Player Matchup

Neith
Neith
Jethro231
Neith
Level 19
God Stats
5W - 2L
1,688 SR
Queue Stats
6W - 11L
1,393 Elo+
Party 1
Bellona
Bellona
LEXRTHEGREAT
Bellona
Level 69
God Stats
8W - 14L
1,569 SR
Queue Stats
57W - 63L
1,506 Elo+
Party 1
Set
Set
LastStopChicago
Set
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,573 Elo+
Party 3
Eset
Eset
Secondhand_Birth
Eset
Level 105
God Stats
12W - 9L
1,752 SR
Queue Stats
50W - 55L
1,502 Elo+
Party 1
Pele
Pele
vvSTONKSvv
Pele
Level 43
God Stats
9W - 4L
1,598 SR
Queue Stats
9W - 4L
1,548 Elo+
Party 3
Team Averages
Level 53
1,621 SR
1,504 Elo+

VS

Team Averages
Level 40
1,589 SR
1,443 Elo+
Zeus
Zeus
Blue Akky
Zeus
Level 57
God Stats
1W - 1L
1,768 SR
Queue Stats
2W - 4L
1,586 Elo+
Party 4
Ymir
Ymir
NLFC559
Ymir
Level 14
God Stats
8W - 12L
1,456 SR
Queue Stats
10W - 27L
1,387 Elo+
Party 2
Set
Set
PsychoRabbit541
Set
Level 68
God Stats
3W - 3L
1,535 SR
Queue Stats
220W - 275L
1,346 Elo+
Party 2
Jormungandr
Jormungandr
Sh4dowKilla693
Jormungandr
Level 23
God Stats
2W - 3L
1,768 SR
Queue Stats
58W - 58L
1,557 Elo+
Party 4
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 37
God Stats
200W - 293L
1,416 SR
Queue Stats
924W - 1,236L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jethro231
Neith
16
1 / 4 / 8
9,461
430
12,280
13,558
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LEXRTHEGREAT
Bellona
19
6 / 2 / 1
12,203
555
11,625
17,526
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
6 / 6 / 3
10,681
486
10,882
17,999
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
10 / 2 / 2
13,208
600
15,141
15,446
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 5
9,893
450
10,306
18,355
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
7 / 7 / 0
11,295
513
9,325
13,028
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
NLFC559
Ymir
14
2 / 4 / 7
9,855
448
10,349
18,279
20,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 8 / 2
10,301
468
6,030
18,850
9,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Sh4dowKilla693
Jormungandr
15
6 / 5 / 2
9,851
448
11,925
17,958
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 5 / 2
11,396
518
17,227
13,247
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
28
Kills
19
19
Deaths
29
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
7
7
0
1
W
Neith
Jethro231
Neith
1
4
8
1.25
W
Bellona
LEXRTHEGREAT
Bellona
6
2
1
3.25
W
6
6
3
1.25
L
Ymir
NLFC559
Ymir
2
4
7
1.38
L
1
8
2
0.25
W
10
2
2
5.5
L
Jormungandr
Sh4dowKilla693
Jormungandr
6
5
2
1.4
L
3
5
2
0.8
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,234
Damage
54,856
82,884
Taken
81,362
33,633
Mitigated
46,411
29,374
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,325
1,904
0
3,241
13,028
4,681
1,411
6,529
6,472
57,925
0
W
Neith
Jethro231
Neith
12,280
6,809
0
5,981
13,558
5,016
615
9,176
4,382
0
49,538
W
Bellona
LEXRTHEGREAT
Bellona
11,625
2,598
0
1,890
17,526
9,592
749
11,957
5,569
0
88,834
W
10,882
4,753
0
5,435
17,999
6,780
0
7,236
10,763
0
70,329
L
Ymir
NLFC559
Ymir
10,349
848
0
754
18,279
20,225
0
2,585
15,694
38,130
0
L
6,030
3,163
0
5,402
18,850
9,212
410
4,015
14,735
0
78,832
W
15,141
2,013
0
7,053
15,446
5,725
1,824
7,724
7,722
105,933
0
L
Jormungandr
Sh4dowKilla693
Jormungandr
11,925
3,334
0
488
17,958
8,283
902
40
17,918
44,970
0
L
17,227
4,264
0
1,666
13,247
4,010
491
1,972
10,750
63,154
0
W
10,306
2,806
0
9,015
18,355
6,520
780
12,733
5,622
0
46,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,446
Gold Earned
52,698
641
Minions Killed
440
0
Camps Cleared
0
1,992,024
Distance Traveled
1,916,068
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,295
513
107
5
0
337,257
2
W
Neith
9,461
430
69
3
0
355,441
8
W
Bellona
12,203
555
206
9
0
412,339
1
W
Set
10,681
486
104
5
0
393,703
1
L
Ymir
9,855
448
45
2
0
416,438
3
L
Set
10,301
468
126
6
0
423,028
4
W
Eset
13,208
600
187
9
0
415,580
5
L
Jormungandr
9,851
448
76
3
0
348,945
2
L
Nu Wa
11,396
518
86
4
0
390,400
1
W
Pele
9,893
450
75
3
0
414,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role