Player Matchup

Erlang Shen
Erlang Shen
GustavoMF95
Erlang Shen
Level 87
God Stats
5W - 6L
1,846 SR
Queue Stats
448W - 512L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
PowerKain
Cernunnos
Level 90
God Stats
16W - 7L
1,565 SR
Queue Stats
396W - 463L
1,482 Elo+
Party 1
Ymir
Ymir
PsychoKv
Ymir
Level 76
God Stats
3W - 6L
1,500 SR
Queue Stats
238W - 308L
1,399 Elo+
Solo
Loki
Loki
XaVéia
Loki
Level 125
God Stats
6W - 5L
1,403 SR
Queue Stats
301W - 340L
1,570 Elo+
Solo
Scylla
Scylla
rubaobaladeiro
Scylla
Level 76
God Stats
5W - 11L
1,624 SR
Queue Stats
406W - 460L
1,491 Elo+
Party 1
Team Averages
Level 91
1,588 SR
1,481 Elo+

VS

Team Averages
Level 54
1,443 SR
1,466 Elo+
Artio
Artio
 
Artio
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JoaoDoEspetinho
Anhur
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 211L
1,381 Elo+
Solo
Olorun
Olorun
MyNameIsDean
Olorun
Level 26
God Stats
3W - 2L
1,600 SR
Queue Stats
13W - 8L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
Star34
Aphrodite
Level 65
God Stats
0W - 8L
1,117 SR
Queue Stats
109W - 124L
1,363 Elo+
Party 2
Skadi
Skadi
cydia87
Skadi
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
126W - 137L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GustavoMF95
Erlang Shen
14
7 / 0 / 8
9,519
595
6,749
13,392
8,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
PowerKain
Cernunnos
13
3 / 2 / 6
8,376
524
8,518
11,916
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
7 / 0 / 3
10,169
636
12,057
11,168
9,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
XaVéia
Loki
13
1 / 1 / 7
7,941
496
5,970
9,097
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
9 / 1 / 3
9,093
568
11,839
6,284
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 9 / 2
6,401
400
3,369
15,202
8,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 2 / 2
7,201
450
2,990
11,879
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
12
0 / 8 / 0
7,421
464
5,605
12,196
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Star34
Aphrodite
14
3 / 3 / 0
8,991
562
9,276
12,507
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
cydia87
Skadi
12
0 / 5 / 2
6,778
424
8,142
12,851
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
27
Kills
4
4
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
9
2
0.11
W
Erlang Shen
GustavoMF95
Erlang Shen
7
0
8
11
L
1
2
2
1
L
Olorun
0
8
0
0
W
Cernunnos
PowerKain
Cernunnos
3
2
6
3
W
Ymir
7
0
3
8.5
L
Aphrodite
Star34
Aphrodite
3
3
0
1
W
Loki
XaVéia
Loki
1
1
7
4.5
L
Skadi
cydia87
Skadi
0
5
2
0.2
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,133
Damage
29,382
51,857
Taken
64,635
27,477
Mitigated
27,031
20,067
Healing
22,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,369
592
234
1,732
15,202
8,558
37
5,322
9,578
19,636
0
W
Erlang Shen
GustavoMF95
Erlang Shen
6,749
2,490
0
4,167
13,392
8,711
559
3,017
10,255
0
39,839
L
2,990
706
0
4,454
11,879
4,070
0
2,698
9,141
0
36,805
L
Olorun
5,605
3,936
0
2,412
12,196
4,561
150
7,851
4,345
41,002
0
W
Cernunnos
PowerKain
Cernunnos
8,518
4,555
0
6,798
11,916
3,622
2,244
2,540
9,308
0
51,283
W
Ymir
12,057
1,751
0
3,387
11,168
9,759
831
5,677
5,472
59,868
2,459
L
Aphrodite
Star34
Aphrodite
9,276
856
2,876
7,625
12,507
6,127
0
4,887
7,337
59,323
0
W
Loki
XaVéia
Loki
5,970
830
0
4,740
9,097
3,138
0
2,933
6,032
0
44,085
L
Skadi
cydia87
Skadi
8,142
4,227
0
3,075
12,851
3,715
0
2,253
10,506
0
44,966
W
11,839
342
0
975
6,284
2,247
0
3,528
2,540
46,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
36,792
419
Minions Killed
380
0
Camps Cleared
0
1,447,294
Distance Traveled
1,290,483
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,401
400
29
2
0
297,084
0
W
Erlang Shen
9,519
595
49
3
0
300,098
2
L
Anhur
7,201
450
71
4
0
215,117
5
L
Olorun
7,421
464
81
5
0
230,611
2
W
Cernunnos
8,376
524
77
5
0
246,549
0
W
Ymir
10,169
636
132
8
0
267,635
2
L
Aphrodite
8,991
562
132
8
0
303,045
6
W
Loki
7,941
496
82
5
0
342,655
6
L
Skadi
6,778
424
67
4
0
244,626
3
W
Scylla
9,093
568
79
5
0
290,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role