Player Matchup

Ra
Ra
AndrewVwj
Ra
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 73L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Angles67
Sun Wukong
Level 30
God Stats
2W - 1L
1,897 SR
Queue Stats
17W - 24L
1,583 Elo+
Solo
Ymir
Ymir
Leftfisher
Ymir
Level 8
God Stats
0W - 2L
1,306 SR
Queue Stats
284W - 255L
1,524 Elo+
Solo
Neith
Neith
Momokie
Neith
Level 18
God Stats
0W - 1L
1,290 SR
Queue Stats
4W - 3L
1,737 Elo+
Solo
Mercury
Mercury
ilikefoooooood
Mercury
Level 22
God Stats
28W - 23L
1,209 SR
Queue Stats
191W - 147L
1,530 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,575 Elo+

VS

Team Averages
Level 29
1,709 SR
1,686 Elo+
Cthulhu
Cthulhu
IllllIllIlIIIlI
Cthulhu
Level 20
God Stats
2W - 1L
1,618 SR
Queue Stats
49W - 29L
1,690 Elo+
Solo
Hou Yi
Hou Yi
Kaos90
Hou Yi
Level 26
God Stats
14W - 7L
1,844 SR
Queue Stats
97W - 66L
1,625 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kawazoo
Cu Chulainn
Level 11
God Stats
10W - 3L
1,926 SR
Queue Stats
75W - 50L
1,913 Elo+
Party 1
Anubis
Anubis
Maicho
Anubis
Level 57
God Stats
3W - 6L
1,453 SR
Queue Stats
62W - 48L
1,599 Elo+
Party 1
Horus
Horus
shaneliam123
Horus
Level 29
God Stats
6W - 5L
1,701 SR
Queue Stats
24W - 17L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
5,334
533
2,948
5,556
2,181
Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Angles67
Sun Wukong
10
0 / 2 / 0
5,767
577
2,586
7,083
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 3 / 1
5,188
519
2,864
8,136
2,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Momokie
Neith
7
0 / 2 / 2
4,740
474
2,916
3,809
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 1 / 1
6,081
608
4,480
5,800
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,599
660
4,886
6,171
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Kaos90
Hou Yi
9
4 / 2 / 1
5,543
554
5,096
5,785
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Kawazoo
Cu Chulainn
8
1 / 0 / 3
5,348
535
2,877
5,245
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Maicho
Anubis
11
3 / 1 / 1
6,299
630
3,850
3,924
2,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 4
5,372
537
3,022
8,114
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
11
11
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Sun Wukong
Angles67
Sun Wukong
0
2
0
0
W
2
0
0
2
W
Hou Yi
Kaos90
Hou Yi
4
2
1
2.25
W
Cu Chulainn
Kawazoo
Cu Chulainn
1
0
3
2.5
L
1
3
1
0.5
W
Anubis
Maicho
Anubis
3
1
1
3.5
L
Neith
Momokie
Neith
0
2
2
0.5
L
4
1
1
4.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,794
Damage
19,731
30,384
Taken
29,239
9,866
Mitigated
16,479
6,531
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,948
471
134
1,791
5,556
2,181
264
1,060
4,496
26,381
0
L
Sun Wukong
Angles67
Sun Wukong
2,586
1,380
0
2,015
7,083
2,766
0
4,105
2,603
0
34,049
W
4,886
921
0
3,355
6,171
5,039
0
0
6,171
40,247
0
W
Hou Yi
Kaos90
Hou Yi
5,096
2,724
0
1,170
5,785
2,017
540
1,711
4,074
0
25,171
W
Cu Chulainn
Kawazoo
Cu Chulainn
2,877
1,042
0
250
5,245
1,674
0
1,424
3,821
0
23,733
L
2,864
774
0
710
8,136
2,580
0
832
7,304
15,362
0
W
Anubis
Maicho
Anubis
3,850
252
0
2,586
3,924
2,095
682
502
3,422
33,676
0
L
Neith
Momokie
Neith
2,916
1,115
0
1,151
3,809
856
495
770
3,039
0
17,327
L
4,480
2,485
0
730
5,800
1,483
265
1,519
4,206
0
26,118
W
3,022
1,726
995
2,204
8,114
5,654
168
2,175
5,939
0
8,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,110
Gold Earned
29,161
232
Minions Killed
261
0
Camps Cleared
0
901,649
Distance Traveled
909,713
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,334
533
54
5
0
165,622
4
L
Sun Wukong
5,767
577
75
8
0
180,733
0
W
Cthulhu
6,599
660
100
10
0
171,903
4
W
Hou Yi
5,543
554
36
4
0
167,699
4
W
Cu Chulainn
5,348
535
50
5
0
200,472
0
L
Ymir
5,188
519
21
2
0
163,187
4
W
Anubis
6,299
630
68
7
0
159,068
1
L
Neith
4,740
474
35
4
0
169,067
0
L
Mercury
6,081
608
47
5
0
223,040
0
W
Horus
5,372
537
7
1
0
210,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role