Player Matchup

Skadi
Skadi
Bl00dfeather
Skadi
Level 69
God Stats
7W - 9L
1,500 SR
Queue Stats
349W - 345L
1,481 Elo+
Party 1
Discordia
Discordia
Bones_2761
Discordia
Level 40
God Stats
23W - 22L
1,616 SR
Queue Stats
366W - 381L
1,452 Elo+
Party 1
Terra
Terra
Dennisjiao
Terra
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 16L
1,571 Elo+
Party 1
Chaac
Chaac
KvothTheBludles
Chaac
Level 69
God Stats
28W - 22L
1,285 SR
Queue Stats
246W - 289L
1,437 Elo+
Party 1
Pele
Pele
Natestar
Pele
Level 108
God Stats
3W - 5L
1,488 SR
Queue Stats
80W - 58L
1,530 Elo+
Solo
Team Averages
Level 63
1,478 SR
1,494 Elo+

VS

Team Averages
Level 72
1,596 SR
1,760 Elo+
Discordia
Discordia
DairyQueenGaming
Discordia
Level 80
God Stats
17W - 12L
1,718 SR
Queue Stats
138W - 104L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
SmokeyQs
Danzaburou
Level 38
God Stats
6W - 4L
1,696 SR
Queue Stats
144W - 139L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
TribalChief
Ne Zha
Level 160
God Stats
7W - 2L
1,567 SR
Queue Stats
277W - 210L
1,810 Elo+
Party 2
Jormungandr
Jormungandr
carcrash27
Jormungandr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,747 Elo+
Solo
Guan Yu
Guan Yu
qdobagaming
Guan Yu
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 33L
2,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 3
11,317
566
15,280
13,220
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Bones_2761
Discordia
15
1 / 7 / 0
9,404
470
4,054
10,601
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
12
2 / 7 / 9
8,806
440
7,185
21,384
16,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 5 / 1
9,065
453
7,493
17,021
13,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
13
1 / 10 / 1
8,763
438
6,328
19,132
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
19
3 / 1 / 5
11,540
577
3,768
7,326
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SmokeyQs
Danzaburou
14
0 / 7 / 4
9,091
455
4,533
13,399
4,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
20
26 / 0 / 6
14,101
705
39,064
21,064
11,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
carcrash27
Jormungandr
14
1 / 8 / 7
9,288
464
5,956
14,158
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
qdobagaming
Guan Yu
18
4 / 1 / 12
11,282
564
9,686
13,699
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
16
Kills
34
34
Deaths
17
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
11
5
3
2.5
L
Discordia
Bones_2761
Discordia
1
7
0
0.14
W
Discordia
3
1
5
5.5
L
Terra
2
7
9
0.93
L
1
5
1
0.3
L
Pele
1
10
1
0.15
W
Danzaburou
SmokeyQs
Danzaburou
0
7
4
0.29
W
Ne Zha
26
0
6
29
W
Jormungandr
carcrash27
Jormungandr
1
8
7
0.56
W
Guan Yu
qdobagaming
Guan Yu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
63,007
81,358
Taken
69,646
43,969
Mitigated
43,071
20,299
Healing
22,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,280
9,097
0
3,045
13,220
5,552
1,316
3,429
9,766
0
83,798
L
Discordia
Bones_2761
Discordia
4,054
54
321
1,635
10,601
3,413
606
1,484
9,117
55,579
0
W
Discordia
3,768
82
0
1,859
7,326
2,833
0
1,279
5,853
86,249
0
L
Terra
7,185
2,071
2,056
4,319
21,384
16,039
66
3,888
17,422
19,903
0
L
7,493
1,325
450
4,268
17,021
13,841
0
289
16,382
0
44,153
L
Pele
6,328
856
0
4,205
19,132
5,124
0
634
18,424
0
59,190
W
Danzaburou
SmokeyQs
Danzaburou
4,533
2,359
0
3,266
13,399
4,119
0
2,223
11,168
0
47,180
W
Ne Zha
39,064
18,475
0
8,523
21,064
11,314
616
2,747
18,217
0
141,259
W
Jormungandr
carcrash27
Jormungandr
5,956
1,371
0
504
14,158
9,950
294
3,581
10,531
34,532
0
W
Guan Yu
qdobagaming
Guan Yu
9,686
1,591
924
6,988
13,699
14,855
504
1,061
12,638
0
62,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,355
Gold Earned
55,302
467
Minions Killed
606
0
Camps Cleared
0
1,767,512
Distance Traveled
1,976,373
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,317
566
153
8
0
351,477
2
L
Discordia
9,404
470
127
6
0
324,776
0
W
Discordia
11,540
577
159
8
0
415,650
3
L
Terra
8,806
440
19
1
0
364,392
6
L
Chaac
9,065
453
71
4
0
343,585
2
L
Pele
8,763
438
97
5
0
383,282
4
W
Danzaburou
9,091
455
92
5
0
316,084
4
W
Ne Zha
14,101
705
167
8
0
457,779
0
W
Jormungandr
9,288
464
49
2
0
374,254
4
W
Guan Yu
11,282
564
139
7
0
412,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role