Player Matchup

Nu Wa
Nu Wa
Deadshot1234
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,190 Elo+
Party 2
Ymir
Ymir
JordashOwen
Ymir
Level 22
God Stats
1W - 3L
1,523 SR
Queue Stats
19W - 24L
1,340 Elo+
Party 1
King Arthur
King Arthur
Knox24
King Arthur
Level 29
God Stats
1W - 3L
1,367 SR
Queue Stats
9W - 14L
1,216 Elo+
Party 2
Tsukuyomi
Tsukuyomi
amlabeard
Tsukuyomi
Level 77
God Stats
15W - 10L
1,886 SR
Queue Stats
140W - 152L
1,412 Elo+
Party 1
Apollo
Apollo
scarybigjord
Apollo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 261L
1,460 Elo+
Party 2
Team Averages
Level 74
1,555 SR
1,324 Elo+

VS

Team Averages
Level 76
1,498 SR
1,440 Elo+
Fenrir
Fenrir
Elajjaz
Fenrir
Level 43
God Stats
2W - 3L
1,703 SR
Queue Stats
89W - 80L
1,560 Elo+
Solo
Ymir
Ymir
The_Pine03
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,389 Elo+
Party 3
Zhong Kui
Zhong Kui
iXionical
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,385 Elo+
Solo
Kukulkan
Kukulkan
jos06eph10
Kukulkan
Level 62
God Stats
15W - 11L
1,573 SR
Queue Stats
95W - 87L
1,520 Elo+
Solo
Rama
Rama
vitorino1001
Rama
Level 60
God Stats
1W - 3L
1,212 SR
Queue Stats
79W - 81L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,560
476
4,233
9,451
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 9 / 1
6,858
381
3,105
16,113
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Knox24
King Arthur
13
1 / 5 / 1
7,996
444
4,478
12,550
8,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
amlabeard
Tsukuyomi
16
3 / 3 / 2
8,907
495
3,900
11,643
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
16
3 / 2 / 1
9,254
514
9,868
11,131
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elajjaz
Fenrir
16
7 / 2 / 7
9,897
550
8,446
10,044
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 13
9,361
520
7,230
12,187
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
iXionical
Zhong Kui
18
4 / 1 / 2
10,341
575
9,341
10,414
10,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
jos06eph10
Kukulkan
16
2 / 2 / 5
9,768
543
7,745
6,973
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 0 / 1
10,566
587
10,011
7,784
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
24
24
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Fenrir
Elajjaz
Fenrir
7
2
7
5.25
L
0
9
1
0.06
L
King Arthur
Knox24
King Arthur
1
5
1
0.3
W
1
2
13
3.75
L
Tsukuyomi
amlabeard
Tsukuyomi
3
3
2
1.33
W
Zhong Kui
iXionical
Zhong Kui
4
1
2
5
W
Kukulkan
jos06eph10
Kukulkan
2
2
5
2.25
L
Apollo
3
2
1
1.75
W
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,584
Damage
42,773
60,888
Taken
47,402
29,659
Mitigated
33,188
14,406
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,233
773
0
1,466
9,451
3,483
44
3,356
6,070
51,529
0
W
Fenrir
Elajjaz
Fenrir
8,446
2,494
0
2,206
10,044
6,647
672
1,556
8,329
0
62,234
L
3,105
708
0
648
16,113
8,819
0
4,847
11,266
16,475
0
L
King Arthur
Knox24
King Arthur
4,478
363
0
1,002
12,550
8,967
0
8,109
3,869
0
42,339
W
7,230
1,259
732
3,087
12,187
10,066
111
2,568
9,523
29,254
0
L
Tsukuyomi
amlabeard
Tsukuyomi
3,900
763
0
4,494
11,643
4,426
0
5,615
5,978
0
62,174
W
Zhong Kui
iXionical
Zhong Kui
9,341
1,132
0
5,828
10,414
10,656
839
614
9,687
72,259
0
W
Kukulkan
jos06eph10
Kukulkan
7,745
572
0
177
6,973
3,161
60
1,190
5,700
65,321
0
L
Apollo
9,868
7,075
0
6,796
11,131
3,964
0
1,742
9,389
0
75,625
W
10,011
7,522
0
5,503
7,784
2,658
1,138
888
6,825
0
68,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
49,933
507
Minions Killed
561
0
Camps Cleared
0
1,597,359
Distance Traveled
1,635,465
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,560
476
126
7
0
301,788
2
W
Fenrir
9,897
550
97
5
0
346,453
3
L
Ymir
6,858
381
24
1
0
331,353
2
L
King Arthur
7,996
444
92
5
0
304,459
1
W
Ymir
9,361
520
36
2
0
338,417
0
L
Tsukuyomi
8,907
495
114
6
0
332,817
0
W
Zhong Kui
10,341
575
153
9
0
280,287
4
W
Kukulkan
9,768
543
135
8
0
341,415
5
L
Apollo
9,254
514
151
8
0
326,942
5
W
Rama
10,566
587
140
8
0
328,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role