Player Matchup

Mercury
Mercury
ColoredJak
Mercury
Level 121
God Stats
24W - 15L
1,926 SR
Queue Stats
388W - 373L
1,630 Elo+
Party 2
Nike
Nike
Doreoh
Nike
Level 77
God Stats
3W - 3L
1,825 SR
Queue Stats
41W - 28L
1,668 Elo+
Party 2
Zeus
Zeus
Punisher937
Zeus
Level 29
God Stats
71W - 34L
1,697 SR
Queue Stats
249W - 212L
1,587 Elo+
Party 2
Team Averages
Level 76
1,816 SR
1,628 Elo+

VS

Team Averages
Level 46
1,554 SR
1,517 Elo+
Cthulhu
Cthulhu
AbbyAeducan
Cthulhu
Level 17
God Stats
19W - 14L
1,557 SR
Queue Stats
24W - 20L
1,545 Elo+
Party 1
Thanatos
Thanatos
B0NExHEAD
Thanatos
Level 65
God Stats
3W - 4L
1,465 SR
Queue Stats
139W - 180L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
My Happy Goo
Danzaburou
Level 57
God Stats
37W - 34L
1,641 SR
Queue Stats
153W - 189L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColoredJak
Mercury
1
0 / 0 / 0
7,431
372
0
0
0
Nike
Doreoh
Nike
17
6 / 3 / 8
13,225
661
13,848
14,166
12,553
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 3 / 6
13,804
690
19,376
11,447
4,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbbyAeducan
Cthulhu
16
1 / 2 / 4
12,945
647
4,606
12,213
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
B0NExHEAD
Thanatos
18
1 / 5 / 4
13,254
663
4,165
13,569
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
My Happy Goo
Danzaburou
18
4 / 7 / 2
14,997
750
9,558
16,349
6,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
6
6
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AbbyAeducan
Cthulhu
1
2
4
1.5
W
Thanatos
B0NExHEAD
Thanatos
1
5
4
0.6
L
Mercury
ColoredJak
Mercury
0
0
0
0
L
Nike
Doreoh
Nike
6
3
8
3.33
W
Danzaburou
My Happy Goo
Danzaburou
4
7
2
0.71
L
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,224
Damage
18,329
25,613
Taken
42,131
16,993
Mitigated
25,999
5,285
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AbbyAeducan
Cthulhu
4,606
323
245
3,140
12,213
12,811
428
6,055
5,933
25,823
0
W
Thanatos
B0NExHEAD
Thanatos
4,165
1,579
279
8,166
13,569
7,156
887
6,189
7,270
0
88,771
L
Mercury
ColoredJak
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Nike
Doreoh
Nike
13,848
2,541
0
914
14,166
12,553
384
2,138
12,028
0
47,277
W
Danzaburou
My Happy Goo
Danzaburou
9,558
4,672
633
3,527
16,349
6,032
2,379
7,203
8,971
0
75,152
L
19,376
1,536
735
3,636
11,447
4,440
989
2,530
8,917
84,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
41,196
195
Minions Killed
247
0
Camps Cleared
0
662,582
Distance Traveled
936,253
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,945
647
42
2
0
287,433
0
W
Thanatos
13,254
663
125
6
0
361,342
5
L
Mercury
7,431
372
0
0
0
0
0
L
Nike
13,225
661
69
3
0
338,609
6
W
Danzaburou
14,997
750
80
4
0
287,478
6
L
Zeus
13,804
690
126
6
0
323,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role