Player Matchup

King Arthur
King Arthur
MilhouseBR
King Arthur
Level 105
God Stats
2W - 3L
1,479 SR
Queue Stats
81W - 82L
1,429 Elo+
Party 1
Medusa
Medusa
Shirulin
Medusa
Level 8
God Stats
2W - 1L
1,689 SR
Queue Stats
17W - 10L
1,718 Elo+
Solo
Scylla
Scylla
ZlMaster
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 91
1,556 SR
1,549 Elo+

VS

Team Averages
Level 80
1,483 SR
1,576 Elo+
Aphrodite
Aphrodite
Nokkaun
Aphrodite
Level 23
God Stats
9W - 15L
1,449 SR
Queue Stats
34W - 62L
1,564 Elo+
Solo
Cerberus
Cerberus
progreso
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xLopes342x
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 71L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MilhouseBR
King Arthur
12
0 / 6 / 6
10,112
632
5,524
14,642
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Shirulin
Medusa
15
5 / 2 / 3
11,215
701
15,605
11,711
4,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
ZlMaster
Scylla
15
5 / 2 / 5
11,118
695
18,327
8,926
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nokkaun
Aphrodite
13
4 / 3 / 5
10,221
639
5,229
12,066
9,531
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
progreso
Cerberus
14
2 / 3 / 7
9,914
620
8,524
20,134
16,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
xLopes342x
Ah Muzen Cab
14
4 / 4 / 5
10,373
648
14,577
13,690
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
10
10
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
MilhouseBR
King Arthur
0
6
6
0.5
L
Aphrodite
Nokkaun
Aphrodite
4
3
5
2.17
W
Medusa
Shirulin
Medusa
5
2
3
3.25
W
Scylla
ZlMaster
Scylla
5
2
5
3.75
L
Cerberus
progreso
Cerberus
2
3
7
1.83
L
Ah Muzen Cab
xLopes342x
Ah Muzen Cab
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,456
Damage
28,330
35,279
Taken
45,890
16,443
Mitigated
30,978
8,315
Healing
21,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
MilhouseBR
King Arthur
5,524
1,184
312
2,649
14,642
9,752
0
6,802
7,840
0
19,499
L
Aphrodite
Nokkaun
Aphrodite
5,229
681
7,194
5,065
12,066
9,531
273
4,548
7,338
24,334
0
W
Medusa
Shirulin
Medusa
15,605
7,050
0
2,744
11,711
4,047
620
3,959
7,752
0
78,412
W
Scylla
ZlMaster
Scylla
18,327
1,239
0
2,610
8,926
2,644
744
3,057
5,869
47,307
0
L
Cerberus
progreso
Cerberus
8,524
182
741
4,624
20,134
16,730
160
6,795
12,828
30,808
0
L
Ah Muzen Cab
xLopes342x
Ah Muzen Cab
14,577
4,532
0
3,816
13,690
4,717
1,252
5,967
7,329
0
71,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
30,508
224
Minions Killed
189
0
Camps Cleared
0
873,387
Distance Traveled
819,046
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,112
632
27
2
0
281,566
5
L
Aphrodite
10,221
639
52
3
0
274,873
2
W
Medusa
11,215
701
122
8
0
310,717
2
W
Scylla
11,118
695
75
5
0
281,104
5
L
Cerberus
9,914
620
34
2
0
281,476
5
L
Ah Muzen Cab
10,373
648
103
6
0
262,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role