Player Matchup

Freya
Freya
BearCow
Freya
Level 47
God Stats
7W - 4L
1,436 SR
Queue Stats
23W - 20L
1,489 Elo+
Party 3
Bellona
Bellona
CrazyyHorsee
Bellona
Level 29
God Stats
13W - 20L
1,412 SR
Queue Stats
23W - 29L
1,474 Elo+
Party 3
Loki
Loki
Johnny2772
Loki
Level 74
God Stats
0W - 2L
1,306 SR
Queue Stats
11W - 13L
1,540 Elo+
Party 1
Set
Set
TheTobìnator
Set
Level 63
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 7L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
danieljmblack
Jing Wei
Level 7
God Stats
1W - 2L
1,724 SR
Queue Stats
7W - 10L
1,518 Elo+
Party 1
Team Averages
Level 44
1,520 SR
1,485 Elo+

VS

Team Averages
Level 65
1,500 SR
1,541 Elo+
Yemoja
Yemoja
Majestic94
Yemoja
Level 8
God Stats
9W - 4L
1,736 SR
Queue Stats
173W - 157L
1,621 Elo+
Party 2
Vamana
Vamana
SaintRibs10
Vamana
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
158W - 159L
1,551 Elo+
Party 2
Hachiman
Hachiman
SlobgodX
Hachiman
Level 62
God Stats
6W - 4L
1,500 SR
Queue Stats
252W - 250L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
gatordad81
Baron Samedi
Level 111
God Stats
8W - 7L
1,600 SR
Queue Stats
264W - 262L
1,565 Elo+
Solo
Hera
Hera
smolchop
Hera
Level 27
God Stats
6W - 13L
1,162 SR
Queue Stats
36W - 39L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BearCow
Freya
17
2 / 7 / 2
11,012
918
18,996
22,715
9,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
CrazyyHorsee
Bellona
17
1 / 3 / 2
11,160
930
4,873
14,675
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 3 / 5
11,661
972
11,953
15,179
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 1
10,836
903
14,486
18,234
8,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
danieljmblack
Jing Wei
17
1 / 7 / 2
10,896
908
11,650
14,939
6,227
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

100

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Majestic94
Yemoja
20
2 / 0 / 24
13,591
1,133
5,793
12,178
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
19
7 / 1 / 15
13,079
1,090
19,713
22,565
15,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
SlobgodX
Hachiman
19
12 / 1 / 8
13,954
1,163
22,086
15,188
6,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
gatordad81
Baron Samedi
19
5 / 1 / 18
12,580
1,048
23,306
7,671
4,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
17
1 / 4 / 13
10,993
916
7,140
6,850
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
105
7
Kills
27
27
Deaths
7
12
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Freya
BearCow
Freya
2
7
2
0.43
L
Bellona
CrazyyHorsee
Bellona
1
3
2
0.67
L
1
3
5
1.17
W
Yemoja
Majestic94
Yemoja
2
0
24
14
W
Vamana
7
1
15
14.5
W
Hachiman
SlobgodX
Hachiman
12
1
8
16
L
2
7
1
0.36
L
Jing Wei
danieljmblack
Jing Wei
1
7
2
0.29
W
Baron Samedi
gatordad81
Baron Samedi
5
1
18
14
W
Hera
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,958
Damage
78,038
85,742
Taken
64,452
47,095
Mitigated
42,962
10,090
Healing
31,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BearCow
Freya
18,996
5,902
0
5,585
22,715
9,713
0
9,019
13,696
43,294
0
L
Bellona
CrazyyHorsee
Bellona
4,873
188
0
416
14,675
15,689
0
7,924
6,751
193
19,065
L
11,953
2,965
0
1,541
15,179
6,571
0
4,392
10,787
0
47,959
W
Yemoja
Majestic94
Yemoja
5,793
578
8,380
3,402
12,178
14,086
0
2,827
8,950
15,464
0
W
Vamana
19,713
13,506
0
6,424
22,565
15,522
0
6,122
16,268
0
38,781
W
Hachiman
SlobgodX
Hachiman
22,086
15,485
0
4,759
15,188
6,811
0
7,959
7,179
0
43,559
L
14,486
5,006
0
2,006
18,234
8,895
0
8,751
9,483
0
31,270
L
Jing Wei
danieljmblack
Jing Wei
11,650
10,157
0
542
14,939
6,227
0
6,153
8,786
0
30,514
W
Baron Samedi
gatordad81
Baron Samedi
23,306
2,148
6,170
2,117
7,671
4,308
0
1,952
5,468
48,871
0
W
Hera
7,140
2,274
0
372
6,850
2,235
0
329
6,521
24,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,565
Gold Earned
64,197
238
Minions Killed
238
9
Camps Cleared
8
1,202,038
Distance Traveled
1,196,376
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,012
918
34
3
2
239,288
0
L
Bellona
11,160
930
33
3
1
245,713
0
L
Loki
11,661
972
78
7
4
230,698
0
W
Yemoja
13,591
1,133
18
2
1
232,566
1
W
Vamana
13,079
1,090
49
4
4
251,068
0
W
Hachiman
13,954
1,163
52
4
1
241,401
0
L
Set
10,836
903
35
3
1
246,188
0
L
Jing Wei
10,896
908
58
5
1
240,151
0
W
Baron Samedi
12,580
1,048
74
6
0
266,828
1
W
Hera
10,993
916
45
4
2
204,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role