Player Matchup

Serqet
Serqet
Bye 44bye44
Serqet
Level 44
God Stats
4W - 3L
1,414 SR
Queue Stats
341W - 303L
1,510 Elo+
Party 3
Jormungandr
Jormungandr
Camillo Jr
Jormungandr
Level 29
God Stats
3W - 2L
1,622 SR
Queue Stats
62W - 95L
1,307 Elo+
Party 2
Baron Samedi
Baron Samedi
FlexLimbo
Baron Samedi
Level 72
God Stats
7W - 13L
1,491 SR
Queue Stats
76W - 102L
1,566 Elo+
Party 2
Nike
Nike
Guchs
Nike
Level 28
God Stats
35W - 15L
1,584 SR
Queue Stats
348W - 300L
1,516 Elo+
Party 3
Mercury
Mercury
UwU Chancey
Mercury
Level 30
God Stats
3W - 5L
1,714 SR
Queue Stats
100W - 131L
1,542 Elo+
Party 2
Team Averages
Level 41
1,565 SR
1,488 Elo+

VS

Team Averages
Level 55
1,497 SR
1,484 Elo+
Bacchus
Bacchus
BluEx007xEyeS
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,697 Elo+
Party 1
Ullr
Ullr
MAYITOOuO
Ullr
Level 43
God Stats
1W - 2L
1,485 SR
Queue Stats
34W - 42L
1,437 Elo+
Solo
King Arthur
King Arthur
WrongGoblin2
King Arthur
Level 119
God Stats
9W - 5L
1,500 SR
Queue Stats
184W - 176L
1,414 Elo+
Party 1
Kali
Kali
xReDx007xDeViLx
Kali
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,374 Elo+
Party 1
Vulcan
Vulcan
xReDxXxDeViLx
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
6 / 2 / 3
12,681
528
9,999
16,201
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Camillo Jr
Jormungandr
16
1 / 3 / 5
10,042
418
7,130
14,958
14,834
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
FlexLimbo
Baron Samedi
19
7 / 2 / 7
12,341
514
20,555
20,961
9,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
Guchs
Nike
20
7 / 1 / 6
13,912
580
26,245
20,050
19,318
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
UwU Chancey
Mercury
17
4 / 2 / 6
10,956
457
8,369
16,181
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 4 / 4
9,076
378
13,749
21,698
15,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
16
5 / 3 / 2
10,678
445
8,087
12,827
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
WrongGoblin2
King Arthur
16
1 / 7 / 2
10,322
430
11,973
25,403
21,803
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 3 / 2
11,026
459
8,933
21,841
9,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 1
10,043
418
11,672
14,982
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
25
Kills
10
10
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
4
4
0.75
W
Serqet
6
2
3
3.75
W
Jormungandr
Camillo Jr
Jormungandr
1
3
5
1.17
W
Baron Samedi
FlexLimbo
Baron Samedi
7
2
7
5.25
W
Nike
Guchs
Nike
7
1
6
10
L
Ullr
5
3
2
2
W
Mercury
UwU Chancey
Mercury
4
2
6
3.5
L
King Arthur
WrongGoblin2
King Arthur
1
7
2
0.29
L
2
3
2
1
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,298
Damage
54,414
88,351
Taken
96,751
57,524
Mitigated
58,430
30,412
Healing
24,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
13,749
1,845
0
7,055
21,698
15,438
68
9,000
12,698
43,016
0
W
Serqet
9,999
2,950
592
5,685
16,201
6,970
231
2,174
13,985
0
82,448
W
Jormungandr
Camillo Jr
Jormungandr
7,130
1,448
1,133
1,376
14,958
14,834
754
4,836
10,022
50,365
0
W
Baron Samedi
FlexLimbo
Baron Samedi
20,555
1,228
3,268
9,981
20,961
9,912
3,281
10,680
9,831
80,016
0
W
Nike
Guchs
Nike
26,245
5,942
0
7,891
20,050
19,318
2,709
814
19,236
13,466
90,745
L
Ullr
8,087
3,700
390
1,649
12,827
6,619
192
8,003
4,802
0
59,123
W
Mercury
UwU Chancey
Mercury
8,369
3,652
231
255
16,181
6,490
1,391
6,283
9,856
0
49,961
L
King Arthur
WrongGoblin2
King Arthur
11,973
1,204
0
5,173
25,403
21,803
0
3,018
20,039
0
65,564
L
8,933
4,665
219
7,519
21,841
9,045
0
4,150
17,323
0
88,195
L
11,672
4,393
486
1,513
14,982
5,525
524
7,345
7,197
55,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,932
Gold Earned
51,145
580
Minions Killed
482
0
Camps Cleared
0
2,284,985
Distance Traveled
2,066,475
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,076
378
57
2
0
427,070
1
W
Serqet
12,681
528
143
6
0
482,947
1
W
Jormungandr
10,042
418
58
2
0
383,493
2
W
Baron Samedi
12,341
514
126
5
0
442,503
0
W
Nike
13,912
580
168
7
0
427,014
0
L
Ullr
10,678
445
103
4
0
428,666
6
W
Mercury
10,956
457
85
4
0
549,028
0
L
King Arthur
10,322
430
105
4
0
364,844
0
L
Kali
11,026
459
130
5
0
473,194
0
L
Vulcan
10,043
418
87
4
0
372,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role