Player Matchup

Ares
Ares
Killman01234
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Khepri
Khepri
NinjaSnake34
Khepri
Level 29
God Stats
9W - 4L
1,837 SR
Queue Stats
114W - 125L
1,522 Elo+
Party 1
Nemesis
Nemesis
Ok1d0k1p0k1
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,472 Elo+
Party 1
Bakasura
Bakasura
RegiGamer03
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,379 Elo+
Solo
Loki
Loki
iCEE Siege
Loki
Level 12
God Stats
3W - 6L
1,587 SR
Queue Stats
41W - 65L
1,568 Elo+
Party 3
Team Averages
Level 15
1,585 SR
1,488 Elo+

VS

Team Averages
Level 43
1,546 SR
1,572 Elo+
Jormungandr
Jormungandr
DaHDangler
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,717 Elo+
Party 2
Ymir
Ymir
DaYungHiddnLotus
Ymir
Level 4
God Stats
2W - 2L
1,730 SR
Queue Stats
49W - 33L
1,534 Elo+
Party 2
Skadi
Skadi
Jazgames
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 145L
1,805 Elo+
Party 2
He Bo
He Bo
Kreyzi Eyes
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 67L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NeptunesVibes
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 15 / 4
7,854
357
5,319
24,866
13,294
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
15
3 / 4 / 6
10,542
479
6,893
18,847
21,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Ok1d0k1p0k1
Nemesis
8
1 / 8 / 6
7,278
331
3,992
11,805
4,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
RegiGamer03
Bakasura
14
7 / 15 / 2
9,700
441
10,159
22,750
8,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 12 / 3
8,104
368
4,660
15,187
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaHDangler
Jormungandr
15
9 / 3 / 12
10,722
487
13,172
13,095
14,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 7 / 12
9,701
441
10,512
20,654
9,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Jazgames
Skadi
18
25 / 1 / 10
12,914
587
25,890
10,974
4,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 2 / 10
14,575
663
21,080
14,115
6,278
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
NeptunesVibes
Tsukuyomi
12
1 / 5 / 9
8,608
391
2,697
13,259
10,486
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
16
Kills
54
54
Deaths
18
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DaHDangler
Jormungandr
9
3
12
5
W
5
7
12
1.57
W
Skadi
Jazgames
Skadi
25
1
10
30
L
3
15
4
0.33
W
14
2
10
9.5
W
Tsukuyomi
NeptunesVibes
Tsukuyomi
1
5
9
1.1
L
Khepri
3
4
6
1.5
L
Nemesis
Ok1d0k1p0k1
Nemesis
1
8
6
0.5
L
Bakasura
RegiGamer03
Bakasura
7
15
2
0.53
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
73,351
93,455
Taken
72,097
51,222
Mitigated
45,164
6,029
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DaHDangler
Jormungandr
13,172
4,382
0
748
13,095
14,665
738
2,466
10,233
69,956
0
W
10,512
2,918
0
4,902
20,654
9,342
547
4,386
15,787
32,929
0
W
Skadi
Jazgames
Skadi
25,890
16,276
0
3,034
10,974
4,393
7,187
1,610
9,289
0
102,592
L
5,319
1,709
0
784
24,866
13,294
0
14,519
10,347
13,622
0
W
21,080
1,854
0
5,929
14,115
6,278
1,233
1,789
12,132
137,473
0
W
Tsukuyomi
NeptunesVibes
Tsukuyomi
2,697
850
0
104
13,259
10,486
56
1,961
11,248
0
17,804
L
Khepri
6,893
882
0
1,781
18,847
21,315
448
9,710
9,137
38,167
0
L
Nemesis
Ok1d0k1p0k1
Nemesis
3,992
1,403
0
734
11,805
4,095
623
5,783
6,022
0
11,734
L
Bakasura
RegiGamer03
Bakasura
10,159
6,223
0
1,718
22,750
8,359
185
8,931
13,819
0
32,494
L
4,660
1,668
151
861
15,187
4,159
0
5,821
9,366
0
25,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
56,520
193
Minions Killed
535
0
Camps Cleared
0
1,708,905
Distance Traveled
1,806,153
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,722
487
90
4
0
340,639
1
W
Ymir
9,701
441
41
2
0
305,939
4
W
Skadi
12,914
587
128
6
0
402,537
2
L
Ares
7,854
357
16
1
0
326,488
0
W
He Bo
14,575
663
250
11
0
421,516
3
W
Tsukuyomi
8,608
391
26
1
0
335,522
0
L
Khepri
10,542
479
61
3
0
363,193
0
L
Nemesis
7,278
331
10
0
0
303,958
3
L
Bakasura
9,700
441
68
3
0
351,608
0
L
Loki
8,104
368
38
2
0
363,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role