Player Matchup

Camazotz
Camazotz
LtWaifu
Camazotz
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 99L
1,745 Elo+
Solo
Jing Wei
Jing Wei
OEvanallisG
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,353 Elo+
Solo
Danzaburou
Danzaburou
kalmforce
Danzaburou
Level 28
God Stats
50W - 58L
1,722 SR
Queue Stats
155W - 190L
1,816 Elo+
Solo
Zeus
Zeus
mojo_max98
Zeus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 206L
1,546 Elo+
Solo
Bellona
Bellona
rynrbrtsn
Bellona
Level 7
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 5L
1,394 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,571 Elo+

VS

Team Averages
Level 19
1,487 SR
1,415 Elo+
Ra
Ra
LyanRodriguez
Ra
Level 15
God Stats
22W - 36L
1,500 SR
Queue Stats
87W - 110L
1,494 Elo+
Solo
Kali
Kali
TheMoDE-11
Kali
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
184W - 223L
1,440 Elo+
Solo
Cupid
Cupid
clutchpower14
Cupid
Level 28
God Stats
11W - 9L
1,203 SR
Queue Stats
30W - 51L
1,204 Elo+
Solo
Yemoja
Yemoja
damianch
Yemoja
Level 18
God Stats
2W - 1L
1,754 SR
Queue Stats
13W - 14L
1,595 Elo+
Solo
Agni
Agni
frisky67823
Agni
Level 5
God Stats
1W - 0L
1,476 SR
Queue Stats
3W - 3L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LtWaifu
Camazotz
12
0 / 7 / 0
7,098
394
3,962
15,312
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
OEvanallisG
Jing Wei
10
0 / 6 / 1
6,692
372
4,304
10,684
3,333
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
kalmforce
Danzaburou
11
1 / 7 / 0
7,525
418
8,925
12,377
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 8 / 1
7,954
442
10,576
13,185
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
rynrbrtsn
Bellona
12
0 / 5 / 0
7,422
412
955
10,613
7,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 1
10,541
586
8,929
8,138
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 0 / 3
10,909
606
4,597
9,655
6,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

16
14 / 1 / 3
10,321
573
16,978
14,727
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
damianch
Yemoja
13
2 / 0 / 14
9,552
531
4,827
13,316
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 9
8,135
452
3,847
9,072
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
3
Kills
32
33
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Camazotz
LtWaifu
Camazotz
0
7
0
0
W
8
0
1
8.5
L
Jing Wei
OEvanallisG
Jing Wei
0
6
1
0.08
W
6
0
3
7.5
W
14
1
3
15.5
W
Yemoja
damianch
Yemoja
2
0
14
9
W
2
3
9
2.17
L
Danzaburou
kalmforce
Danzaburou
1
7
0
0.14
L
2
8
1
0.31
L
Bellona
rynrbrtsn
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,722
Damage
39,178
62,171
Taken
54,908
23,876
Mitigated
29,944
14,419
Healing
23,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
LtWaifu
Camazotz
3,962
505
0
5,973
15,312
4,639
0
3,676
11,568
0
34,449
W
8,929
407
1,412
3,124
8,138
3,242
1,435
4,857
3,281
58,718
0
L
Jing Wei
OEvanallisG
Jing Wei
4,304
2,819
627
1,197
10,684
3,333
294
1,473
9,171
0
24,394
W
4,597
2,258
0
4,684
9,655
6,307
692
725
8,864
0
75,986
W
16,978
9,791
31
8,205
14,727
5,793
1,656
646
14,081
0
63,342
W
Yemoja
damianch
Yemoja
4,827
856
2,291
4,029
13,316
11,189
1,421
2,451
10,865
17,251
0
W
3,847
756
0
0
9,072
3,413
2,426
1,897
7,175
32,161
0
L
Danzaburou
kalmforce
Danzaburou
8,925
2,328
437
2,238
12,377
3,992
456
4,196
8,181
0
32,366
L
10,576
2,900
0
3,407
13,185
4,558
216
7,502
5,293
51,255
0
L
Bellona
rynrbrtsn
Bellona
955
411
0
540
10,613
7,354
124
258
10,355
0
23,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
49,458
282
Minions Killed
412
0
Camps Cleared
0
1,433,208
Distance Traveled
1,692,291
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,098
394
68
4
0
371,616
0
W
Ra
10,541
586
116
6
0
347,621
0
L
Jing Wei
6,692
372
40
2
0
253,199
0
W
Kali
10,909
606
120
7
0
363,234
5
W
Cupid
10,321
573
109
6
0
307,649
0
W
Yemoja
9,552
531
16
1
0
340,875
4
W
Agni
8,135
452
51
3
0
332,912
2
L
Danzaburou
7,525
418
35
2
0
299,914
0
L
Zeus
7,954
442
89
5
0
256,795
0
L
Bellona
7,422
412
50
3
0
251,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role