Player Matchup

Thanatos
Thanatos
Babaloores
Thanatos
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 118L
1,610 Elo+
Party 2
Ares
Ares
HaHaImTrashLoL
Ares
Level 17
God Stats
15W - 14L
1,656 SR
Queue Stats
68W - 67L
1,593 Elo+
Party 2
Ra
Ra
tankrock
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 55L
1,703 Elo+
Party 2
Team Averages
Level 65
1,552 SR
1,635 Elo+

VS

Team Averages
Level 95
1,500 SR
1,670 Elo+
Sobek
Sobek
JollyJumpy
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,823 Elo+
Party 1
Scylla
Scylla
Shinoras
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,687 Elo+
Party 1
Danzaburou
Danzaburou
Thorkle
Danzaburou
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Babaloores
Thanatos
9
2 / 7 / 1
6,838
684
5,342
9,020
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 7 / 2
6,899
690
3,507
12,767
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
6,489
649
4,073
7,314
2,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
2 / 2 / 16
7,888
789
3,583
10,547
8,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Shinoras
Scylla
13
10 / 0 / 9
9,358
936
12,616
4,415
1,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Thorkle
Danzaburou
12
7 / 1 / 10
8,819
882
9,013
5,612
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
19
19
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Babaloores
Thanatos
2
7
1
0.36
L
1
7
2
0.29
W
Sobek
2
2
16
5
W
Scylla
Shinoras
Scylla
10
0
9
14.5
W
Danzaburou
Thorkle
Danzaburou
7
1
10
12
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,922
Damage
25,212
29,101
Taken
20,574
13,625
Mitigated
13,643
5,963
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Babaloores
Thanatos
5,342
1,029
0
3,540
9,020
3,225
0
4,823
4,197
0
15,052
L
3,507
98
0
1,096
12,767
7,735
0
6,820
5,947
9,164
0
W
Sobek
3,583
189
0
1,816
10,547
8,699
79
3,862
6,685
7,463
0
W
Scylla
Shinoras
Scylla
12,616
2,376
0
3,516
4,415
1,797
1,185
1,648
2,767
40,912
0
W
Danzaburou
Thorkle
Danzaburou
9,013
4,033
0
2,685
5,612
3,147
1,105
2,120
3,492
0
40,508
L
4,073
178
512
815
7,314
2,665
0
4,572
2,742
32,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,226
Gold Earned
26,065
98
Minions Killed
128
0
Camps Cleared
0
507,832
Distance Traveled
546,073
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,838
684
23
2
0
164,621
1
L
Ares
6,899
690
11
1
0
165,629
0
W
Sobek
7,888
789
6
1
0
185,259
3
W
Scylla
9,358
936
50
5
0
177,943
2
W
Danzaburou
8,819
882
72
7
0
182,871
2
L
Ra
6,489
649
64
6
0
177,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role