Player Matchup

Discordia
Discordia
KokoaShuzen
Discordia
Level 154
God Stats
20W - 20L
1,500 SR
Queue Stats
270W - 312L
1,286 Elo+
Solo
Neith
Neith
Sc0tt1e_xxl
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 1
Thoth
Thoth
karma110
Thoth
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 170L
1,500 Elo+
Solo
Kali
Kali
magemaniac3535
Kali
Level 104
God Stats
2W - 1L
1,285 SR
Queue Stats
432W - 459L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
mc-haley-_-
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 84L
1,465 Elo+
Party 1
Team Averages
Level 104
1,457 SR
1,428 Elo+

VS

Team Averages
Level 94
1,546 SR
1,319 Elo+
Hachiman
Hachiman
ASneakyShrub480
Hachiman
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 62L
1,222 Elo+
Party 2
Danzaburou
Danzaburou
Archerbear124
Danzaburou
Level 123
God Stats
7W - 15L
1,438 SR
Queue Stats
33W - 55L
1,416 Elo+
Solo
Chang'e
Chang'e
Gryphus111
Chang'e
Level 95
God Stats
3W - 2L
1,558 SR
Queue Stats
51W - 41L
1,397 Elo+
Solo
Mercury
Mercury
PhantomGoul
Mercury
Level 87
God Stats
4W - 1L
1,737 SR
Queue Stats
92W - 77L
1,285 Elo+
Party 2
Ares
Ares
PhantomQuint
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 150L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KokoaShuzen
Discordia
17
3 / 0 / 11
9,994
833
13,340
4,456
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 9
8,189
682
7,408
7,933
3,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
karma110
Thoth
18
9 / 1 / 5
11,104
925
10,975
6,916
2,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 2
7,976
665
5,105
11,291
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
mc-haley-_-
Sun Wukong
14
4 / 2 / 6
9,007
751
6,320
8,888
6,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 4 / 3
8,684
724
6,894
11,582
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Archerbear124
Danzaburou
15
1 / 2 / 5
8,696
725
6,915
8,418
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Gryphus111
Chang'e
16
3 / 2 / 3
9,010
751
6,934
10,568
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
PhantomGoul
Mercury
15
3 / 2 / 6
8,952
746
6,251
8,514
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 7 / 6
8,010
668
5,184
13,724
8,739
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
17
Kills
11
11
Deaths
17
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
4
3
1.13
L
Danzaburou
Archerbear124
Danzaburou
1
2
5
1.75
L
Chang'e
Gryphus111
Chang'e
3
2
3
2.25
W
Discordia
KokoaShuzen
Discordia
3
0
11
8.5
L
Mercury
PhantomGoul
Mercury
3
2
6
3
L
1
7
6
0.57
W
0
3
9
1.5
W
Thoth
karma110
Thoth
9
1
5
11.5
W
1
5
2
0.4
W
Sun Wukong
mc-haley-_-
Sun Wukong
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,148
Damage
32,178
39,484
Taken
52,806
20,610
Mitigated
23,332
3,985
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,894
3,778
0
250
11,582
5,431
1
5,299
5,932
0
30,484
L
Danzaburou
Archerbear124
Danzaburou
6,915
1,388
1,598
2,141
8,418
3,071
85
3,811
4,469
0
22,396
L
Chang'e
Gryphus111
Chang'e
6,934
386
2,333
2,856
10,568
3,371
675
4,698
5,524
31,912
0
W
Discordia
KokoaShuzen
Discordia
13,340
494
0
467
4,456
1,766
1
1,032
3,400
33,051
0
L
Mercury
PhantomGoul
Mercury
6,251
1,873
0
647
8,514
2,720
64
3,852
4,504
0
19,395
L
5,184
0
656
865
13,724
8,739
478
5,362
8,062
17,028
0
W
7,408
1,682
0
1,206
7,933
3,528
2,113
1,655
6,202
0
25,719
W
Thoth
karma110
Thoth
10,975
287
0
0
6,916
2,582
46
1,361
5,503
43,807
0
W
5,105
2,082
0
868
11,291
5,800
707
3,955
7,125
0
13,415
W
Sun Wukong
mc-haley-_-
Sun Wukong
6,320
603
608
836
8,888
6,934
259
3,758
4,976
0
11,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
43,352
224
Minions Killed
235
5
Camps Cleared
7
1,163,071
Distance Traveled
1,198,451
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,684
724
70
6
1
211,149
0
L
Danzaburou
8,696
725
49
4
1
232,156
3
L
Chang'e
9,010
751
49
4
3
255,994
0
W
Discordia
9,994
833
52
4
2
242,561
0
L
Mercury
8,952
746
44
4
2
272,500
1
L
Ares
8,010
668
23
2
0
226,652
0
W
Neith
8,189
682
49
4
1
191,848
0
W
Thoth
11,104
925
87
7
1
250,810
0
W
Kali
7,976
665
23
2
0
208,723
0
W
Sun Wukong
9,007
751
13
1
1
269,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role