Player Matchup

Awilix
Awilix
Redy2Eat
Awilix
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 90L
1,444 Elo+
Party 2
Hades
Hades
ThunderOverLord_
Hades
Level 87
God Stats
5W - 3L
1,505 SR
Queue Stats
197W - 189L
1,422 Elo+
Party 3
Sylvanus
Sylvanus
gummy242
Sylvanus
Level 92
God Stats
7W - 7L
1,500 SR
Queue Stats
250W - 206L
1,491 Elo+
Party 3
Vamana
Vamana
imaragequitter2
Vamana
Level 79
God Stats
17W - 12L
1,596 SR
Queue Stats
64W - 73L
1,501 Elo+
Solo
Danzaburou
Danzaburou
kpritchard20
Danzaburou
Level 124
God Stats
5W - 2L
1,492 SR
Queue Stats
26W - 29L
1,430 Elo+
Party 2
Team Averages
Level 101
1,519 SR
1,458 Elo+

VS

Team Averages
Level 85
1,443 SR
1,442 Elo+
Scylla
Scylla
Joshcolbert9583
Scylla
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 52L
1,546 Elo+
Solo
Apollo
Apollo
N8IVSky
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,300 Elo+
Party 1
King Arthur
King Arthur
Staminologist
King Arthur
Level 93
God Stats
4W - 9L
1,271 SR
Queue Stats
171W - 168L
1,458 Elo+
Party 1
Erlang Shen
Erlang Shen
WonderWaffles6
Erlang Shen
Level 89
God Stats
1W - 3L
1,278 SR
Queue Stats
195W - 199L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
o Varlet o
Sylvanus
Level 77
God Stats
19W - 15L
1,667 SR
Queue Stats
226W - 236L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Redy2Eat
Awilix
11
2 / 2 / 2
6,358
530
4,100
8,409
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 5
7,011
584
4,738
8,084
4,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
gummy242
Sylvanus
12
2 / 0 / 7
6,469
539
4,139
5,942
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 2
6,903
575
4,176
8,161
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
kpritchard20
Danzaburou
11
3 / 3 / 4
6,588
549
6,498
8,031
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,007
584
4,435
4,990
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
N8IVSky
Apollo
11
2 / 4 / 1
5,952
496
3,339
6,596
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Staminologist
King Arthur
12
1 / 4 / 3
6,766
564
6,241
11,102
4,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
WonderWaffles6
Erlang Shen
12
3 / 3 / 3
6,754
563
5,325
8,367
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
o Varlet o
Sylvanus
10
1 / 3 / 3
5,969
497
4,424
7,812
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
9
9
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Apollo
N8IVSky
Apollo
2
4
1
0.63
W
Awilix
Redy2Eat
Awilix
2
2
2
1.5
L
King Arthur
Staminologist
King Arthur
1
4
3
0.63
W
3
2
5
2.75
L
Erlang Shen
WonderWaffles6
Erlang Shen
3
3
3
1.5
W
Sylvanus
gummy242
Sylvanus
2
0
7
5.5
W
4
2
2
2.5
W
Danzaburou
kpritchard20
Danzaburou
3
3
4
1.67
L
Sylvanus
o Varlet o
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
23,764
38,627
Taken
38,867
21,212
Mitigated
17,940
17,533
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,435
723
0
475
4,990
1,478
120
700
4,290
43,884
0
L
Apollo
N8IVSky
Apollo
3,339
948
0
418
6,596
2,665
0
2,803
3,793
5
20,350
W
Awilix
Redy2Eat
Awilix
4,100
1,520
0
3,097
8,409
2,769
988
975
7,434
0
33,385
L
King Arthur
Staminologist
King Arthur
6,241
921
0
2,733
11,102
4,746
354
850
10,252
0
42,185
W
4,738
328
163
4,546
8,084
4,244
0
2,716
5,368
34,093
0
L
Erlang Shen
WonderWaffles6
Erlang Shen
5,325
2,555
0
2,342
8,367
5,226
0
2,657
5,710
0
30,126
W
Sylvanus
gummy242
Sylvanus
4,139
1,257
790
1,981
5,942
3,504
569
2,125
3,817
26,053
5,079
W
4,176
1,208
0
3,822
8,161
8,228
416
613
7,548
0
33,023
W
Danzaburou
kpritchard20
Danzaburou
6,498
1,950
0
3,134
8,031
2,467
507
2,096
5,935
0
26,832
L
Sylvanus
o Varlet o
Sylvanus
4,424
1,657
1,392
3,099
7,812
3,825
92
1,797
6,015
26,260
5,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
32,448
293
Minions Killed
328
0
Camps Cleared
0
1,147,478
Distance Traveled
1,099,357
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,007
584
83
7
0
217,191
4
L
Apollo
5,952
496
55
5
0
220,081
0
W
Awilix
6,358
530
63
5
0
252,950
4
L
King Arthur
6,766
564
55
5
0
232,589
0
W
Hades
7,011
584
75
6
0
238,303
5
L
Erlang Shen
6,754
563
69
6
0
225,811
2
W
Sylvanus
6,469
539
58
5
0
203,563
1
W
Vamana
6,903
575
44
4
0
238,194
0
W
Danzaburou
6,588
549
53
4
0
214,468
4
L
Sylvanus
5,969
497
66
6
0
203,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role