cthulhu
Level 28
God Stats
42W - 34L
1,515 SR
Queue Stats
360W - 377L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
lil_C_jr
Zhong Kui
Level 26
God Stats
50W - 42L
1,535 SR
Queue Stats
429W - 393L
1,507 Elo+
Party 1
Team Averages
Level 28
1,458 SR
1,504 Elo+

VS

Team Averages
Level 25
1,652 SR
1,452 Elo+
Olorun
Olorun
King-T_698
Olorun
Level 27
God Stats
9W - 11L
1,595 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Neith
Neith
LuckyxOriginal
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,390 Elo+
Solo
Terra
Terra
MaaRillo
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,453 Elo+
Solo
The Morrigan
The Morrigan
josephwn1
The Morrigan
Level 28
God Stats
9W - 7L
1,920 SR
Queue Stats
578W - 629L
1,502 Elo+
Solo
Bellona
Bellona
madmax3125
Bellona
Level 24
God Stats
2W - 1L
1,745 SR
Queue Stats
61W - 72L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duplex Mayhem
Hercules
8
1 / 0 / 0
4,723
472
3,713
6,097
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
8
1 / 0 / 4
5,086
509
2,756
4,706
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 1
4,680
468
792
4,750
2,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
bluejuju012
Cthulhu
8
4 / 0 / 2
5,227
523
3,681
5,210
2,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
lil_C_jr
Zhong Kui
9
1 / 0 / 2
5,368
537
3,805
3,455
2,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
King-T_698
Olorun
8
0 / 1 / 0
4,771
477
2,460
5,594
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,085
509
4,178
6,332
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
MaaRillo
Terra
6
0 / 3 / 0
4,387
439
2,069
6,662
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
josephwn1
The Morrigan
9
0 / 0 / 0
5,160
516
1,207
2,379
750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
madmax3125
Bellona
8
0 / 1 / 0
4,707
471
1,529
6,890
5,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Duplex Mayhem
Hercules
1
0
0
1
W
Izanami
1
0
4
3
L
Olorun
King-T_698
Olorun
0
1
0
0
L
0
2
0
0
L
Terra
MaaRillo
Terra
0
3
0
0
W
0
0
1
0.5
W
Cthulhu
bluejuju012
Cthulhu
4
0
2
5
L
The Morrigan
josephwn1
The Morrigan
0
0
0
0
W
Zhong Kui
lil_C_jr
Zhong Kui
1
0
2
2
L
Bellona
madmax3125
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,747
Damage
11,443
24,218
Taken
27,857
11,723
Mitigated
13,551
9,474
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Duplex Mayhem
Hercules
3,713
871
0
2,300
6,097
3,604
0
1,793
4,304
0
17,372
W
Izanami
2,756
1,968
0
2,180
4,706
1,119
77
1,136
3,570
0
29,592
L
Olorun
King-T_698
Olorun
2,460
920
447
2,661
5,594
1,990
821
798
4,721
23,325
0
L
4,178
1,076
0
2,596
6,332
1,823
364
1,889
4,243
0
34,332
L
Terra
MaaRillo
Terra
2,069
211
368
1,536
6,662
3,199
0
2,407
4,081
9,377
0
W
792
271
0
1,424
4,750
2,580
0
442
4,271
0
23,112
W
Cthulhu
bluejuju012
Cthulhu
3,681
375
0
1,372
5,210
2,363
0
1,385
3,779
11,658
0
L
The Morrigan
josephwn1
The Morrigan
1,207
373
0
159
2,379
750
0
1,147
1,232
22,706
0
W
Zhong Kui
lil_C_jr
Zhong Kui
3,805
971
0
2,198
3,455
2,057
324
855
2,558
26,608
0
L
Bellona
madmax3125
Bellona
1,529
519
0
1,542
6,890
5,789
144
846
5,802
0
16,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,084
Gold Earned
24,110
208
Minions Killed
215
0
Camps Cleared
0
954,054
Distance Traveled
855,708
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,723
472
33
3
0
190,895
0
W
Izanami
5,086
509
62
6
0
161,202
2
L
Olorun
4,771
477
45
5
0
163,922
4
L
Neith
5,085
509
57
6
0
165,168
3
L
Terra
4,387
439
17
2
0
178,873
1
W
Kali
4,680
468
49
5
0
220,012
0
W
Cthulhu
5,227
523
14
1
0
203,665
0
L
The Morrigan
5,160
516
58
6
0
156,471
2
W
Zhong Kui
5,368
537
50
5
0
178,280
0
L
Bellona
4,707
471
38
4
0
191,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role