Player Matchup

Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Distorted_Gemini
Hou Yi
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 119L
1,632 Elo+
Party 3
Baron Samedi
Baron Samedi
Not__Merlin
Baron Samedi
Level 80
God Stats
11W - 7L
1,500 SR
Queue Stats
232W - 218L
1,519 Elo+
Party 3
Cupid
Cupid
Renila
Cupid
Level 126
God Stats
5W - 3L
1,285 SR
Queue Stats
275W - 301L
1,421 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,514 Elo+

VS

Team Averages
Level 86
1,651 SR
1,524 Elo+
Hel
Hel
Aketeah
Hel
Level 137
God Stats
3W - 3L
1,761 SR
Queue Stats
210W - 189L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
DarkAngelmon
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,545 Elo+
Party 1
Bastet
Bastet
DarthAzra
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,515 Elo+
Party 2
Pele
Pele
EnoughEgo
Pele
Level 115
God Stats
3W - 0L
1,721 SR
Queue Stats
257W - 236L
1,580 Elo+
Party 1
Nox
Nox
Oblivionater
Nox
Level 73
God Stats
1W - 1L
1,775 SR
Queue Stats
22W - 19L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
4 / 5 / 16
11,303
665
14,521
40,866
35,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
 
Scylla
16
0 / 12 / 16
9,726
572
12,897
21,072
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 11 / 10
11,184
658
8,064
22,555
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Not__Merlin
Baron Samedi
19
7 / 7 / 14
11,626
684
24,487
26,099
16,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Renila
Cupid
20
9 / 6 / 12
12,900
759
28,424
20,720
8,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
4 / 5 / 19
11,920
701
20,223
21,689
15,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
DarkAngelmon
Cabrakan
18
2 / 8 / 21
11,193
658
10,981
28,891
44,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
DarthAzra
Bastet
18
2 / 5 / 21
11,304
665
15,727
21,105
18,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
20
11 / 5 / 22
14,135
831
28,887
29,136
27,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
22 / 2 / 17
15,485
911
43,649
18,772
11,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
141
25
Kills
41
41
Deaths
25
68
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
5
16
2.4
L
Scylla
 
Scylla
0
12
16
0.67
W
Hel
4
5
19
2.7
W
Cabrakan
DarkAngelmon
Cabrakan
2
8
21
1.56
W
Bastet
DarthAzra
Bastet
2
5
21
2.5
L
5
11
10
0.91
W
Pele
11
5
22
4.4
L
Baron Samedi
Not__Merlin
Baron Samedi
7
7
14
2
W
22
2
17
15.25
L
Cupid
Renila
Cupid
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,393
Damage
119,467
131,312
Taken
119,593
75,645
Mitigated
117,139
51,423
Healing
58,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
14,521
1,440
2,909
14,584
40,866
35,263
389
20,817
19,551
26,055
0
L
Scylla
 
Scylla
12,897
1,073
2,869
3,364
21,072
7,595
889
11,924
8,656
16,385
0
W
Hel
20,223
752
19,571
11,955
21,689
15,631
499
9,402
11,975
33,872
0
W
Cabrakan
DarkAngelmon
Cabrakan
10,981
1,235
0
0
28,891
44,134
433
12,062
16,216
18,285
0
W
Bastet
DarthAzra
Bastet
15,727
3,399
1,664
2,136
21,105
18,557
897
10,746
9,843
0
19,368
L
8,064
4,118
1,227
3,733
22,555
8,051
702
15,534
6,492
0
18,000
W
Pele
28,887
6,385
4,619
13,694
29,136
27,398
1,160
11,662
16,904
0
54,848
L
Baron Samedi
Not__Merlin
Baron Samedi
24,487
1,952
5,184
6,334
26,099
16,047
286
14,657
11,029
41,182
0
W
43,649
1,392
1,366
3,423
18,772
11,419
3,087
5,854
11,964
64,848
0
L
Cupid
Renila
Cupid
28,424
13,878
3,868
7,351
20,720
8,689
791
10,298
10,031
0
61,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,739
Gold Earned
64,037
184
Minions Killed
149
0
Camps Cleared
0
1,243,679
Distance Traveled
1,566,128
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,303
665
25
1
0
286,783
0
L
Scylla
9,726
572
11
1
0
239,354
1
W
Hel
11,920
701
26
2
0
317,008
0
W
Cabrakan
11,193
658
10
1
0
269,456
2
W
Bastet
11,304
665
12
1
0
335,140
1
L
Hou Yi
11,184
658
14
1
0
198,817
0
W
Pele
14,135
831
42
2
0
333,986
3
L
Baron Samedi
11,626
684
49
3
0
258,597
1
W
Nox
15,485
911
59
3
0
310,538
1
L
Cupid
12,900
759
85
5
0
260,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role