Player Matchup

Baba Yaga
Baba Yaga
CoralineJhones
Baba Yaga
Level 26
God Stats
3W - 4L
1,622 SR
Queue Stats
6W - 5L
1,580 Elo+
Solo
Neith
Neith
Dymolindo
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Evech18
Ymir
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 91L
1,529 Elo+
Party 3
Nemesis
Nemesis
HolyBabyJesus
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,492 Elo+
Party 1
Achilles
Achilles
Sh4dowZer0
Achilles
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 11L
1,531 Elo+
Party 1
Team Averages
Level 22
1,568 SR
1,526 Elo+

VS

Team Averages
Level 26
1,652 SR
1,752 Elo+
Bellona
Bellona
Felipecvb
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 4L
1,932 Elo+
Party 2
Nu Wa
Nu Wa
GK1LLER
Nu Wa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 149L
1,333 Elo+
Solo
King Arthur
King Arthur
JohnoGJM
King Arthur
Level 24
God Stats
6W - 2L
1,850 SR
Queue Stats
12W - 3L
1,884 Elo+
Party 2
Chaac
Chaac
Shinobyteam10
Chaac
Level 39
God Stats
1W - 0L
1,746 SR
Queue Stats
16W - 3L
1,728 Elo+
Party 2
Ymir
Ymir
marlonjrr
Ymir
Level 28
God Stats
2W - 2L
1,662 SR
Queue Stats
14W - 2L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CoralineJhones
Baba Yaga
18
4 / 3 / 2
11,228
535
11,802
14,608
6,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dymolindo
Neith
14
2 / 7 / 3
8,888
423
9,531
11,849
4,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Evech18
Ymir
12
2 / 11 / 3
8,159
389
13,495
20,523
12,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
12
0 / 7 / 4
8,118
387
2,833
16,058
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Sh4dowZer0
Achilles
14
4 / 2 / 1
9,337
445
8,540
16,392
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Felipecvb
Bellona
15
2 / 2 / 4
9,934
473
11,895
12,810
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
GK1LLER
Nu Wa
16
4 / 3 / 8
9,988
476
13,113
9,962
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JohnoGJM
King Arthur
15
9 / 6 / 5
10,287
490
9,184
16,833
12,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 0 / 10
11,265
536
11,822
21,224
14,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
13
5 / 1 / 17
9,861
470
9,054
12,420
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
12
Kills
30
30
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CoralineJhones
Baba Yaga
4
3
2
1.67
L
Neith
Dymolindo
Neith
2
7
3
0.5
L
Ymir
Evech18
Ymir
2
11
3
0.32
W
Bellona
Felipecvb
Bellona
2
2
4
2
W
Nu Wa
GK1LLER
Nu Wa
4
3
8
2.67
L
Nemesis
0
7
4
0.29
W
King Arthur
JohnoGJM
King Arthur
9
6
5
1.92
L
Achilles
Sh4dowZer0
Achilles
4
2
1
2.25
W
10
0
10
15
W
Ymir
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,201
Damage
55,068
79,430
Taken
73,249
43,189
Mitigated
54,851
13,426
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CoralineJhones
Baba Yaga
11,802
507
0
3,991
14,608
6,939
0
5,404
9,204
92,850
0
L
Neith
Dymolindo
Neith
9,531
4,822
0
1,502
11,849
4,119
713
3,946
7,853
0
40,010
L
Ymir
Evech18
Ymir
13,495
2,744
550
1,884
20,523
12,973
0
6,537
13,919
37,206
0
W
Bellona
Felipecvb
Bellona
11,895
4,644
0
698
12,810
10,570
3,697
1,756
10,579
0
53,044
W
Nu Wa
GK1LLER
Nu Wa
13,113
3,618
142
709
9,962
3,623
1,232
5,655
3,878
53,002
0
L
Nemesis
2,833
457
0
4,240
16,058
5,308
0
3,876
12,132
0
47,945
W
King Arthur
JohnoGJM
King Arthur
9,184
1,975
0
945
16,833
12,705
163
5,626
11,001
0
50,967
L
Achilles
Sh4dowZer0
Achilles
8,540
2,219
0
1,259
16,392
13,850
0
2,404
13,538
254
36,037
W
11,822
4,184
0
8,759
21,224
14,175
10
7,536
13,582
0
61,221
W
Ymir
9,054
2,603
0
1,756
12,420
13,778
120
4,333
7,965
20,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
51,335
446
Minions Killed
352
0
Camps Cleared
0
1,852,031
Distance Traveled
1,969,848
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,228
535
203
10
0
388,337
1
L
Neith
8,888
423
60
3
0
326,314
5
L
Ymir
8,159
389
35
2
0
330,594
0
W
Bellona
9,934
473
96
5
0
433,589
0
W
Nu Wa
9,988
476
76
4
0
370,572
0
L
Nemesis
8,118
387
78
4
0
410,952
0
W
King Arthur
10,287
490
83
4
0
380,030
0
L
Achilles
9,337
445
70
3
0
395,834
1
W
Chaac
11,265
536
86
4
0
435,534
0
W
Ymir
9,861
470
11
1
0
350,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role