Player Matchup

Sun Wukong
Sun Wukong
SentientFordF150
Sun Wukong
Level 47
God Stats
1W - 0L
1,395 SR
Queue Stats
9W - 10L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
TomP932
Hun Batz
Level 109
God Stats
1W - 1L
1,567 SR
Queue Stats
13W - 15L
1,339 Elo+
Party 1
The Morrigan
The Morrigan
redredgo
The Morrigan
Level 100
God Stats
2W - 3L
1,140 SR
Queue Stats
20W - 23L
1,233 Elo+
Party 1
Team Averages
Level 85
1,368 SR
1,361 Elo+

VS

Team Averages
Level 13
1,374 SR
1,306 Elo+
Ra
Ra
Auntb27
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stecx
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
pingub2
Guan Yu
Level 8
God Stats
0W - 2L
1,121 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SentientFordF150
Sun Wukong
13
11 / 2 / 14
10,340
940
4,990
11,502
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
TomP932
Hun Batz
14
13 / 4 / 10
10,524
957
11,748
7,528
4,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
redredgo
The Morrigan
13
6 / 4 / 17
9,594
872
10,920
4,753
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 7
7,583
689
555
10,982
5,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Stecx
Ah Muzen Cab
12
2 / 10 / 4
8,218
747
2,730
12,285
3,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
pingub2
Guan Yu
12
5 / 11 / 2
9,644
877
2,995
13,451
7,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
30
Kills
7
10
Deaths
32
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
11
7
0.32
W
Sun Wukong
SentientFordF150
Sun Wukong
11
2
14
9
L
Ah Muzen Cab
Stecx
Ah Muzen Cab
2
10
4
0.4
W
Hun Batz
TomP932
Hun Batz
13
4
10
4.5
L
Guan Yu
pingub2
Guan Yu
5
11
2
0.55
W
The Morrigan
redredgo
The Morrigan
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
6,280
23,783
Taken
36,718
16,406
Mitigated
16,612
4,658
Healing
1,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
555
330
0
0
10,982
5,165
30
2,953
7,796
5,231
0
W
Sun Wukong
SentientFordF150
Sun Wukong
4,990
1,963
516
2,663
11,502
10,787
1,000
1,105
10,397
0
31,998
L
Ah Muzen Cab
Stecx
Ah Muzen Cab
2,730
1,478
0
1,061
12,285
3,760
9
1,730
10,337
0
24,538
W
Hun Batz
TomP932
Hun Batz
11,748
5,584
0
922
7,528
4,073
467
652
6,876
0
41,822
L
Guan Yu
pingub2
Guan Yu
2,995
455
0
197
13,451
7,687
17
3,171
9,932
6,438
14,177
W
The Morrigan
redredgo
The Morrigan
10,920
2,179
20
537
4,753
1,546
1,346
507
3,865
31,680
5,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
25,445
172
Minions Killed
82
0
Camps Cleared
0
533,895
Distance Traveled
357,214
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,583
689
5
0
0
68,455
1
W
Sun Wukong
10,340
940
56
5
0
188,232
0
L
Ah Muzen Cab
8,218
747
44
4
0
118,553
3
W
Hun Batz
10,524
957
52
5
0
193,905
0
L
Guan Yu
9,644
877
33
3
0
170,206
0
W
The Morrigan
9,594
872
64
6
0
151,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role