Player Matchup

Ullr
Ullr
CaptainLiminal
Ullr
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 68L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
SqualidRaptor09
Cthulhu
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 15L
1,290 Elo+
Solo
Ra
Ra
x Zquence x
Ra
Level 120
God Stats
4W - 6L
1,784 SR
Queue Stats
111W - 121L
1,485 Elo+
Party 2
Team Averages
Level 96
1,595 SR
1,407 Elo+

VS

Team Averages
Level 112
1,451 SR
1,502 Elo+
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Esphira
Achilles
Level 124
God Stats
0W - 2L
1,353 SR
Queue Stats
36W - 40L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Kehndiesel
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,919
692
5,572
4,888
1,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 5
6,456
646
4,083
5,742
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 3
6,863
686
2,800
1,569
607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 1
5,978
598
2,195
5,958
3,396
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Esphira
Achilles
8
1 / 1 / 0
6,099
610
3,189
5,762
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
9
0 / 2 / 1
5,972
597
2,885
4,295
1,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
3
0
2
4
L
Achilles
Esphira
Achilles
1
1
0
1
L
Nu Wa
0
2
1
0.25
W
0
1
5
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,455
Damage
8,269
12,199
Taken
16,015
4,338
Mitigated
8,439
4,034
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,195
110
405
672
5,958
3,396
0
2,132
3,826
15,404
0
W
5,572
2,026
0
25
4,888
1,340
38
1,918
2,845
0
24,296
L
Achilles
Esphira
Achilles
3,189
750
0
2,472
5,762
3,718
0
2,480
3,282
0
18,996
L
Nu Wa
2,885
1,048
0
250
4,295
1,325
0
2,326
1,969
20,721
0
W
4,083
69
260
956
5,742
2,391
0
2,519
3,098
17,413
0
W
2,800
74
2,001
792
1,569
607
0
698
846
16,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,238
Gold Earned
18,049
105
Minions Killed
102
0
Camps Cleared
0
553,657
Distance Traveled
518,042
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,978
598
24
2
0
177,741
1
W
Ullr
6,919
692
43
4
0
180,412
3
L
Achilles
6,099
610
37
4
0
167,186
5
L
Nu Wa
5,972
597
41
4
0
173,115
3
W
Cthulhu
6,456
646
27
3
0
171,216
1
W
Ra
6,863
686
35
4
0
202,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role