Player Matchup

Janus
Janus
NickyJ4
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,342 Elo+
Party 2
Hercules
Hercules
Schlitzyy
Hercules
Level 5
God Stats
0W - 2L
1,466 SR
Queue Stats
2W - 5L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
TheSasquatched
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,513 Elo+
Solo
Team Averages
Level 6
1,489 SR
1,399 Elo+

VS

Team Averages
Level 36
1,569 SR
1,442 Elo+
Ymir
Ymir
Chinxly
Ymir
Level 21
God Stats
13W - 11L
1,682 SR
Queue Stats
93W - 86L
1,398 Elo+
Party 1
Anubis
Anubis
Exqility
Anubis
Level 58
God Stats
15W - 15L
1,579 SR
Queue Stats
165W - 130L
1,482 Elo+
Party 1
Da Ji
Da Ji
platypriest5
Da Ji
Level 28
God Stats
2W - 1L
1,447 SR
Queue Stats
42W - 57L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NickyJ4
Janus
12
2 / 7 / 3
8,390
699
6,823
7,925
2,187
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Schlitzyy
Hercules
11
3 / 2 / 4
8,312
693
4,050
8,155
7,295
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
TheSasquatched
Heimdallr
8
2 / 12 / 3
7,567
631
6,188
13,388
3,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chinxly
Ymir
11
3 / 1 / 7
8,889
741
2,631
10,574
6,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Exqility
Anubis
15
9 / 3 / 12
10,585
882
11,780
11,396
5,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 3 / 7
9,457
788
10,727
8,610
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
20
21
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chinxly
Ymir
3
1
7
6.5
W
Anubis
Exqility
Anubis
9
3
12
5
L
Janus
NickyJ4
Janus
2
7
3
0.5
L
Hercules
Schlitzyy
Hercules
3
2
4
2.5
L
Heimdallr
TheSasquatched
Heimdallr
2
12
3
0.29
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,061
Damage
25,138
29,468
Taken
30,580
13,080
Mitigated
16,313
3,902
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chinxly
Ymir
2,631
614
0
0
10,574
6,349
297
1,818
8,756
17,035
0
W
Anubis
Exqility
Anubis
11,780
736
0
6,371
11,396
5,191
1,130
3,224
8,172
54,913
0
L
Janus
NickyJ4
Janus
6,823
516
0
302
7,925
2,187
0
3,451
4,474
35,244
0
L
Hercules
Schlitzyy
Hercules
4,050
1,016
0
1,862
8,155
7,295
0
3,889
4,266
0
6,923
L
Heimdallr
TheSasquatched
Heimdallr
6,188
4,626
111
1,627
13,388
3,598
0
7,147
6,241
0
15,377
W
10,727
3,293
538
1,122
8,610
4,773
759
1,808
6,802
0
27,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
28,931
85
Minions Killed
144
0
Camps Cleared
0
473,183
Distance Traveled
635,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,889
741
22
2
0
219,802
1
W
Anubis
10,585
882
98
8
0
186,606
0
L
Janus
8,390
699
56
5
0
149,959
0
L
Hercules
8,312
693
4
0
0
158,282
0
L
Heimdallr
7,567
631
25
2
0
164,942
0
W
Da Ji
9,457
788
24
2
0
229,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role