Player Matchup

Danzaburou
Danzaburou
Apocalypsiis
Danzaburou
Level 64
God Stats
29W - 27L
1,619 SR
Queue Stats
202W - 202L
1,457 Elo+
Party 1
Anubis
Anubis
Hrparadise
Anubis
Level 29
God Stats
7W - 9L
1,426 SR
Queue Stats
219W - 176L
1,564 Elo+
Party 3
Pele
Pele
IrishGiant375
Pele
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 75L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MackerShmeet
Cu Chulainn
Level 64
God Stats
23W - 18L
1,331 SR
Queue Stats
194W - 160L
1,471 Elo+
Party 3
Terra
Terra
TheSkyyDolphin
Terra
Level 122
God Stats
8W - 5L
1,635 SR
Queue Stats
136W - 135L
1,524 Elo+
Party 1
Team Averages
Level 76
1,502 SR
1,506 Elo+

VS

Team Averages
Level 35
1,498 SR
1,477 Elo+
Yemoja
Yemoja
FadedMercy4
Yemoja
Level 27
God Stats
4W - 7L
1,513 SR
Queue Stats
29W - 31L
1,475 Elo+
Party 2
Hachiman
Hachiman
VyprExp
Hachiman
Level 44
God Stats
0W - 2L
1,257 SR
Queue Stats
108W - 132L
1,445 Elo+
Party 2
Mulan
Mulan
XxdeathripxX508
Mulan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Serqet
Serqet
deadlock135
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,481 Elo+
Party 2
Anubis
Anubis
frozenfrizt
Anubis
Level 42
God Stats
1W - 3L
1,720 SR
Queue Stats
17W - 25L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apocalypsiis
Danzaburou
14
8 / 0 / 6
8,953
640
13,617
8,633
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Hrparadise
Anubis
16
7 / 2 / 2
9,476
677
8,711
8,087
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 2
8,334
595
3,856
9,413
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
MackerShmeet
Cu Chulainn
13
5 / 0 / 1
8,024
573
4,513
6,937
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 9
8,514
608
7,519
11,148
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 2
5,721
409
3,631
10,377
4,731
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
VyprExp
Hachiman
10
1 / 6 / 1
5,781
413
8,585
10,675
2,885
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 0
6,407
458
4,380
8,629
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
10
0 / 5 / 0
6,157
440
1,893
11,629
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
4 / 6 / 0
7,048
503
9,644
10,049
3,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
26
Kills
5
5
Deaths
26
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Apocalypsiis
Danzaburou
8
0
6
11
L
Yemoja
0
3
2
0.33
W
Anubis
Hrparadise
Anubis
7
2
2
4
W
3
2
2
2
W
Cu Chulainn
MackerShmeet
Cu Chulainn
5
0
1
5.5
W
3
1
9
7.5
L
Hachiman
VyprExp
Hachiman
1
6
1
0.25
L
0
6
0
0
L
Serqet
0
5
0
0
L
Anubis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
28,133
44,218
Taken
51,359
23,359
Mitigated
19,482
20,784
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Apocalypsiis
Danzaburou
13,617
4,386
0
3,511
8,633
4,856
2,095
1,999
6,634
0
51,691
L
Yemoja
3,631
694
1,725
2,081
10,377
4,731
132
3,255
7,122
17,580
0
W
Anubis
Hrparadise
Anubis
8,711
98
0
3,473
8,087
3,260
284
5,230
2,587
58,151
0
W
3,856
872
0
3,593
9,413
2,524
236
1,783
7,580
0
50,567
W
Cu Chulainn
MackerShmeet
Cu Chulainn
4,513
921
0
2,344
6,937
4,742
0
0
6,662
0
35,708
W
7,519
679
1,882
5,981
11,148
7,977
427
4,263
6,735
26,544
0
L
Hachiman
VyprExp
Hachiman
8,585
3,016
0
1,776
10,675
2,885
284
2,663
8,012
0
36,885
L
4,380
1,244
0
600
8,629
4,757
808
0
8,279
0
26,338
L
Serqet
1,893
316
0
2,634
11,629
3,205
0
3,691
7,938
0
29,358
L
Anubis
9,644
76
0
2,098
10,049
3,904
547
6,621
3,428
31,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,301
Gold Earned
31,114
385
Minions Killed
250
0
Camps Cleared
0
1,270,247
Distance Traveled
1,223,920
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,953
640
83
6
0
240,601
4
L
Yemoja
5,721
409
32
2
0
235,980
1
W
Anubis
9,476
677
97
7
0
231,714
0
W
Pele
8,334
595
93
7
0
274,030
5
W
Cu Chulainn
8,024
573
66
5
0
272,483
4
W
Terra
8,514
608
46
3
0
251,419
1
L
Hachiman
5,781
413
51
4
0
234,050
4
L
Mulan
6,407
458
54
4
0
267,655
0
L
Serqet
6,157
440
68
5
0
276,341
0
L
Anubis
7,048
503
45
3
0
209,894
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role